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src/internal/testenv/testenv.go
} // ParallelOn64Bit calls t.Parallel() unless there is a case that cannot be parallel. // This function should be used when it is necessary to avoid t.Parallel on // 32-bit machines, typically because the test uses lots of memory. func ParallelOn64Bit(t *testing.T) { if goarch.PtrSize == 4 { return } t.Parallel()
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 03 16:41:38 UTC 2024 - 15.7K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/regalloc.go
// computeLive also computes the desired register information at the end of each block. // This desired register information is stored in s.desired. // TODO: this could be quadratic if lots of variables are live across lots of // basic blocks. Figure out a way to make this function (or, more precisely, the user // of this function) require only linear size & time. func (s *regAllocState) computeLive() { f := s.f
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue Nov 21 17:49:56 UTC 2023 - 87.2K bytes - Viewed (0) -
pkg/controlplane/instance_test.go
etcdOptions := options.NewEtcdOptions(storageConfig) // unit tests don't need watch cache and it leaks lots of goroutines with etcd testing functions during unit tests etcdOptions.EnableWatchCache = false err := etcdOptions.ApplyWithStorageFactoryTo(storageFactory, config.ControlPlane.Generic) if err != nil { t.Fatal(err)
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Mon Jun 03 11:50:04 UTC 2024 - 21.5K bytes - Viewed (0) -
pkg/proxy/iptables/proxier.go
natChains proxyutil.LineBuffer natRules proxyutil.LineBuffer // largeClusterMode is set at the beginning of syncProxyRules if we are // going to end up outputting "lots" of iptables rules and so we need to // optimize for performance over debuggability. largeClusterMode bool // localhostNodePorts indicates whether we allow NodePort services to be accessed // via localhost.
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Tue May 21 14:39:54 UTC 2024 - 65.1K bytes - Viewed (0) -
src/runtime/panic.go
// specific stack slots at the point of each defer statement, as well as setting a // bit in a bitmask. At each function exit, we add inline code to directly make // the appropriate defer calls based on the bitmask and fn/arg information stored // on the stack. During panic/Goexit processing, the appropriate defer calls are // made using extra funcdata info that indicates the exact stack slots that // contain the bitmask and defer fn/args.
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 29 17:58:53 UTC 2024 - 43.8K bytes - Viewed (0) -
src/os/timeout_test.go
// we observed that an openbsd-amd64-68 builder took 4.090948779s for a // 2.983020682s timeout (37.1% overhead). // (See https://go.dev/issue/50189 for further detail.) // Give them lots of slop to compensate. return d * 3 / 2 } // Other platforms seem to hit their deadlines more reliably, // at least when they are long enough to cover scheduling jitter. return d * 11 / 10 }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed Jun 14 00:03:57 UTC 2023 - 17.1K bytes - Viewed (0) -
pkg/controller/endpointslicemirroring/endpointslicemirroring_controller.go
// reconciler is an util used to reconcile EndpointSlice changes. reconciler *reconciler // Endpoints that need to be updated. A channel is inappropriate here, // because it allows Endpoints with lots of addresses to be serviced much // more often than Endpoints with few addresses; it also would cause an // Endpoints resource that's inserted multiple times to be processed more // than necessary.
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Mon May 06 23:18:31 UTC 2024 - 20.1K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/performance.adoc
how many dependencies you have between subprojects. A build whose execution time is dominated by a single subproject won't benefit much at all. Neither will a project with lots of inter-subproject dependencies. But most multi-subproject builds see a reduction in build times. === Visualize parallelism with build scans Build scans give you a visual timeline of task execution. In the following
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Feb 23 03:39:56 UTC 2024 - 33.4K bytes - Viewed (0) -
src/runtime/sys_darwin_amd64.s
// Transition from C ABI to Go ABI. PUSH_REGS_HOST_TO_ABI0() // Set up ABIInternal environment: g in R14, cleared X15. get_tls(R12) MOVQ g(R12), R14 PXOR X15, X15 // Reserve space for spill slots. NOP SP // disable vet stack checking ADJSP $24 // Call into the Go signal handler MOVQ DI, AX // sig MOVQ SI, BX // info MOVQ DX, CX // ctx CALL ·sigtrampgo<ABIInternal>(SB)
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Aug 03 16:07:59 UTC 2023 - 19.7K bytes - Viewed (0) -
src/runtime/mgcpacer_test.go
assertInEpsilon(t, "GC utilization", c[n-1].gcUtilization, c[n-2].gcUtilization, 0.005) assertInRange(t, "goal ratio", c[n-1].goalRatio(), 0.95, 1.05) } }, }, { // Same as the steady-state case, but lots of stacks to scan relative to the heap size. name: "SteadyBigStacks", gcPercent: 100, memoryLimit: math.MaxInt64, globalsBytes: 32 << 10, nCores: 8, allocRate: constant(132.0),
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Fri May 19 13:53:21 UTC 2023 - 39.3K bytes - Viewed (0)