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  1. okhttp/src/main/kotlin/okhttp3/Callback.kt

      /**
       * Called when the HTTP response was successfully returned by the remote server. The callback may
       * proceed to read the response body with [Response.body]. The response is still live until its
       * response body is [closed][ResponseBody]. The recipient of the callback may consume the response
       * body on another thread.
       *
       * Note that transport-layer success (receiving a HTTP response code, headers and body) does not
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 1.6K bytes
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  2. guava/src/com/google/common/util/concurrent/AggregateFutureState.java

         * approach would be for each caller CAS it from null to a Set populated with its exception. But
         * there's another race: If the first thread fails with an exception and a second thread
         * immediately fails with the same exception:
         *
         * Thread1: calls setException(), which returns true, context switch before it can CAS
         * seenExceptions to its exception
         *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue May 28 20:40:51 UTC 2024
    - 8.4K bytes
    - Viewed (0)
  3. guava/src/com/google/common/hash/Striped64.java

       * which is still better than alternatives.
       *
       * Per-thread hash codes are initialized to random values.
       * Contention and/or table collisions are indicated by failed
       * CASes when performing an update operation (see method
       * retryUpdate). Upon a collision, if the table size is less than
       * the capacity, it is doubled in size unless some other thread
       * holds the lock. If a hashed slot is empty, and lock is
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Jun 14 17:55:55 UTC 2024
    - 11.5K bytes
    - Viewed (0)
  4. docs/fr/docs/deployment/manually.md

    ```console
    $ hypercorn main:app --bind 0.0.0.0:80
    
    Running on 0.0.0.0:8080 over http (CTRL + C to quit)
    ```
    
    </div>
    
    ////
    
    /// warning
    
    N'oubliez pas de supprimer l'option `--reload` si vous l'utilisiez.
    
     L'option `--reload` consomme beaucoup plus de ressources, est plus instable, etc.
    
     Cela aide beaucoup pendant le **développement**, mais vous **ne devriez pas** l'utiliser en **production**.
    
    ///
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Aug 06 04:48:30 UTC 2024
    - 5.3K bytes
    - Viewed (0)
  5. okhttp/src/test/java/okhttp3/internal/concurrent/TaskRunnerRealBackendTest.kt

    package okhttp3.internal.concurrent
    
    import assertk.assertThat
    import assertk.assertions.isCloseTo
    import assertk.assertions.isEmpty
    import assertk.assertions.isEqualTo
    import assertk.assertions.isTrue
    import java.lang.Thread.UncaughtExceptionHandler
    import java.util.concurrent.LinkedBlockingDeque
    import java.util.concurrent.ThreadFactory
    import java.util.concurrent.TimeUnit
    import org.junit.jupiter.api.AfterEach
    import org.junit.jupiter.api.Tag
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 3.5K bytes
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  6. okhttp/src/test/java/okhttp3/internal/ws/WebSocketWriterTest.kt

     * limitations under the License.
     */
    package okhttp3.internal.ws
    
    import assertk.assertThat
    import assertk.assertions.isEqualTo
    import java.util.Random
    import kotlin.test.assertFailsWith
    import okhttp3.TestUtil.repeat
    import okhttp3.internal.format
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_BINARY
    import okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT
    import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_BYTE_MAX
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 9.3K bytes
    - Viewed (0)
  7. tensorflow/c/eager/parallel_device/parallel_device_lib.h

      const std::vector<std::string> underlying_devices_;
      // A sequence of thread wrappers, one per device, for executing operations in
      // parallel.
      //
      // Conceptually this is a thread pool with one thread per device. It requires
      // less synchronization than a thread pool would for this task, since Execute
      // acquires each thread in order (and so only one Execute will schedule
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Oct 21 04:14:14 UTC 2024
    - 13.1K bytes
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  8. android/guava/src/com/google/common/cache/AbstractCache.java

         */
        void recordHits(int count);
    
        /**
         * Records cache misses. This should be called when a cache request returns a value that was not
         * found in the cache. This method should be called by the loading thread, as well as by threads
         * blocking on the load. Multiple concurrent calls to {@link Cache} lookup methods with the same
         * key on an absent value should result in a single call to either {@code recordLoadSuccess} or
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jun 15 18:00:07 UTC 2021
    - 9.1K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/collect/Interners.java

              /* Someone beat us to it! Trying again...
               *
               * Technically this loop not guaranteed to terminate, so theoretically (extremely
               * unlikely) this thread might starve, but even then, there is always going to be another
               * thread doing progress here.
               */
            }
          }
        }
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Mar 13 14:30:51 UTC 2023
    - 5.9K bytes
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  10. tensorflow/c/eager/immediate_execution_context.h

      virtual void SetJitCompileRewrite(bool enable) = 0;
    
      // Sets the device placement policy for the current thread.
      virtual void SetThreadLocalDevicePlacementPolicy(
          ContextDevicePlacementPolicy policy) = 0;
      // Returns the device placement policy for the current thread.
      virtual ContextDevicePlacementPolicy GetDevicePlacementPolicy() const = 0;
    
      // Configure graph collection in RunMetadata.
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
    - 12.3K bytes
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