- Sort Score
- Result 10 results
- Languages All
Results 211 - 220 of 2,412 for buat (0.02 sec)
-
cmd/utils_test.go
for i, testCase := range testCases { _, err := checkURL(testCase.urlStr) if testCase.shouldPass && err != nil { t.Errorf("Test %d: expected to pass but got an error: %v\n", i+1, err) } if !testCase.shouldPass && err == nil { t.Errorf("Test %d: expected to fail but passed.", i+1) } } } // Testing dumping request function. func TestDumpRequest(t *testing.T) {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 10.2K bytes - Viewed (0) -
cmd/update-notifier_test.go
// fmt.Println(output) switch { case testCase.dlURL == "" && output != "": t.Errorf("Testcase %d: no newer release available but got an update message: %s", i+1, output) case output == "" && testCase.dlURL != "" && testCase.older > 0: t.Errorf("Testcase %d: newer release is available but got empty update message!", i+1) case output == "" && (testCase.dlURL == "" || testCase.older <= 0): // Valid no update message case. No further
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Mon Jul 31 15:36:19 UTC 2023 - 4.1K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AbstractService.java
throw new IllegalStateException( "Expected the service " + this + " to be " + expected + ", but the service has FAILED", failureCause()); } throw new IllegalStateException( "Expected the service " + this + " to be " + expected + ", but was " + actual); } } /**
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Feb 19 21:24:11 UTC 2025 - 20.7K bytes - Viewed (0) -
cmd/encryption-v1_test.go
} else if _, enc := crypto.IsEncrypted(test.info.UserDefined); encrypted && enc != encrypted { t.Errorf("Test %d: Decryption thinks object is encrypted but it is not", i) } else if !encrypted && enc != encrypted { t.Errorf("Test %d: Decryption thinks object is not encrypted but it is", i) } } } var decryptETagTests = []struct { ObjectKey crypto.ObjectKey ObjectInfo ObjectInfo ShouldFail bool
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 19.9K bytes - Viewed (0) -
docs/changelogs/changelog_4x.md
locality and performance OkHttp attempts to use the same pooled connection across redirects and follow-ups. It independently shares connections when the IP addresses and certificates match, even if the host names do not. In 4.4.0 we introduced a regression where we shared a connection
Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Wed Apr 17 13:25:31 UTC 2024 - 25.2K bytes - Viewed (0) -
docs/en/docs/virtual-environments.md
But you could customize it passing an additional argument with the directory name. /// //// That command creates a new virtual environment in a directory called `.venv`. /// details | `.venv` or other name You could create the virtual environment in a different directory, but there's a convention of calling it `.venv`. ///
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 22.4K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/net/UrlEscapersTest.java
assertSame(e, urlFormParameterEscaper()); assertBasicUrlEscaper(e); /* * Specified as safe by RFC 2396 but not by java.net.URLEncoder. These tests will start failing * when the escaper is made compliant with RFC 2396, but that's a good thing (just change them * to assertUnescaped). */ assertEscaping(e, "%21", '!'); assertEscaping(e, "%28", '(');
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Thu Dec 19 18:03:30 UTC 2024 - 2.7K bytes - Viewed (0) -
docs/en/docs/reference/websockets.md
# WebSockets When defining WebSockets, you normally declare a parameter of type `WebSocket` and with it you can read data from the client and send data to it. It is provided directly by Starlette, but you can import it from `fastapi`: ```python from fastapi import WebSocket ``` /// tip
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 1.7K bytes - Viewed (0) -
cmd/erasure-metadata_test.go
if test.succmodTimes != nil { if !test.expectedSuccModTime.Equal(fi.SuccessorModTime) { t.Errorf("Expected successor mod time to be %v but got %v", test.expectedSuccModTime, fi.SuccessorModTime) } if test.expectedIsLatest != fi.IsLatest { t.Errorf("Expected IsLatest to be %v but got %v", test.expectedIsLatest, fi.IsLatest) } } if test.numVersions != nil && test.expectedNumVersions > 0 {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 13.4K bytes - Viewed (0) -
docs/en/docs/tutorial/sql-databases.md
Now, when the clients **create a new hero**, they will send the `secret_name`, it will be stored in the database, but those secret names won't be returned in the API to the clients. /// tip This is how you would handle **passwords**. Receive them, but don't return them in the API. You would also **hash** the values of the passwords before storing them, **never store them in plain text**. ///
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:15:41 UTC 2025 - 15.4K bytes - Viewed (0)