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  1. tests/test_datastructures.py

        file = UploadFile(filename="file", file=stream, size=4)
        assert await file.read() == b"data"
        assert file.size == 4
        await file.write(b" and more data!")
        assert await file.read() == b""
        assert file.size == 19
        await file.seek(0)
        assert await file.read() == b"data and more data!"
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Oct 18 12:36:40 UTC 2023
    - 2K bytes
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  2. internal/s3select/errors.go

    	}
    }
    
    func errObjectSerializationConflict(err error) *s3Error {
    	return &s3Error{
    		code:       "ObjectSerializationConflict",
    		message:    "InputSerialization specifies more than one format (CSV, JSON, or Parquet), or OutputSerialization specifies more than one format (CSV or JSON). InputSerialization and OutputSerialization can only specify one format each.",
    		statusCode: 400,
    		cause:      err,
    	}
    }
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Mar 14 16:48:36 UTC 2022
    - 4.3K bytes
    - Viewed (0)
  3. src/main/java/jcifs/smb/SmbAuthException.java

     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     * Lesser General Public License for more details.
     * 
     * You should have received a copy of the GNU Lesser General Public
     * License along with this library; if not, write to the Free Software
     * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Sun Jul 01 13:12:10 UTC 2018
    - 1.5K bytes
    - Viewed (0)
  4. docs/en/docs/benchmarks.md

    * **Uvicorn**:
        * Will have the best performance, as it doesn't have much extra code apart from the server itself.
        * You wouldn't write an application in Uvicorn directly. That would mean that your code would have to include more or less, at least, all the code provided by Starlette (or **FastAPI**). And if you did that, your final application would have the same overhead as having used a framework and minimizing your app code and bugs.
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Thu Apr 18 19:53:19 UTC 2024
    - 3.4K bytes
    - Viewed (0)
  5. internal/grid/grid.go

    // This program is distributed in the hope that it will be useful
    // but WITHOUT ANY WARRANTY; without even the implied warranty of
    // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    // GNU Affero General Public License for more details.
    //
    // You should have received a copy of the GNU Affero General Public License
    // along with this program.  If not, see <http://www.gnu.org/licenses/>.
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jul 29 18:10:04 UTC 2024
    - 6.9K bytes
    - Viewed (0)
  6. guava/src/com/google/common/net/InetAddresses.java

       * IPv4 compatible address (and equivalent to {@code "::192.168.0.1"}).
       *
       * <p>For more on IPv4 compatible addresses see section 2.5.5.1 of <a target="_parent"
       * href="http://tools.ietf.org/html/rfc4291#section-2.5.5.1">RFC 4291</a>.
       *
       * <p>NOTE: This method is different from {@link Inet6Address#isIPv4CompatibleAddress} in that it
       * more correctly classifies {@code "::"} and {@code "::1"} as proper IPv6 addresses (which they
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:26:48 UTC 2024
    - 47.1K bytes
    - Viewed (0)
  7. guava/src/com/google/common/net/MediaType.java

      /**
       * Windows Media Audio. For more information, see <a
       * href="https://msdn.microsoft.com/en-us/library/windows/desktop/dd562994(v=vs.85).aspx">file
       * name extensions for Windows Media metafiles</a>.
       *
       * @since 20.0
       */
      public static final MediaType WMA_AUDIO = createConstant(AUDIO_TYPE, "x-ms-wma");
    
      /**
       * Windows Media metafiles. For more information, see <a
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Sep 26 19:15:09 UTC 2024
    - 47.5K bytes
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  8. architecture/standards/0004-use-a-platform-architecture.md

    A typical platform builds on other platforms in order to add more capabilities, for example, to add support for a particular language.
    
    See the [discovery document](https://docs.google.com/document/d/1-oKG23gLdx2D2uJvzir31AhDFyqSf81LDESfKKCU28c/edit#heading=h.pps74pn68uvk) (internal document) for more context.
    
    ### Platforms
    
    The platforms and their architecture modules are:
    
    #### Core automation platform
    
    Registered: Wed Nov 06 11:36:14 UTC 2024
    - Last Modified: Sun Feb 25 22:19:29 UTC 2024
    - 4.5K bytes
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  9. okhttp/src/main/kotlin/okhttp3/EventListener.kt

        call: Call,
        url: HttpUrl,
        proxies: List<@JvmSuppressWildcards Proxy>,
      ) {
      }
    
      /**
       * Invoked just prior to a DNS lookup. See [Dns.lookup].
       *
       * This can be invoked more than 1 time for a single [Call]. For example, if the response to the
       * [Call.request] is a redirect to a different host.
       *
       * If the [Call] is able to reuse an existing pooled connection, this method will not be invoked.
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 15.2K bytes
    - Viewed (0)
  10. android/guava-testlib/src/com/google/common/testing/SerializableTester.java

     * object is equal to the original.
     *
     * <p><b>GWT warning:</b> Under GWT, both methods simply returns their input, as proper GWT
     * serialization tests require more setup. This no-op behavior allows test authors to intersperse
     * {@code SerializableTester} calls with other, GWT-compatible tests.
     *
     * @author Mike Bostock
     * @since 10.0
     */
    @GwtCompatible // but no-op!
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Apr 25 11:57:12 UTC 2023
    - 4.1K bytes
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