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Results 21 - 30 of 153 for speed (0.08 sec)

  1. guava-tests/benchmark/com/google/common/collect/IteratorBenchmark.java

    import com.google.caliper.BeforeExperiment;
    import com.google.caliper.Benchmark;
    import com.google.caliper.Param;
    import java.util.ArrayList;
    import java.util.LinkedList;
    
    /**
     * Tests the speed of iteration of different iteration methods for collections.
     *
     * @author David Richter
     */
    public class IteratorBenchmark {
      @Param({"0", "1", "16", "256", "4096", "65536"})
      int size;
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Dec 04 17:37:03 UTC 2017
    - 4.1K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/escape/ArrayBasedUnicodeEscaper.java

          this.safeMaxChar = (char) min(safeMax, Character.MIN_HIGH_SURROGATE - 1);
        }
      }
    
      /*
       * This is overridden to improve performance. Rough benchmarking shows that this almost doubles
       * the speed when processing strings that do not require any escaping.
       */
      @Override
      public final String escape(String s) {
        checkNotNull(s); // GWT specific check (do not optimize)
        for (int i = 0; i < s.length(); i++) {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 8.6K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/escape/ArrayBasedCharEscaper.java

        }
        this.safeMin = safeMin;
        this.safeMax = safeMax;
      }
    
      /*
       * This is overridden to improve performance. Rough benchmarking shows that this almost doubles
       * the speed when processing strings that do not require any escaping.
       */
      @Override
      public final String escape(String s) {
        checkNotNull(s); // GWT specific check (do not optimize).
        for (int i = 0; i < s.length(); i++) {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jan 18 20:55:09 UTC 2022
    - 6.3K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/hash/Hashing.java

        hashFunctions[0] = Murmur3_128HashFunction.GOOD_FAST_HASH_128;
        int seed = GOOD_FAST_HASH_SEED;
        for (int i = 1; i < hashFunctionsNeeded; i++) {
          seed += 1500450271; // a prime; shouldn't matter
          hashFunctions[i] = murmur3_128(seed);
        }
        return new ConcatenatedHashFunction(hashFunctions);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jul 19 16:02:36 UTC 2024
    - 29.3K bytes
    - Viewed (0)
  5. guava/src/com/google/common/collect/ImmutableCollection.java

     *       <i>deeply</i> immutable.
     * </ul>
     *
     * <h4>Performance notes</h4>
     *
     * <ul>
     *   <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of
     *       access, and lastly speed of creation.
     *   <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is
     *       unnecessary; for example, {@code copyOf(copyOf(anArrayList))} should copy the data only
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Aug 12 16:59:15 UTC 2024
    - 18.8K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/primitives/UnsignedInteger.java

    import java.math.BigInteger;
    import javax.annotation.CheckForNull;
    
    /**
     * A wrapper class for unsigned {@code int} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}.
     *
     * <p>See the Guava User Guide article on <a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Feb 23 18:45:50 UTC 2023
    - 8.3K bytes
    - Viewed (0)
  7. guava/src/com/google/common/primitives/UnsignedInteger.java

    import java.math.BigInteger;
    import javax.annotation.CheckForNull;
    
    /**
     * A wrapper class for unsigned {@code int} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}.
     *
     * <p>See the Guava User Guide article on <a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Feb 23 18:45:50 UTC 2023
    - 8.3K bytes
    - Viewed (0)
  8. ci/official/README.md

    # Recommended: use a local+remote cache.
    #
    #   Bazel will cache your builds in tensorflow/build_output/cache,
    #   and will also try using public build cache results to speed up
    #   your builds. This usually saves a lot of time, especially when
    #   re-running tests. However, note that:
    #
    #    - New environments like new CUDA versions, changes to manylinux,
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Thu Feb 01 03:21:19 UTC 2024
    - 8K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/primitives/UnsignedLong.java

    import java.io.Serializable;
    import java.math.BigInteger;
    import javax.annotation.CheckForNull;
    
    /**
     * A wrapper class for unsigned {@code long} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}.
     *
     * <p>See the Guava User Guide article on <a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Apr 22 13:09:25 UTC 2021
    - 8.9K bytes
    - Viewed (0)
  10. guava/src/com/google/common/primitives/UnsignedLong.java

    import java.io.Serializable;
    import java.math.BigInteger;
    import javax.annotation.CheckForNull;
    
    /**
     * A wrapper class for unsigned {@code long} values, supporting arithmetic operations.
     *
     * <p>In some cases, when speed is more important than code readability, it may be faster simply to
     * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}.
     *
     * <p>See the Guava User Guide article on <a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Apr 22 13:09:25 UTC 2021
    - 8.9K bytes
    - Viewed (0)
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