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src/main/java/jcifs/internal/smb1/AndXServerMessageBlock.java
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Mon Nov 28 10:56:27 UTC 2022 - 14.3K bytes - Viewed (0) -
ci/official/containers/linux_arm64/Dockerfile
RUN groupadd -g 1001 buildslave && useradd -m -u 1001 -g buildslave buildslave RUN mkdir -p /tf/venv RUN chown -R buildslave:buildslave /tf RUN dpkg -i /patchelf/patchelf_0.14.3-1_arm64.deb # All lines past this point are reset when $CACHEBUSTER is set. We need this # for Python specifically because we install some nightly packages which are # likely to change daily. ARG CACHEBUSTER=0 RUN echo $CACHEBUSTER # Setup build and environment
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Fri Nov 01 08:30:33 UTC 2024 - 4.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Authenticator.kt
* * If your authentication may be flaky and requires retries you should apply some policy * to limit the retries by the class of errors and number of attempts. To get the number of * attempts to the current point use this function. * * ```java * private int responseCount(Response response) { * int result = 1; * while ((response = response.priorResponse()) != null) { * result++; * }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 5.5K bytes - Viewed (0) -
internal/logger/logonce.go
prev.Count++ l.IDMap[id] = prev shouldLog = false } l.Unlock() if shouldLog { consoleLogIf(ctx, subsystem, err, errKind...) } } const unwrapErrsDepth = 3 // unwrapErrs upto the point where errors.Unwrap(err) returns nil func unwrapErrs(err error) (leafErr error) { uerr := errors.Unwrap(err) depth := 1 for uerr != nil { // Save the current `uerr` leafErr = uerr
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Apr 04 12:04:40 UTC 2024 - 3.8K bytes - Viewed (0) -
docs/en/docs/advanced/security/oauth2-scopes.md
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Oct 29 11:02:16 UTC 2024 - 13.1K bytes - Viewed (0) -
common-protos/k8s.io/api/apiserverinternal/v1alpha1/generated.proto
// encode objects to when persisting objects in the backend. optional StorageVersionStatus status = 3; } // Describes the state of the storageVersion at a certain point. message StorageVersionCondition { // Type of the condition. // +required optional string type = 1; // Status of the condition, one of True, False, Unknown. // +required optional string status = 2;
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 4.1K bytes - Viewed (0) -
cmd/object-handlers_test.go
for i, testCase := range testCases { // initialize HTTP NewRecorder, this records any mutations to response writer inside the handler. rec := httptest.NewRecorder() // construct HTTP request for Get Object end point. req, err := newTestSignedRequestV4(http.MethodHead, getHeadObjectURL("", testCase.bucketName, testCase.objectName), 0, nil, testCase.accessKey, testCase.secretKey, nil) if err != nil {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Sep 12 20:10:44 UTC 2024 - 163.2K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/collect/testing/testers/NavigableSetNavigationTester.java
assertEquals(null, navigableSet.higher(c)); } /* * TODO(cpovirk): make "too small" and "too large" elements available for better navigation * testing. At that point, we may be able to eliminate the "hole" tests, which would mean that * ContiguousSet's tests would no longer need to suppress them. */ @CollectionSize.Require(SEVERAL) public void testLower() {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Wed Oct 30 16:15:19 UTC 2024 - 8.4K bytes - Viewed (0) -
guava/src/com/google/common/base/FinalizableReferenceQueue.java
* * Now, Finalizer no longer keeps an indirect strong reference to the static * FinalizableReferenceQueue field in ReferenceMap. The application class loader can be reclaimed * at which point the Finalizer thread will stop and its decoupled class loader can also be * reclaimed. * * If any of this fails along the way, we fall back to loading Finalizer directly in the * application class loader. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Jul 11 20:51:36 UTC 2024 - 13.1K bytes - Viewed (0) -
docs/en/docs/async.md
* **Asynchronous Code** * **`async` and `await`** * **Coroutines** ## Asynchronous Code Asynchronous code just means that the language 💬 has a way to tell the computer / program 🤖 that at some point in the code, it 🤖 will have to wait for *something else* to finish somewhere else. Let's say that *something else* is called "slow-file" 📝.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Aug 28 23:33:37 UTC 2024 - 23.5K bytes - Viewed (0)