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Results 111 - 120 of 230 for intercept (0.15 sec)

  1. okhttp/src/main/kotlin/okhttp3/internal/internal.kt

        // to match legacy i.e. the platform/provider
        //
        // Opting for 2 here and keeping MODERN_TLS in line with secure browsers.
        cipherSuitesAsString.intersect(socketEnabledCipherSuites, CipherSuite.ORDER_BY_NAME)
      } else {
        socketEnabledCipherSuites
      }
    }
    
    internal fun MediaType?.chooseCharset(): Pair<Charset, MediaType?> {
      var charset: Charset = Charsets.UTF_8
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 3.7K bytes
    - Viewed (0)
  2. android/guava/src/com/google/common/reflect/TypeParameter.java

     * wouldn't behave as users might expect. Additionally, it's not clear how the TypeToken API could
     * support even a "normal" `TypeParameter<T>` when `<T>` has a nullable bound. (See the discussion
     * on TypeToken.where.) So, in the interest of failing fast and encouraging the user to switch to a
     * non-null bound if possible, let's require a non-null bound here.
     *
     * TODO(cpovirk): Elaborate on "wouldn't behave as users might expect."
     */
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Jan 05 17:43:40 UTC 2022
    - 2.5K bytes
    - Viewed (0)
  3. guava/src/com/google/common/util/concurrent/MoreExecutors.java

       *   <li>if the thread was interrupted before the SequentialExecutor's worker begins execution,
       *       the interrupt will be restored to the thread after it completes so that its {@code
       *       delegate} Executor may process the interrupt.
       *   <li>subtasks are run with the thread uninterrupted and interrupts received during execution
       *       of a task are ignored.
       * </ol>
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 44.1K bytes
    - Viewed (0)
  4. android/guava-tests/test/com/google/common/util/concurrent/ExecutionListTest.java

            new Runnable() {
              @Override
              public void run() {
                try {
                  okayToRun.await();
                } catch (InterruptedException e) {
                  Thread.currentThread().interrupt();
                  throw new RuntimeException(e);
                }
                runCalled.getAndIncrement();
              }
            },
            directExecutor());
        Runnable execute =
            new Runnable() {
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 22:10:29 UTC 2024
    - 4.7K bytes
    - Viewed (0)
  5. src/test/java/jcifs/tests/ConcurrencyTest.java

                    try {
                        synchronized ( lock ) {
                            lock.wait(1000);
                        }
    
                        Thread.sleep(100);
                        t.interrupt();
                    }
                    catch ( InterruptedException e ) {
                        e.printStackTrace();
                    }
                }
            });
    
            try {
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Sun Nov 14 17:40:50 UTC 2021
    - 17.6K bytes
    - Viewed (0)
  6. okhttp/src/test/java/okhttp3/ConnectionReuseTest.kt

            // pool, which should remain clean for subsequent tests.
            .connectionPool(ConnectionPool())
            .addNetworkInterceptor(
              Interceptor { chain: Interceptor.Chain? ->
                val response =
                  chain!!.proceed(
                    chain.request(),
                  )
                responsesNotClosed.add(response)
                response
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Jan 08 01:13:22 UTC 2024
    - 12.3K bytes
    - Viewed (0)
  7. docs/pt/docs/how-to/custom-docs-ui-assets.md

    ## Hospedagem Própria de JavaScript e CSS para a documentação
    
    Hospedar o JavaScript e o CSS pode ser útil se, por exemplo, você precisa que seu aplicativo continue funcionando mesmo offline, sem acesso aberto à Internet, ou em uma rede local.
    
    Aqui você verá como providenciar esses arquivos você mesmo, no mesmo aplicativo FastAPI, e configurar a documentação para usá-los.
    
    ### Estrutura de Arquivos do Projeto
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Fri Oct 18 12:02:35 UTC 2024
    - 8.4K bytes
    - Viewed (0)
  8. .github/bot_config.yml

             * It has an added advantage since you can you easily switch to different hardware accelerators (cpu, gpu, tpu) as per the task.
             * All you need is a good internet connection and you are all set.
          * Try to build TF from sources by changing CPU optimization flags.
       
       *Please let us know if this helps.*
       
    windows_comment: >
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Mon Jul 15 05:00:54 UTC 2024
    - 4K bytes
    - Viewed (0)
  9. guava/src/com/google/common/base/Ascii.java

       * Device Control 1. Characters for the control of ancillary devices associated with data
       * processing or telecommunication systems, more especially switching devices "on" or "off." (If a
       * single "stop" control is required to interrupt or turn off ancillary devices, DC4 is the
       * preferred assignment.)
       *
       * @since 8.0
       */
      public static final byte DC1 = 17; // aka XON
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Aug 02 13:50:22 UTC 2024
    - 21.7K bytes
    - Viewed (0)
  10. code_of_conduct.md

    # Contributor Covenant Code of Conduct
    
    ## Our Pledge
    
    In the interest of fostering an open and welcoming environment, we as
    contributors and maintainers pledge to making participation in our project and
    our community a harassment-free experience for everyone, regardless of age, body
    size, disability, ethnicity, gender identity and expression, level of experience,
    nationality, personal appearance, race, religion, or sexual identity and
    orientation.
    
    Registered: Sun Nov 03 19:28:11 UTC 2024
    - Last Modified: Mon Jan 20 18:38:58 UTC 2020
    - 3.5K bytes
    - Viewed (0)
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