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Results 151 - 160 of 452 for selain (0.06 sec)
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internal/bucket/object/lock/lock.go
type Retention struct { Mode RetMode Validity time.Duration LockEnabled bool } // Retain - check whether given date is retainable by validity time. func (r Retention) Retain(created time.Time) bool { t, err := UTCNowNTP() if err != nil { lockLogIf(context.Background(), err) // Retain return true } return created.Add(r.Validity).After(t) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Sat Jun 29 01:20:27 UTC 2024 - 17.1K bytes - Viewed (0) -
src/main/java/jcifs/internal/dfs/DfsReferralDataImpl.java
log.debug("Server " + dr.server + " path " + reqPath + " remain " + reqPath.substring(consumed) + " path consumed " + consumed); } dr.pathConsumed = consumed; } else { if ( log.isDebugEnabled() ) { log.debug("Node " + ref.getNode() + " path " + reqPath + " remain " + reqPath.substring(consumed) + " path consumed " + consumed); }
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Sat Nov 13 15:13:49 UTC 2021 - 11K bytes - Viewed (0) -
architecture/ambient/ztunnel.md
subgraph Client Node Client CZ["Ztunnel"] end subgraph Server Node Server SZ["Ztunnel"] end Client--Plain-->CZ CZ-."HBONE (target)".->Server CZ--"HBONE (actual)"-->SZ SZ--Plain-->Server ``` ### Pooling User connections can be multiplexed over shared HBONE connections. This is done through standard HTTP/2 pooling.
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Wed Jul 17 23:10:17 UTC 2024 - 16.8K bytes - Viewed (0) -
internal/crypto/key.go
// may be cryptographically bound to the object's path the same bucket/object as during sealing // must be provided. On success the ObjectKey contains the decrypted sealed key. func (key *ObjectKey) Unseal(extKey []byte, sealedKey SealedKey, domain, bucket, object string) error { var unsealConfig sio.Config switch sealedKey.Algorithm { default: return Errorf("The sealing algorithm '%s' is not supported", sealedKey.Algorithm) case SealAlgorithm:
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Mar 19 20:28:10 UTC 2024 - 6.4K bytes - Viewed (0) -
cmd/service.go
// For each call, unfreezeServices must be called once. func freezeServices() { // Use atomics for globalServiceFreeze, so we can read without locking. // We need a lock since we are need the 2 atomic values to remain in sync. globalServiceFreezeMu.Lock() // If multiple calls, first one creates channel. globalServiceFreezeCnt++ if globalServiceFreezeCnt == 1 { globalServiceFreeze.Store(make(chan struct{})) }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Feb 28 07:02:14 UTC 2024 - 3.8K bytes - Viewed (0) -
README.md
the [Guava Beta Checker] to ensure that you do not use any `@Beta` APIs!** 2. APIs without `@Beta` will remain binary-compatible for the indefinite future. (Previously, we sometimes removed such APIs after a deprecation period. The last release to remove non-`@Beta` APIs was Guava 21.0.) Even `@Deprecated` APIs will remain (again, unless they are `@Beta`). We have no plans to start removing things again, but officially, we're leaving our
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Sep 24 18:34:38 UTC 2024 - 5.9K bytes - Viewed (0) -
docs/fr/docs/benchmarks.md
* De ce fait, en utilisant FastAPI...
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Thu Jul 27 18:49:56 UTC 2023 - 3.9K bytes - Viewed (0) -
internal/crypto/sse.go
"github.com/minio/minio/internal/logger" "github.com/minio/sio" ) const ( // SealAlgorithm is the encryption/sealing algorithm used to derive & seal // the key-encryption-key and to en/decrypt the object data. SealAlgorithm = "DAREv2-HMAC-SHA256" // InsecureSealAlgorithm is the legacy encryption/sealing algorithm used // to derive & seal the key-encryption-key and to en/decrypt the object data.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Aug 30 15:26:43 UTC 2022 - 4.4K bytes - Viewed (0) -
src/main/java/jcifs/smb1/ntlmssp/NtlmFlags.java
* Indicates datagram authentication. */ public static final int NTLMSSP_NEGOTIATE_DATAGRAM_STYLE = 0x00000040; /** * Indicates that the LAN Manager session key should be used for * signing and sealing authenticated communication. */ public static final int NTLMSSP_NEGOTIATE_LM_KEY = 0x00000080; public static final int NTLMSSP_NEGOTIATE_NETWARE = 0x00000100; /**
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Fri Mar 22 20:39:42 UTC 2019 - 5.3K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/CallTest.kt
assertFailsWith<IllegalArgumentException> { Request.Builder().method("GET", "abc".toRequestBody("text/plain".toMediaType())) } } @Test fun head() { server.enqueue( MockResponse( headers = headersOf("Content-Type", "text/plain"), ), ) val request = Request.Builder() .url(server.url("/")) .head()
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Apr 10 19:46:48 UTC 2024 - 142.5K bytes - Viewed (0)