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LICENSE
including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source orCreated: Thu Apr 02 15:34:12 GMT 2026 - Last Modified: Thu Jun 14 07:45:22 GMT 2018 - 11.1K bytes - Click Count (0) -
LICENSE
including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source orCreated: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Tue Nov 22 19:44:46 GMT 2016 - 11.1K bytes - Click Count (0) -
LICENSES/LICENSE
including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source orCreated: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Fri May 08 04:49:00 GMT 2020 - 11.3K bytes - Click Count (0) -
LICENSES/vendor/github.com/NYTimes/gziphandler/LICENSE
including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source orCreated: Fri Apr 03 09:05:14 GMT 2026 - Last Modified: Wed Feb 03 21:57:36 GMT 2021 - 11.2K bytes - Click Count (0) -
android/guava/src/com/google/common/hash/HashFunction.java
* array. This hashing API accepts an arbitrary sequence of byte and multibyte values (via * {@link Hasher}), but this is merely a convenience; these are always translated into raw * byte sequences under the covers. * <li><b>hash code:</b> each hash function always yields hash codes of the same fixed bit length
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 17 20:26:29 GMT 2025 - 10.9K bytes - Click Count (0) -
LICENSE
including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source orCreated: Fri Apr 03 20:58:12 GMT 2026 - Last Modified: Fri Apr 18 13:54:00 GMT 2025 - 11.1K bytes - Click Count (0) -
apache-maven/src/main/appended-resources/licenses/Apache-2.0.txt
including but not limited to software source code, documentation source, and configuration files. "Object" form shall mean any form resulting from mechanical transformation or translation of a Source form, including but not limited to compiled object code, generated documentation, and conversions to other media types. "Work" shall mean the work of authorship, whether in Source orCreated: Sun Apr 05 03:35:12 GMT 2026 - Last Modified: Tue Jan 28 11:47:17 GMT 2020 - 11.1K bytes - Click Count (0) -
src/bufio/scan.go
// UTF-8-encoded rune as a token. The sequence of runes returned is // equivalent to that from a range loop over the input as a string, which // means that erroneous UTF-8 encodings translate to U+FFFD = "\xef\xbf\xbd". // Because of the Scan interface, this makes it impossible for the client to // distinguish correctly encoded replacement runes from encoding errors.
Created: Tue Apr 07 11:13:11 GMT 2026 - Last Modified: Wed May 21 18:05:26 GMT 2025 - 14.2K bytes - Click Count (0) -
docs/LICENSE
Section 1 -- Definitions. a. Adapted Material means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the LicensedCreated: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Mon May 10 16:50:06 GMT 2021 - 18.2K bytes - Click Count (0) -
.bazelrc
w/core/tfrt/tfrt_session,tensorflow/core/tfrt/mlrt,tensorflow/core/tfrt/mlrt/attribute,tensorflow/core/tfrt/mlrt/kernel,tensorflow/core/tfrt/mlrt/bytecode,tensorflow/core/tfrt/mlrt/interpreter,tensorflow/compiler/mlir/tfrt/translate/mlrt,tensorflow/compiler/mlir/tfrt/translate/mlrt/testdata,tensorflow/core/tfrt/gpu,tensorflow/core/tfrt/run_handler_thread_pool,tensorflow/core/tfrt/runtime,tensorflow/core/tfrt/saved_model,tensorflow/core/tfrt/graph_executor,tensorflow/core/tfrt/saved_model/tests,t...
Created: Tue Apr 07 12:39:13 GMT 2026 - Last Modified: Sat Mar 28 04:33:01 GMT 2026 - 58.9K bytes - Click Count (0)