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Results 21 - 30 of 459 for timeouts (0.35 sec)

  1. fess-crawler/src/main/java/org/codelibs/fess/crawler/extractor/impl/ApiExtractor.java

        }
    
        /**
         * Sets the connection timeout.
         * @param connectionTimeout The connection timeout in milliseconds.
         */
        public void setConnectionTimeout(final Integer connectionTimeout) {
            this.connectionTimeout = connectionTimeout;
        }
    
        /**
         * Sets the socket timeout.
         * @param soTimeout The socket timeout in milliseconds.
         */
    Registered: Sun Sep 21 03:50:09 UTC 2025
    - Last Modified: Thu Aug 07 02:55:08 UTC 2025
    - 12.2K bytes
    - Viewed (0)
  2. docs/recipes.md

            }
          }
        ```
    
    ### Timeouts ([.kt][ConfigureTimeoutsKotlin], [.java][ConfigureTimeoutsJava])
    
    Use timeouts to fail a call when its peer is unreachable. Network partitions can be due to client connectivity problems, server availability problems, or anything between. OkHttp supports connect, write, read, and full call timeouts.
    
    === ":material-language-kotlin: Kotlin"
        ```kotlin
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Aug 30 17:01:12 UTC 2025
    - 47.8K bytes
    - Viewed (0)
  3. docs/changelogs/changelog_3x.md

     *  Fix: Don't leak a connection when a call is canceled immediately preceding the `onFailure()`
        callback.
    
     *  Fix: Apply call timeouts when connecting duplex calls, web sockets, and server-sent events.
        Once the streams are established no further timeout is enforced.
    
     *  Fix: Retain the `Route` when a connection is reused on a redirect or other follow-up. This was
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 14:55:54 UTC 2022
    - 50.8K bytes
    - Viewed (0)
  4. docs/features/events.md

    A single HTTP call may require follow-up requests to be made to handle authentication challenges, redirects, and HTTP-layer timeouts. In such cases multiple connections, requests, and responses may be attempted. Follow-ups are another reason a single call may trigger multiple events of the same type.
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sun Feb 06 02:19:09 UTC 2022
    - 7.7K bytes
    - Viewed (0)
  5. src/main/java/org/codelibs/fess/thumbnail/impl/CommandGenerator.java

            /** Timeout for process destruction in milliseconds. */
            private final long timeout;
    
            /**
             * Constructor for ProcessDestroyer.
             * @param p The process to monitor.
             * @param ist The input stream thread.
             * @param timeout The destruction timeout.
             */
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Fri Jul 18 14:34:06 UTC 2025
    - 14.7K bytes
    - Viewed (0)
  6. mockwebserver/README.md

      .addHeader("Cache-Control", "no-cache")
      .body("{}")
      .build()
    ```
    
    MockResponse can be used to simulate a slow network. This is useful for
    testing timeouts and interactive testing.
    
    ### Java
    ```java
    MockResponse response = new MockResponse.Builder()
        .throttleBody(1024, 1, TimeUnit.SECONDS)
        .build();
    ```
    
    ### Kotlin
    ```kotlin
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Jul 19 13:40:52 UTC 2025
    - 8.1K bytes
    - Viewed (0)
  7. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/cache2/Relay.kt

            return bytesRead
          } finally {
            synchronized(this@Relay) {
              upstreamReader = null
              ******@****.***All()
            }
          }
        }
    
        override fun timeout(): Timeout = timeout
    
        @Throws(IOException::class)
        override fun close() {
          if (fileOperator == null) return // Already closed.
          fileOperator = null
    
          var fileToClose: RandomAccessFile? = null
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Wed May 28 17:15:47 UTC 2025
    - 11.8K bytes
    - Viewed (0)
  8. guava/src/com/google/common/util/concurrent/Monitor.java

       * threads take special action by participating in the signal-passing game.
       */
    
      /*
       * Timeout handling is intricate, especially given our ambitious goals:
       * - Avoid underflow and overflow of timeout values when specified timeouts are close to
       *   Long.MIN_VALUE or Long.MAX_VALUE.
       * - Favor responding to interrupts over timeouts.
       * - System.nanoTime() is expensive enough that we want to call it the minimum required number of
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 42.8K bytes
    - Viewed (0)
  9. src/main/java/jcifs/util/SimpleCircuitBreaker.java

            this(name, 5, 3, 30000L); // 5 failures, 3 successes, 30 second timeout
        }
    
        /**
         * Creates a simple circuit breaker
         *
         * @param name the circuit breaker name
         * @param failureThreshold number of consecutive failures to open circuit
         * @param successThreshold number of successes in half-open to close circuit
         * @param timeoutMillis timeout before attempting to close open circuit
         */
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 30 05:58:03 UTC 2025
    - 11.3K bytes
    - Viewed (0)
  10. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt

      }
    
      /**
       * Sets the delegate of `timeout` to [Timeout.NONE] and resets its underlying timeout
       * to the default configuration. Use this to avoid unexpected sharing of timeouts between pooled
       * connections.
       */
      private fun detachTimeout(timeout: ForwardingTimeout) {
        val oldDelegate = timeout.delegate
        timeout.setDelegate(Timeout.NONE)
        oldDelegate.clearDeadline()
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Thu Jul 31 04:18:40 UTC 2025
    - 17.5K bytes
    - Viewed (7)
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