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Results 131 - 140 of 182 for costly (0.08 sec)

  1. cmd/notification.go

    	// FIXME: network calls made in this manner such as one goroutine per node,
    	// can easily eat into the internode bandwidth. This function would be mostly
    	// TX saturating, however there are situations where a RX might also saturate.
    	// To avoid these problems we must split the work at scale. With 1000 node
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Sep 09 16:58:30 UTC 2024
    - 46.2K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

     *       add overloads that accept start and end indexes.
     *   <li>Can be streamed without "breaking the chain": {@code foo.getBarInts().stream()...}.
     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code int[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 22.2K bytes
    - Viewed (0)
  3. cmd/object-api-utils_test.go

    	testCases := []struct {
    		objectName string
    		shouldPass bool
    	}{
    		// cases which should pass the test.
    		// passing in valid object name.
    		{"object", true},
    		{"The Shining Script <v1>.pdf", true},
    		{"Cost Benefit Analysis (2009-2010).pptx", true},
    		{"117Gn8rfHL2ACARPAhaFd0AGzic9pUbIA/5OCn5A", true},
    		{"SHØRT", true},
    		{"f*le", true},
    		{"contains-^-caret", true},
    		{"contains-|-pipe", true},
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Thu Aug 08 15:29:58 UTC 2024
    - 24.1K bytes
    - Viewed (0)
  4. RELEASE.md

            support and new features.
        *   **API not found.** The new optimizer has a different set of public APIs
            from the old optimizer. These API changes are mostly related to
            getting rid of slot variables and TF1 support. Please check the API
            documentation to find alternatives to the missing API. If you must
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Tue Oct 22 14:33:53 UTC 2024
    - 735.3K bytes
    - Viewed (0)
  5. doc/go_mem.html

    while still insisting that races are errors and that tools can diagnose and report them.
    </p>
    
    <h2 id="model">Memory Model</h2>
    
    <p>
    The following formal definition of Go's memory model closely follows
    the approach presented by Hans-J. Boehm and Sarita V. Adve in
    “<a href="https://www.hpl.hp.com/techreports/2008/HPL-2008-56.pdf">Foundations of the C++ Concurrency Memory Model</a>”,
    published in PLDI 2008.
    Registered: Tue Nov 05 11:13:11 UTC 2024
    - Last Modified: Mon Mar 04 15:54:42 UTC 2024
    - 26.6K bytes
    - Viewed (0)
  6. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

       * connection is fine the ping will receive a pong; otherwise it won't.
       *
       * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too
       * long, streams created while we await the pong will reuse broken connections and inevitably
       * fail. If it is too short, slow connections will be marked as failed and extra TCP and TLS
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 32.6K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

     *       add overloads that accept start and end indexes.
     *   <li>Can be streamed without "breaking the chain": {@code foo.getBarDoubles().stream()...}.
     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code double[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 23K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/cache/CacheBuilder.java

        return setValueStrength(Strength.WEAK);
      }
    
      /**
       * Specifies that each value (not key) stored in the cache should be wrapped in a {@link
       * SoftReference} (by default, strong references are used). Softly-referenced objects will be
       * garbage-collected in a <i>globally</i> least-recently-used manner, in response to memory
       * demand.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 52K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/primitives/Ints.java

       * 0x12131415}.
       *
       * <p>Arguably, it's preferable to use {@link java.nio.ByteBuffer}; that library exposes much more
       * flexibility at little cost in readability.
       *
       * @throws IllegalArgumentException if {@code bytes} has fewer than 4 elements
       */
      public static int fromByteArray(byte[] bytes) {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 31K bytes
    - Viewed (0)
  10. guava/src/com/google/common/primitives/Chars.java

       * input byte array {@code {0x54, 0x32}} would yield the {@code char} value {@code '\\u5432'}.
       *
       * <p>Arguably, it's preferable to use {@link java.nio.ByteBuffer}; that library exposes much more
       * flexibility at little cost in readability.
       *
       * @throws IllegalArgumentException if {@code bytes} has fewer than 2 elements
       */
      @GwtIncompatible // doesn't work
      public static char fromByteArray(byte[] bytes) {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 23.9K bytes
    - Viewed (0)
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