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Results 21 - 30 of 33 for disconnecting (0.04 sec)

  1. cmd/perf-tests.go

    		time.Sleep(time.Second)
    	}
    	rx := float64(globalNetPerfRX.RXSample)
    	delta := globalNetPerfRX.firstToDisconnect.Sub(globalNetPerfRX.lastToConnect)
    	if delta < 0 {
    		rx = 0
    		errStr = "network disconnection issues detected"
    	}
    
    	globalNetPerfRX.Reset()
    	return madmin.NetperfNodeResult{Endpoint: "", TX: r.n / uint64(duration.Seconds()), RX: uint64(rx / delta.Seconds()), Error: errStr}
    }
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 11.8K bytes
    - Viewed (0)
  2. src/main/java/jcifs/smb/SmbTransportInternal.java

        /**
         * Disconnects the transport from the remote server.
         *
         * @param hard if true, force immediate disconnection
         * @param inuse whether the connection is currently in use
         * @return whether the connection was in use
         * @throws IOException if an I/O error occurs during disconnection
         */
        boolean disconnect(boolean hard, boolean inuse) throws IOException;
    
        /**
    Registered: Sat Dec 20 13:44:44 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 4.5K bytes
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  3. src/main/java/jcifs/internal/Request.java

         */
        T initResponse(CIFSContext tc);
    
        /**
         *
         * @return the response message
         */
        @Override
        T getResponse();
    
        /**
         * Marks this request to ignore disconnection errors.
         *
         * @return this request
         *
         */
        CommonServerMessageBlock ignoreDisconnect();
    
    Registered: Sat Dec 20 13:44:44 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 1.6K bytes
    - Viewed (0)
  4. docs/en/docs/advanced/websockets.md

    ///
    
    With that you can connect the WebSocket and then send and receive messages:
    
    <img src="/img/tutorial/websockets/image05.png">
    
    ## Handling disconnections and multiple clients { #handling-disconnections-and-multiple-clients }
    
    When a WebSocket connection is closed, the `await websocket.receive_text()` will raise a `WebSocketDisconnect` exception, which you can then catch and handle like in this example.
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 20:41:43 UTC 2025
    - 5.7K bytes
    - Viewed (0)
  5. docs/smb3-features/02-persistent-handles-design.md

    # Persistent Handles Feature - Detailed Design Document
    
    ## 1. Overview
    
    Persistent handles (also known as durable handles) allow SMB3 connections to survive network disconnections, server reboots, and client reconnections. This feature is critical for enterprise reliability and seamless failover scenarios.
    
    ## 2. Protocol Specification Reference
    
    - **MS-SMB2 Section 2.2.13.2.3**: SMB2_CREATE_DURABLE_HANDLE_REQUEST
    Registered: Sat Dec 20 13:44:44 UTC 2025
    - Last Modified: Sat Aug 16 02:53:50 UTC 2025
    - 31.6K bytes
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  6. docs/pt/docs/advanced/websockets.md

    ///
    
    Com isso você pode conectar o WebSocket e então enviar e receber mensagens:
    
    <img src="/img/tutorial/websockets/image05.png">
    
    ## Lidando com desconexões e múltiplos clientes { #handling-disconnections-and-multiple-clients }
    
    Quando uma conexão WebSocket é fechada, o `await websocket.receive_text()` levantará uma exceção `WebSocketDisconnect`, que você pode então capturar e lidar como neste exemplo.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 20:41:43 UTC 2025
    - 6K bytes
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  7. docs/es/docs/advanced/websockets.md

    ///
    
    Con eso puedes conectar el WebSocket y luego enviar y recibir mensajes:
    
    <img src="/img/tutorial/websockets/image05.png">
    
    ## Manejar desconexiones y múltiples clientes { #handling-disconnections-and-multiple-clients }
    
    Cuando una conexión de WebSocket se cierra, el `await websocket.receive_text()` lanzará una excepción `WebSocketDisconnect`, que puedes capturar y manejar como en este ejemplo.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 20:41:43 UTC 2025
    - 5.9K bytes
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  8. docs/de/docs/advanced/websockets.md

    ///
    
    Damit können Sie den WebSocket verbinden und dann Nachrichten senden und empfangen:
    
    <img src="/img/tutorial/websockets/image05.png">
    
    ## Verbindungsabbrüche und mehrere Clients handhaben { #handling-disconnections-and-multiple-clients }
    
    Wenn eine WebSocket-Verbindung geschlossen wird, löst `await websocket.receive_text()` eine `WebSocketDisconnect`-Exception aus, die Sie dann wie in folgendem Beispiel abfangen und behandeln können.
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 20:41:43 UTC 2025
    - 6.5K bytes
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  9. docs/ru/docs/advanced/websockets.md

    ///
    
    Теперь вы можете подключиться к веб-сокету и начинать отправку и получение сообщений:
    
    <img src="/img/tutorial/websockets/image05.png">
    
    ## Обработка отключений и работа с несколькими клиентами { #handling-disconnections-and-multiple-clients }
    
    Если веб-сокет соединение закрыто, то `await websocket.receive_text()` вызовет исключение `WebSocketDisconnect`, которое можно поймать и обработать как в этом примере:
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Wed Dec 17 20:41:43 UTC 2025
    - 8.6K bytes
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  10. cmd/admin-handlers-site-replication.go

    	for {
    		n, err := io.CopyN(xioutil.Discard, r.Body, 128*humanize.KiByte)
    		atomic.AddUint64(&globalSiteNetPerfRX.RX, uint64(n))
    		if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
    			// If there is a disconnection before globalNetPerfMinDuration (we give a margin of error of 1 sec)
    			// would mean the network is not stable. Logging here will help in debugging network issues.
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 19.4K bytes
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