Search Options

Display Count
Sort
Preferred Language
Advanced Search

Results 131 - 140 of 153 for situation (0.15 seconds)

  1. docs/en/docs/async.md

    Still, in both situations, chances are that **FastAPI** will [still be faster](index.md#performance) than (or at least comparable to) your previous framework.
    
    ### Dependencies { #dependencies }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 23.4K bytes
    - Click Count (0)
  2. cmd/bucket-lifecycle.go

    				return
    			}
    			globalTransitionState.queueTransitionTask(obj, event, src)
    		}
    	}
    }
    
    // expireTransitionedObject handles expiry of transitioned/restored objects
    // (versions) in one of the following situations:
    //
    // 1. when a restored (via PostRestoreObject API) object expires.
    // 2. when a transitioned object expires (based on an ILM rule).
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 33.7K bytes
    - Click Count (0)
  3. src/archive/tar/reader.go

    			}
    			if b := gnu.changeTime(); b[0] != 0 {
    				hdr.ChangeTime = time.Unix(p2.parseNumeric(b), 0)
    			}
    
    			// Prior to Go1.8, the Writer had a bug where it would output
    			// an invalid tar file in certain rare situations because the logic
    			// incorrectly believed that the old GNU format had a prefix field.
    			// This is wrong and leads to an output file that mangles the
    			// atime and ctime fields, which are often left unused.
    			//
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Tue Oct 07 19:46:36 GMT 2025
    - 26.9K bytes
    - Click Count (0)
  4. cmd/test-utils_test.go

    // Special test type for test with directories
    type objTestTypeWithDirs func(obj ObjectLayer, instanceType string, dirs []string, t TestErrHandler)
    
    // Special object test type for disk not found situations.
    type objTestDiskNotFoundType func(obj ObjectLayer, instanceType string, dirs []string, t *testing.T)
    
    // ExecObjectLayerTest - executes object layer tests.
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Fri Aug 29 02:39:48 GMT 2025
    - 77K bytes
    - Click Count (0)
  5. guava/src/com/google/common/collect/MinMaxPriorityQueue.java

     * conventional bounded queues, which either block or reject new elements when full.
     *
     * <p>This implementation is based on the <a
     * href="http://portal.acm.org/citation.cfm?id=6621">min-max heap</a> developed by Atkinson, et al.
     * Unlike many other double-ended priority queues, it stores elements in a single array, as compact
     * as the traditional heap data structure used in {@link PriorityQueue}.
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 16 13:11:08 GMT 2026
    - 34K bytes
    - Click Count (0)
  6. cmd/erasure-server-pool-decom.go

    		}
    		if pool.Decommission.Complete || pool.Decommission.Canceled {
    			// Do not resume decommission upon startup for
    			// - decommission complete
    			// - decommission canceled
    			continue
    		} // In all other situations we need to resume
    		newPools = append(newPools, pool)
    	}
    	return newPools
    }
    
    func (p *poolMeta) DecommissionComplete(idx int) bool {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 42.2K bytes
    - Click Count (1)
  7. cmd/notification.go

    	// FIXME: network calls made in this manner such as one goroutine per node,
    	// can easily eat into the internode bandwidth. This function would be mostly
    	// TX saturating, however there are situations where a RX might also saturate.
    	// To avoid these problems we must split the work at scale. With 1000 node
    	// setup becoming a reality we must try to shard the work properly such as
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 46K bytes
    - Click Count (0)
  8. guava/src/com/google/common/base/CharMatcher.java

       * for matchers that only match a few characters, and so on. In the worst-case scenario, it
       * constructs an eight-kilobyte bit array and queries that. In many situations this produces a
       * matcher which is faster to query than the original.
       */
      @GwtIncompatible // SmallCharMatcher
      CharMatcher precomputedInternal() {
        BitSet table = new BitSet();
        setBits(table);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 54.4K bytes
    - Click Count (0)
  9. android/guava/src/com/google/common/base/CharMatcher.java

       * for matchers that only match a few characters, and so on. In the worst-case scenario, it
       * constructs an eight-kilobyte bit array and queries that. In many situations this produces a
       * matcher which is faster to query than the original.
       */
      @GwtIncompatible // SmallCharMatcher
      CharMatcher precomputedInternal() {
        BitSet table = new BitSet();
        setBits(table);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 53.9K bytes
    - Click Count (0)
  10. cmd/admin-handlers.go

    	}
    
    	// Verify if we can employ autotune without running out of capacity,
    	// if we do run out of capacity, make sure to turn-off autotuning
    	// in such situations.
    	if autotune {
    		newConcurrent := concurrent + (concurrent+1)/2
    		autoTunedCapacityNeeded := uint64(newConcurrent * size)
    		if capacity < autoTunedCapacityNeeded {
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 99.7K bytes
    - Click Count (0)
Back to Top