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Results 121 - 130 of 172 for Communication (0.27 sec)

  1. cmd/globals.go

    	deleteMultipartCleanupSleeper = newDynamicSleeper(5, 25*time.Millisecond, false)
    
    	// Is MINIO_SYNC_BOOT set?
    	globalEnableSyncBoot bool
    
    	// Contains NIC interface name used for internode communication
    	globalInternodeInterface     string
    	globalInternodeInterfaceOnce sync.Once
    
    	// Set last client perf extra time (get lock, and validate)
    	globalLastClientPerfExtraTime int64
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Tue Sep 03 18:23:41 UTC 2024
    - 16.2K bytes
    - Viewed (1)
  2. src/main/java/org/codelibs/fess/opensearch/config/bsentity/dbmeta/ScheduledJobDbm.java

            return new ScheduledJob();
        }
    
        // ===================================================================================
        //                                                                   Map Communication
        //                                                                   =================
        @Override
        public void acceptPrimaryKeyMap(Entity entity, Map<String, ? extends Object> primaryKeyMap) {
        }
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 17 08:28:31 UTC 2025
    - 13.4K bytes
    - Viewed (0)
  3. docs/en/docs/deployment/docker.md

    ///
    
    And when working with containers, the same system you use to start and manage them would already have internal tools to transmit the **network communication** (e.g. HTTP requests) from that **load balancer** (that could also be a **TLS Termination Proxy**) to the container(s) with your app.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 29.5K bytes
    - Viewed (1)
  4. src/main/java/jcifs/smb1/smb1/SmbTransport.java

    import jcifs.smb1.util.transport.Response;
    import jcifs.smb1.util.transport.Transport;
    import jcifs.smb1.util.transport.TransportException;
    
    /**
     * Legacy SMB transport implementation for SMB1 protocol communication.
     * Handles the low-level transport layer for SMB1 protocol messages.
     */
    public class SmbTransport extends Transport implements SmbConstants {
    
        static final byte[] BUF = new byte[0xFFFF];
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 31.8K bytes
    - Viewed (0)
  5. doc/go_mem.html

    </p>
    
    <p>
    If the effects of a goroutine must be observed by another goroutine,
    use a synchronization mechanism such as a lock or channel
    communication to establish a relative ordering.
    </p>
    
    <h3 id="chan">Channel communication</h3>
    
    <p>
    Channel communication is the main method of synchronization
    between goroutines.  Each send on a particular channel
    is matched to a corresponding receive from that channel,
    Registered: Tue Sep 09 11:13:09 UTC 2025
    - Last Modified: Tue Aug 05 15:41:37 UTC 2025
    - 26.6K bytes
    - Viewed (0)
  6. src/main/java/org/codelibs/fess/opensearch/log/bsentity/dbmeta/SearchLogDbm.java

            return new SearchLog();
        }
    
        // ===================================================================================
        //                                                                   Map Communication
        //                                                                   =================
        @Override
        public void acceptPrimaryKeyMap(Entity entity, Map<String, ? extends Object> primaryKeyMap) {
        }
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Mar 15 06:53:53 UTC 2025
    - 16.3K bytes
    - Viewed (0)
  7. LICENSE

    includes interface definition files associated with source files for
    the work, and the source code for shared libraries and dynamically
    linked subprograms that the work is specifically designed to require,
    such as by intimate data communication or control flow between those
    subprograms and other parts of the work.
    
      The Corresponding Source need not include anything that users
    can regenerate automatically from other parts of the Corresponding
    Source.
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Fri Apr 23 18:58:53 UTC 2021
    - 33.7K bytes
    - Viewed (0)
  8. src/main/java/jcifs/dcerpc/ndr/NdrBuffer.java

    /**
     * NDR (Network Data Representation) buffer for encoding and decoding DCE/RPC messages.
     * This class provides methods for reading and writing primitive types and strings
     * in NDR format for DCE/RPC communication.
     */
    public class NdrBuffer {
    
        private int referent;
        private Map<Object, Entry> referents;
    
        private static class Entry {
    
            public Entry(final int referent, final Object obj) {
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 10.7K bytes
    - Viewed (0)
  9. src/test/java/jcifs/dcerpc/DcerpcHandleTest.java

    import jcifs.CIFSException;
    import jcifs.dcerpc.ndr.NdrBuffer;
    import jcifs.dcerpc.ndr.NdrException;
    
    /**
     * Comprehensive test suite for DcerpcHandle class
     * Tests binding parsing, handle creation, bind operations, and communication
     */
    @ExtendWith(MockitoExtension.class)
    @DisplayName("DcerpcHandle Test Suite")
    class DcerpcHandleTest {
    
        @Mock
        private CIFSContext mockContext;
    
        @Mock
        private DcerpcBinding mockBinding;
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Thu Aug 14 05:31:44 UTC 2025
    - 15.3K bytes
    - Viewed (0)
  10. src/main/java/jcifs/smb1/util/DES.java

    // THIS SOFTWARE IS NOT DESIGNED OR INTENDED FOR USE OR RESALE AS ON-LINE
    // CONTROL EQUIPMENT IN HAZARDOUS ENVIRONMENTS REQUIRING FAIL-SAFE
    // PERFORMANCE, SUCH AS IN THE OPERATION OF NUCLEAR FACILITIES, AIRCRAFT
    // NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL, DIRECT LIFE
    // SUPPORT MACHINES, OR WEAPONS SYSTEMS, IN WHICH THE FAILURE OF THE
    // SOFTWARE COULD LEAD DIRECTLY TO DEATH, PERSONAL INJURY, OR SEVERE
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 30 05:58:03 UTC 2025
    - 22.7K bytes
    - Viewed (0)
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