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docs/en/docs/how-to/custom-docs-ui-assets.md
But it's possible to customize it, you can set a specific CDN, or serve the files yourself. ## Custom CDN for JavaScript and CSS { #custom-cdn-for-javascript-and-css }
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 20:41:43 UTC 2025 - 7.8K bytes - Viewed (0) -
fess-crawler/src/test/java/org/codelibs/fess/crawler/CrawlerStatusTest.java
assertEquals("In progress", statusMap.get(CrawlerStatus.RUNNING)); assertEquals("Completed", statusMap.get(CrawlerStatus.DONE)); // Test with EnumMap for better performance java.util.EnumMap<CrawlerStatus, String> enumMap = new java.util.EnumMap<>(CrawlerStatus.class); enumMap.put(CrawlerStatus.INITIALIZING, "Init"); enumMap.put(CrawlerStatus.RUNNING, "Run");
Registered: Sat Dec 20 11:21:39 UTC 2025 - Last Modified: Wed Sep 03 14:42:53 UTC 2025 - 15.8K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/MinMaxPriorityQueue.java
* as the traditional heap data structure used in {@link PriorityQueue}. * * <p>This class is not thread-safe, and does not accept null elements. * * <p><i>Performance notes:</i> * * <ul> * <li>If you only access one end of the queue, and do use a maximum size, this class will perform * significantly worse than a {@code PriorityQueue} with manual eviction above the maximumRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Mon Sep 22 18:35:44 UTC 2025 - 33.9K bytes - Viewed (0) -
scripts/translate.py
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Sat Dec 27 19:05:53 UTC 2025 - 34.1K bytes - Viewed (0) -
docs/es/docs/features.md
Con **FastAPI** obtienes todas las funcionalidades de **Starlette** (ya que FastAPI es simplemente Starlette potenciado): * Rendimiento seriamente impresionante. Es <a href="https://github.com/encode/starlette#performance" class="external-link" target="_blank">uno de los frameworks de Python más rápidos disponibles, a la par de **NodeJS** y **Go**</a>. * Soporte para **WebSocket**. * Tareas en segundo plano en el mismo proceso.
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Wed Dec 17 10:15:01 UTC 2025 - 10.8K bytes - Viewed (0) -
guava/src/com/google/common/collect/Table.java
* the columns. The reverse is also available, associating a column with a row key / value map. Note * that, in some implementations, data access by column key may have fewer supported operations or * worse performance than data access by row key. * * <p>The methods returning collections or maps always return views of the underlying table. * Updating the table can change the contents of those collections, and updating the collections
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 10.5K bytes - Viewed (0) -
src/test/java/jcifs/EmptyIteratorTest.java
} }); } long endTime = System.currentTimeMillis(); long duration = endTime - startTime; // Then - should complete quickly (this is more of a performance indicator) assertTrue(duration < 1000, "Creating and using 10000 EmptyIterators should be fast (took " + duration + "ms)"); } @TestRegistered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Thu Aug 14 05:31:44 UTC 2025 - 12K bytes - Viewed (0) -
android/guava/src/com/google/common/eventbus/SubscriberRegistry.java
* all super-classes, that are annotated with {@code @Subscribe}. The cache is shared across all * instances of this class; this greatly improves performance if multiple EventBus instances are * created and objects of the same class are registered on all of them. */ private static final LoadingCache<Class<?>, ImmutableList<Method>> subscriberMethodsCache =Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Jul 08 18:32:10 UTC 2025 - 10.8K bytes - Viewed (0) -
guava/src/com/google/common/base/Stopwatch.java
* in any other way than how {@code Stopwatch} uses them. * <li>An alternative source of nanosecond ticks can be substituted, for example for testing or * performance reasons, without affecting most of your code. * </ul> * * <p>The one downside of {@code Stopwatch} relative to {@link System#nanoTime()} is that {@codeRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Oct 08 18:55:33 UTC 2025 - 9.2K bytes - Viewed (0) -
guava/src/com/google/common/graph/AbstractBaseGraph.java
* This implementation requires O(|N|) time. Classes extending this one may manually keep track of * the number of edges as the graph is updated, and override this method for better performance. */ protected long edgeCount() { long degreeSum = 0L; for (N node : nodes()) { degreeSum += degree(node); }
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Oct 07 15:57:03 UTC 2025 - 11.5K bytes - Viewed (0)