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Results 21 - 30 of 153 for speed (0.08 sec)
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guava-tests/benchmark/com/google/common/collect/IteratorBenchmark.java
import com.google.caliper.BeforeExperiment; import com.google.caliper.Benchmark; import com.google.caliper.Param; import java.util.ArrayList; import java.util.LinkedList; /** * Tests the speed of iteration of different iteration methods for collections. * * @author David Richter */ public class IteratorBenchmark { @Param({"0", "1", "16", "256", "4096", "65536"}) int size;
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Dec 04 17:37:03 UTC 2017 - 4.1K bytes - Viewed (0) -
android/guava/src/com/google/common/escape/ArrayBasedUnicodeEscaper.java
this.safeMaxChar = (char) min(safeMax, Character.MIN_HIGH_SURROGATE - 1); } } /* * This is overridden to improve performance. Rough benchmarking shows that this almost doubles * the speed when processing strings that do not require any escaping. */ @Override public final String escape(String s) { checkNotNull(s); // GWT specific check (do not optimize) for (int i = 0; i < s.length(); i++) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:26:48 UTC 2024 - 8.6K bytes - Viewed (0) -
android/guava/src/com/google/common/escape/ArrayBasedCharEscaper.java
} this.safeMin = safeMin; this.safeMax = safeMax; } /* * This is overridden to improve performance. Rough benchmarking shows that this almost doubles * the speed when processing strings that do not require any escaping. */ @Override public final String escape(String s) { checkNotNull(s); // GWT specific check (do not optimize). for (int i = 0; i < s.length(); i++) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Jan 18 20:55:09 UTC 2022 - 6.3K bytes - Viewed (0) -
android/guava/src/com/google/common/hash/Hashing.java
hashFunctions[0] = Murmur3_128HashFunction.GOOD_FAST_HASH_128; int seed = GOOD_FAST_HASH_SEED; for (int i = 1; i < hashFunctionsNeeded; i++) { seed += 1500450271; // a prime; shouldn't matter hashFunctions[i] = murmur3_128(seed); } return new ConcatenatedHashFunction(hashFunctions); } /**
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Jul 19 16:02:36 UTC 2024 - 29.3K bytes - Viewed (0) -
guava/src/com/google/common/collect/ImmutableCollection.java
* <i>deeply</i> immutable. * </ul> * * <h4>Performance notes</h4> * * <ul> * <li>Implementations can be generally assumed to prioritize memory efficiency, then speed of * access, and lastly speed of creation. * <li>The {@code copyOf} methods will sometimes recognize that the actual copy operation is * unnecessary; for example, {@code copyOf(copyOf(anArrayList))} should copy the data only
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Aug 12 16:59:15 UTC 2024 - 18.8K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/UnsignedInteger.java
import java.math.BigInteger; import javax.annotation.CheckForNull; /** * A wrapper class for unsigned {@code int} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}. * * <p>See the Guava User Guide article on <a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Feb 23 18:45:50 UTC 2023 - 8.3K bytes - Viewed (0) -
guava/src/com/google/common/primitives/UnsignedInteger.java
import java.math.BigInteger; import javax.annotation.CheckForNull; /** * A wrapper class for unsigned {@code int} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code int} values as unsigned, using the methods from {@link UnsignedInts}. * * <p>See the Guava User Guide article on <a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Feb 23 18:45:50 UTC 2023 - 8.3K bytes - Viewed (0) -
ci/official/README.md
# Recommended: use a local+remote cache. # # Bazel will cache your builds in tensorflow/build_output/cache, # and will also try using public build cache results to speed up # your builds. This usually saves a lot of time, especially when # re-running tests. However, note that: # # - New environments like new CUDA versions, changes to manylinux,
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Thu Feb 01 03:21:19 UTC 2024 - 8K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/UnsignedLong.java
import java.io.Serializable; import java.math.BigInteger; import javax.annotation.CheckForNull; /** * A wrapper class for unsigned {@code long} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}. * * <p>See the Guava User Guide article on <a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Apr 22 13:09:25 UTC 2021 - 8.9K bytes - Viewed (0) -
guava/src/com/google/common/primitives/UnsignedLong.java
import java.io.Serializable; import java.math.BigInteger; import javax.annotation.CheckForNull; /** * A wrapper class for unsigned {@code long} values, supporting arithmetic operations. * * <p>In some cases, when speed is more important than code readability, it may be faster simply to * treat primitive {@code long} values as unsigned, using the methods from {@link UnsignedLongs}. * * <p>See the Guava User Guide article on <a
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Apr 22 13:09:25 UTC 2021 - 8.9K bytes - Viewed (0)