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Results 101 - 110 of 636 for float64 (0.13 sec)

  1. internal/grid/connection.go

    	conn := 0
    	if c.State() == StateConnected {
    		conn++
    	}
    	var lastConn time.Time
    	if t := c.lastConnect.Load(); t != nil {
    		lastConn = *t
    	}
    	pingMS := float64(c.lastPingDur.Load()) / float64(time.Millisecond)
    	m := madmin.RPCMetrics{
    		CollectedAt:      time.Now(),
    		Connected:        conn,
    		Disconnected:     1 - conn,
    		IncomingStreams:  c.inStream.Size(),
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Fri Aug 29 02:39:48 UTC 2025
    - 46.9K bytes
    - Viewed (0)
  2. RELEASE.md

            forward path for data of type `tf.float32` but not for data of type
            `tf.float64` (for which there was no GPU implementation). In this
            current release, GPU support for other floating-point types
            (`tf.float16`, `tf.float64`, `tf.complex64`, and `tf.complex128`) has
            been added for this op. If you were relying on the determinism of the
    Registered: Tue Dec 30 12:39:10 UTC 2025
    - Last Modified: Tue Oct 28 22:27:41 UTC 2025
    - 740.4K bytes
    - Viewed (3)
  3. api/go1.4.txt

    # CL 101750048 math: implement Nextafter32, Robert Griesemer <******@****.***>
    pkg math, func Nextafter32(float32, float32) float32
    
    # CL 93550043 math/big: implement Rat.Float32, Robert Griesemer <******@****.***>
    pkg math/big, method (*Rat) Float32() (float32, bool)
    
    # CL 76540043 net/http: add BasicAuth method to *http.Request, Kelsey Hightower <******@****.***>
    Registered: Tue Dec 30 11:13:12 UTC 2025
    - Last Modified: Fri Dec 12 03:01:01 UTC 2014
    - 34K bytes
    - Viewed (0)
  4. cmd/utils.go

    		return globalVeeamForceSC
    	}
    	return s
    }
    
    type ordered interface {
    	~int | ~int8 | ~int16 | ~int32 | ~int64 | ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr | ~float32 | ~float64 | string
    }
    
    // mapKeysSorted returns the map keys as a sorted slice.
    func mapKeysSorted[Map ~map[K]V, K ordered, V any](m Map) []K {
    	res := make([]K, 0, len(m))
    	for k := range m {
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 33K bytes
    - Viewed (0)
  5. cmd/object-api-utils.go

    		return false, nil
    	}
    
    	// How much will be left after adding the file.
    	available -= uint64(size)
    
    	// wantLeft is how much space there at least must be left.
    	wantLeft := uint64(float64(total) * (1.0 - diskFillFraction))
    	return available > wantLeft, nil
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Wed Jun 25 15:08:54 UTC 2025
    - 37.3K bytes
    - Viewed (0)
  6. cmd/erasure-server-pool.go

    			err = z.Init(ctx) // Initializes all pools.
    		})
    		if err != nil {
    			if !configRetriableErrors(err) {
    				logger.Fatal(err, "Unable to initialize backend")
    			}
    			retry := time.Duration(r.Float64() * float64(5*time.Second))
    			storageLogIf(ctx, fmt.Errorf("Unable to initialize backend: %w, retrying in %s", err, retry))
    			time.Sleep(retry)
    			attempt++
    			continue
    		}
    		break
    	}
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 89.2K bytes
    - Viewed (0)
  7. cmd/bucket-replication.go

    	// Run the replication resync in a loop
    	for {
    		if err := p.loadResync(ctx, buckets, objAPI); err == nil {
    			<-ctx.Done()
    			return
    		}
    		duration := max(time.Duration(r.Float64()*float64(time.Minute)),
    			// Make sure to sleep at least a second to avoid high CPU ticks.
    			time.Second)
    		time.Sleep(duration)
    	}
    }
    
    // Loads bucket replication resync statuses into memory.
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 118.2K bytes
    - Viewed (0)
  8. guava/src/com/google/common/primitives/Floats.java

       * to the JDK until JDK 7.
       *
       * @param a the first {@code float} to compare
       * @param b the second {@code float} to compare
       * @return the result of invoking {@link Float#compare(float, float)}
       */
      @InlineMe(replacement = "Float.compare(a, b)")
      public static int compare(float a, float b) {
        return Float.compare(a, b);
      }
    
      /**
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Wed Oct 22 18:14:49 UTC 2025
    - 25.6K bytes
    - Viewed (0)
  9. tests/query_test.go

    		ID      int
    		Name    string     `gorm:"default:NULL"`
    		Flag    bool       `gorm:"default:NULL"`
    		Number1 int64      `gorm:"default:NULL"`
    		Number2 uint64     `gorm:"default:NULL"`
    		Number3 float64    `gorm:"default:NULL"`
    		Now     *time.Time `gorm:"default:NULL"`
    		Item1Id string
    		Item1   *QueryResetItem `gorm:"references:ID"`
    		Item2Id string
    		Item2   *QueryResetItem `gorm:"references:ID"`
    	}
    
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Tue Jul 22 06:21:04 UTC 2025
    - 51K bytes
    - Viewed (0)
  10. cmd/site-replication.go

    		}
    		if err == nil {
    			break
    		}
    		replLogOnceIf(context.Background(), fmt.Errorf("unable to initialize site replication subsystem: (%w)", err), "site-relication-init")
    
    		duration := max(time.Duration(r.Float64()*float64(time.Minute)),
    			// Make sure to sleep at least a second to avoid high CPU ticks.
    			time.Second)
    		time.Sleep(duration)
    	}
    	c.RLock()
    	defer c.RUnlock()
    	if c.enabled {
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 184.8K bytes
    - Viewed (1)
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