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Results 21 - 22 of 22 for worthwhile (0.36 sec)
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src/cmd/compile/internal/ssa/regalloc.go
if len(b.Succs) == 1 { if s.f.Config.hasGReg && s.regs[s.GReg].v != nil { s.freeReg(s.GReg) // Spill value in G register before any merge. } // For this to be worthwhile, the loop must have no calls in it. top := b.Succs[0].b loop := s.loopnest.b2l[top.ID] if loop == nil || loop.header != top || loop.containsUnavoidableCall { goto badloop }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Nov 21 17:49:56 UTC 2023 - 87.2K bytes - Viewed (0) -
src/cmd/compile/internal/ssagen/ssa.go
brev_arch := []sys.ArchFamily{sys.AMD64, sys.I386, sys.ARM64, sys.ARM, sys.S390X} if buildcfg.GOPPC64 >= 10 { // Use only on Power10 as the new byte reverse instructions that Power10 provide // make it worthwhile as an intrinsic brev_arch = append(brev_arch, sys.PPC64) } /******** runtime/internal/sys ********/ addF("runtime/internal/sys", "Bswap32", func(s *state, n *ir.CallExpr, args []*ssa.Value) *ssa.Value {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Jun 10 19:44:43 UTC 2024 - 284.9K bytes - Viewed (0)