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fastapi/sse.py
lines.append(f"retry: {retry}") lines.append("") lines.append("") return "\n".join(lines).encode("utf-8") # Keep-alive comment, per the SSE spec recommendation KEEPALIVE_COMMENT = b": ping\n\n" # Seconds between keep-alive pings when a generator is idle. # Private but importable so tests can monkeypatch it.
Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Sun Mar 01 09:21:52 GMT 2026 - 6.2K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
* simultaneously adopted and removed. */ private val connections = ConcurrentLinkedQueue<RealConnection>() init { // Put a floor on the keep alive duration, otherwise cleanup will spin loop. require(keepAliveDuration > 0L) { "keepAliveDuration <= 0: $keepAliveDuration" } } fun idleConnectionCount(): Int = connections.count {
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 11.1K bytes - Click Count (0) -
src/test/java/jcifs/smb1/netbios/SocketInputStreamTest.java
h[1] = (byte) ((length >> 16) & 0x01); h[2] = (byte) ((length >> 8) & 0xFF); h[3] = (byte) (length & 0xFF); return h; } /** * Creates a NetBIOS keep-alive header. * Keep-alive packets have type 0x85 and zero length. */ private static byte[] keepAliveHeader() { byte[] h = new byte[4]; h[0] = (byte) SessionServicePacket.SESSION_KEEP_ALIVE;Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 14.2K bytes - Click Count (0) -
android/guava/src/com/google/common/base/internal/Finalizer.java
* * <p>This class can't depend on other Guava code. If we were to load this class in the same class * loader as the rest of Guava, this thread would keep an indirect strong reference to the class * loader and prevent it from being garbage collected. This poses a problem for environments where
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Wed Mar 11 03:19:29 GMT 2026 - 9.6K bytes - Click Count (0) -
docs/missing-translation.md
/// warning This page hasn’t been translated into your language yet. 🌍 We’re currently switching to an automated translation system 🤖, which will help keep all translations complete and up to date. Learn more: [Contributing - Translations](https://fastapi.tiangolo.com/contributing/#translations){.internal-link target=_blank}Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Mon Dec 29 18:54:20 GMT 2025 - 345 bytes - Click Count (0) -
android/guava-tests/test/com/google/common/reflect/TypeTokenResolutionTest.java
} private abstract class WithGenericBound<A> { @Keep public <B extends A> void withTypeVariable(List<B> list) {} @Keep public <E extends Enum<E>> void withRecursiveBound(List<E> list) {} @Keep public <K extends List<V>, V extends List<K>> void withMutualRecursiveBound( List<Map<K, V>> list) {} @Keep void withWildcardLowerBound(List<? super A> list) {}
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Mar 12 17:47:10 GMT 2026 - 19.6K bytes - Click Count (0) -
guava-tests/test/com/google/common/reflect/TypeTokenResolutionTest.java
} private abstract class WithGenericBound<A> { @Keep public <B extends A> void withTypeVariable(List<B> list) {} @Keep public <E extends Enum<E>> void withRecursiveBound(List<E> list) {} @Keep public <K extends List<V>, V extends List<K>> void withMutualRecursiveBound( List<Map<K, V>> list) {} @Keep void withWildcardLowerBound(List<? super A> list) {}
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Thu Mar 12 17:47:10 GMT 2026 - 19.6K bytes - Click Count (0) -
.github/ISSUE_TEMPLATE/feature_request.md
--- Start by telling us what problem you’re trying to solve. Often a solution already exists!
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Dec 30 18:42:51 GMT 2018 - 350 bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ListenerCallQueue.java
// reset state in case of an error so that later dispatch calls will actually do something synchronized (this) { isThreadScheduled = false; } // Log it and keep going. logger .get() .log( Level.SEVERE, "Exception while running callbacks for " + listener + " on " + executor, e);Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Tue May 13 17:27:14 GMT 2025 - 8.1K bytes - Click Count (0) -
cmd/callhome.go
if !globalCallhomeConfig.Enabled() { return } go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside runCallhome) // will keep performing the callhome. If the leader goes down for some reason, // the lock will be released and another node will acquire it and take over // because of this loop. for { if !globalCallhomeConfig.Enabled() {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 5.3K bytes - Click Count (0)