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Results 121 - 130 of 220 for Memory (0.15 seconds)

  1. .github/workflows/build.yml

              emulator-options: >
                -no-window
                -gpu swiftshader_indirect
                -noaudio
                -no-boot-anim
                -camera-back none
                -memory 2048
              disable-animations: true
              script: echo "Generated AVD snapshot for caching."
    
          - name: Run Tests
            uses: reactivecircus/android-emulator-runner@v2
            with:
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Mar 10 16:19:02 GMT 2026
    - 11.6K bytes
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  2. CHANGELOG/CHANGELOG-1.10.md

    * Fixes a bug where kubelet crashes trying to free memory under memory pressure. ([#58574](https://github.com/kubernetes/kubernetes/pull/58574), [@yastij](https://github.com/yastij))
    
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Thu May 05 13:44:43 GMT 2022
    - 341.8K bytes
    - Click Count (0)
  3. CHANGELOG/CHANGELOG-1.5.md

    * fix leaking memory backed volumes of terminated pods ([#36779](https://github.com/kubernetes/kubernetes/pull/36779), [@sjenning](https://github.com/sjenning))
    Created: Fri Apr 03 09:05:14 GMT 2026
    - Last Modified: Thu Dec 24 02:28:26 GMT 2020
    - 136.4K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/collect/LinkedHashMultimap.java

      }
    
      @VisibleForTesting
      @WeakOuter
      final class ValueSet extends Sets.ImprovedAbstractSet<V> {
        /*
         * We currently use a fixed load factor of 1.0, a bit higher than normal to reduce memory
         * consumption.
         */
    
        @ParametricNullness private final K key;
        @VisibleForTesting @Nullable ValueEntry<K, V>[] hashTable;
        private int size = 0;
        private int modCount = 0;
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 26 20:08:09 GMT 2025
    - 19.2K bytes
    - Click Count (0)
  5. guava/src/com/google/common/collect/HashBiMap.java

        // Under that assumption, the remaining references can be safely marked as @Weak.
        // Using @Weak is necessary to avoid retain-cycles between Node instances on iOS,
        // which would cause memory leaks when non-empty HashBiMap with cyclic Node
        // instances is deallocated.
        @Nullable Node<K, V> nextInKToVBucket;
        @Weak @Nullable Node<K, V> nextInVToKBucket;
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 26 20:08:09 GMT 2025
    - 25.7K bytes
    - Click Count (0)
  6. docs/recipes.md

    The `string()` method on response body is convenient and efficient for small documents. But if the response body is large (greater than 1 MiB), avoid `string()` because it will load the entire document into memory. In that case, prefer to process the body as a stream.
    
    === ":material-language-kotlin: Kotlin"
        ```kotlin
          private val client = OkHttpClient()
    
          fun run() {
            val request = Request.Builder()
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Mar 15 09:01:42 GMT 2026
    - 47.8K bytes
    - Click Count (0)
  7. android/guava/src/com/google/common/collect/Lists.java

       * list (counter-intuitive, but mathematically consistent).
       *
       * <p><i>Performance notes:</i> while the cartesian product of lists of size {@code m, n, p} is a
       * list of size {@code m x n x p}, its actual memory consumption is much smaller. When the
       * cartesian product is constructed, the input lists are merely copied. Only as the resulting list
       * is iterated are the individual lists created, and these are not retained after iteration.
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 16:38:09 GMT 2026
    - 42.1K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/hash/Striped64.java

       *
       * Table entries are of class Cell; a variant of AtomicLong padded
       * to reduce cache contention on most processors. Padding is
       * overkill for most Atomics because they are usually irregularly
       * scattered in memory and thus don't interfere much with each
       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 15 22:17:15 GMT 2025
    - 11.4K bytes
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  9. guava-tests/test/com/google/common/primitives/BytesTest.java

        assertThat((long) arraysDim1 * arraysDim2).isNotEqualTo((long) (arraysDim1 * arraysDim2));
    
        byte[][] arrays = new byte[arraysDim1][];
        // it's shared to avoid using too much memory in tests
        byte[] sharedArray = new byte[arraysDim2];
        Arrays.fill(arrays, sharedArray);
    
        try {
          Bytes.concat(arrays);
          fail();
        } catch (IllegalArgumentException expected) {
        }
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Sun Mar 08 01:43:32 GMT 2026
    - 17.5K bytes
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  10. src/test/java/org/codelibs/fess/mylasta/direction/sponsor/FessTimeResourceProviderTest.java

            assertNotNull(specialProvider);
            assertEquals(Long.valueOf(4096L), specialConfig.getTimeAdjustTimeMillisAsLong());
        }
    
        // Test memory efficiency with multiple providers
        @Test
        public void test_memoryEfficiency() {
            // Create and discard multiple providers
            for (int i = 0; i < 100; i++) {
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Fri Mar 13 23:01:26 GMT 2026
    - 17.8K bytes
    - Click Count (0)
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