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cmd/callhome.go
// sleep for some time and try again. duration := time.Duration(r.Float64() * float64(globalCallhomeConfig.FrequencyDur())) if duration < time.Second { // Make sure to sleep at least a second to avoid high CPU ticks. duration = time.Second } time.Sleep(duration) } }() } func runCallhome(ctx context.Context, objAPI ObjectLayer) bool { // Make sure only 1 callhome is running on the cluster.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri May 17 16:53:34 UTC 2024 - 5.3K bytes - Viewed (0) -
guava/src/com/google/common/collect/CompactLinkedHashMap.java
* java.util.LinkedHashMap}. Generally speaking, this class reduces object allocation and memory * consumption at the price of moderately increased constant factors of CPU. Only use this class * when there is a specific reason to prioritize memory over CPU. * * @author Louis Wasserman */ @J2ktIncompatible // no support for access-order mode in LinkedHashMap delegate @GwtIncompatible // not worth using in GWT for now
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Apr 01 16:15:01 UTC 2024 - 10.2K bytes - Viewed (0) -
cmd/peer-rest-server.go
} info := getLocalServerProperty(globalEndpoints, &r, metrics) return madminServerProperties.NewJSONWith(&info), nil } // GetCPUsHandler - returns CPU info. func (s *peerRESTServer) GetCPUsHandler(_ *grid.MSS) (*grid.JSON[madmin.CPUs], *grid.RemoteErr) { info := madmin.GetCPUs(context.Background(), globalLocalNodeName) return madminCPUs.NewJSONWith(&info), nil }
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Oct 04 11:32:32 UTC 2024 - 53.2K bytes - Viewed (0) -
schema/naming.go
} return formattedName } var ( // https://github.com/golang/lint/blob/master/lint.go#L770 commonInitialisms = []string{"API", "ASCII", "CPU", "CSS", "DNS", "EOF", "GUID", "HTML", "HTTP", "HTTPS", "ID", "IP", "JSON", "LHS", "QPS", "RAM", "RHS", "RPC", "SLA", "SMTP", "SSH", "TLS", "TTL", "UID", "UI", "UUID", "URI", "URL", "UTF8", "VM", "XML", "XSRF", "XSS"}
Registered: Sun Nov 03 09:35:10 UTC 2024 - Last Modified: Wed Jun 12 03:46:59 UTC 2024 - 5.3K bytes - Viewed (0) -
manifests/addons/dashboards/pilot-dashboard.gen.json
"type": "timeseries" }, { "datasource": { "type": "datasource", "uid": "-- Mixed --" }, "description": "CPU usage of each running instance", "fieldConfig": { "defaults": { "custom": { "fillOpacity": 10, "gradientMode": "hue",
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Fri Jul 26 23:54:32 UTC 2024 - 24.7K bytes - Viewed (0) -
docs/zh/docs/deployment/docker.md
/// ### 官方 Docker 镜像上的进程数 此镜像上的**进程数**是根据可用的 CPU **核心**自动计算的。 这意味着它将尝试尽可能多地**榨取**CPU 的**性能**。 你还可以使用 **环境变量** 等配置来调整它。 但这也意味着,由于进程数量取决于容器运行的 CPU,因此**消耗的内存量**也将取决于该数量。 因此,如果你的应用程序消耗大量内存(例如机器学习模型),并且你的服务器有很多 CPU 核心**但内存很少**,那么你的容器最终可能会尝试使用比实际情况更多的内存 可用,并且性能会下降很多(甚至崩溃)。 🚨 ### 创建一个`Dockerfile` 以下是如何根据此镜像创建`Dockerfile`:
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Aug 12 21:47:53 UTC 2024 - 31.2K bytes - Viewed (0) -
docs/de/docs/async.md
--- Typische Beispiele für CPU-lastige Vorgänge sind Dinge, die komplexe mathematische Berechnungen erfordern. Zum Beispiel: * **Audio-** oder **Bildbearbeitung**.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 26.6K bytes - Viewed (0) -
docs/es/docs/async.md
--- Ejemplos típicos de operaciones dependientes de CPU son cosas que requieren un procesamiento matemático complejo. Por ejemplo: * **Audio** o **procesamiento de imágenes**.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Aug 19 18:15:21 UTC 2024 - 24.9K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.17.md
- A new kubelet command line option, `--reserved-cpus`, is introduced to explicitly define the CPU list that will be reserved for system. For example, if `--reserved-cpus=0,1,2,3` is specified, then cpu 0,1,2,3 will be reserved for the system. On a system with 24 CPUs, the user may specify `isolcpus=4-23` for the kernel option and use CPU 4-23 for the user containers. ([#83592](https://github.com/kubernetes/kubernetes/pull/83592), [@jianzzh...
Registered: Fri Nov 01 09:05:11 UTC 2024 - Last Modified: Thu Jan 28 10:44:33 UTC 2021 - 346.2K bytes - Viewed (1) -
src/arena/arena.go
of Go values and free that space manually all at once, safely. The purpose of this functionality is to improve efficiency: manually freeing memory before a garbage collection delays that cycle. Less frequent cycles means the CPU cost of the garbage collector is incurred less frequently. This functionality in this package is mostly captured in the Arena type. Arenas allocate large chunks of memory for Go values, so they're likely to
Registered: Tue Nov 05 11:13:11 UTC 2024 - Last Modified: Wed Oct 12 20:23:36 UTC 2022 - 4.3K bytes - Viewed (0)