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Results 11 - 20 of 226 for touches (0.14 sec)

  1. guava/src/com/google/common/graph/Graph.java

       */
      @Override
      Set<EndpointPair<N>> incidentEdges(N node);
    
      /**
       * Returns the count of {@code node}'s incident edges, counting self-loops twice (equivalently,
       * the number of times an edge touches {@code node}).
       *
       * <p>For directed graphs, this is equal to {@code inDegree(node) + outDegree(node)}.
       *
       * <p>For undirected graphs, this is equal to {@code incidentEdges(node).size()} + (number of
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jan 22 17:29:38 UTC 2024
    - 13.6K bytes
    - Viewed (0)
  2. src/main/webapp/js/bootstrap.min.js

    i(t)}),this._element.classList.add(et)):(g(this._element).on(Y.TOUCHSTART,function(t){return n(t)}),g(this._element).on(Y.TOUCHMOVE,function(t){return function(t){t.originalEvent.touches&&1<t.originalEvent.touches.length?e.touchDeltaX=0:e.touchDeltaX=t.originalEvent.touches[0].clientX-e.touchStartX}(t)}),g(this._element).on(Y.TOUCHEND,function(t){return i(t)}))}},t._keydown=function(t){if(!/input|textarea/i.test(t.target.tagName))switch(t.which){case 37:t.preventDefault(),this.prev();break;case 39:t.pre...
    Registered: Wed Jun 12 13:08:18 UTC 2024
    - Last Modified: Fri Feb 07 10:28:50 UTC 2020
    - 58.6K bytes
    - Viewed (0)
  3. guava/src/com/google/common/graph/ValueGraph.java

       */
      @Override
      Set<EndpointPair<N>> incidentEdges(N node);
    
      /**
       * Returns the count of {@code node}'s incident edges, counting self-loops twice (equivalently,
       * the number of times an edge touches {@code node}).
       *
       * <p>For directed graphs, this is equal to {@code inDegree(node) + outDegree(node)}.
       *
       * <p>For undirected graphs, this is equal to {@code incidentEdges(node).size()} + (number of
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jan 22 17:29:38 UTC 2024
    - 16K bytes
    - Viewed (0)
  4. src/main/webapp/js/admin/bootstrap.min.js

    i(t)}),this._element.classList.add(et)):(g(this._element).on(Y.TOUCHSTART,function(t){return n(t)}),g(this._element).on(Y.TOUCHMOVE,function(t){return function(t){t.originalEvent.touches&&1<t.originalEvent.touches.length?e.touchDeltaX=0:e.touchDeltaX=t.originalEvent.touches[0].clientX-e.touchStartX}(t)}),g(this._element).on(Y.TOUCHEND,function(t){return i(t)}))}},t._keydown=function(t){if(!/input|textarea/i.test(t.target.tagName))switch(t.which){case 37:t.preventDefault(),this.prev();break;case 39:t.pre...
    Registered: Wed Jun 12 13:08:18 UTC 2024
    - Last Modified: Fri Feb 07 10:28:50 UTC 2020
    - 58.6K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/graph/ValueGraph.java

       */
      @Override
      Set<EndpointPair<N>> incidentEdges(N node);
    
      /**
       * Returns the count of {@code node}'s incident edges, counting self-loops twice (equivalently,
       * the number of times an edge touches {@code node}).
       *
       * <p>For directed graphs, this is equal to {@code inDegree(node) + outDegree(node)}.
       *
       * <p>For undirected graphs, this is equal to {@code incidentEdges(node).size()} + (number of
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jan 22 17:29:38 UTC 2024
    - 15K bytes
    - Viewed (0)
  6. src/runtime/select.go

    	// the G that calls select runnable again and schedules it for execution.
    	// When the G runs on another M, it locks all the locks and frees sel.
    	// Now if the first M touches sel, it will access freed memory.
    	for i := len(lockorder) - 1; i >= 0; i-- {
    		c := scases[lockorder[i]].c
    		if i > 0 && c == scases[lockorder[i-1]].c {
    			continue // will unlock it on the next iteration
    		}
    		unlock(&c.lock)
    	}
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Mar 13 21:36:04 UTC 2024
    - 15K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/graph/Network.java

       */
      Set<E> outEdges(N node);
    
      /**
       * Returns the count of {@code node}'s {@link #incidentEdges(Object) incident edges}, counting
       * self-loops twice (equivalently, the number of times an edge touches {@code node}).
       *
       * <p>For directed networks, this is equal to {@code inDegree(node) + outDegree(node)}.
       *
       * <p>For undirected networks, this is equal to {@code incidentEdges(node).size()} + (number of
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jan 22 17:29:38 UTC 2024
    - 21.1K bytes
    - Viewed (0)
  8. guava/src/com/google/common/graph/Network.java

       */
      Set<E> outEdges(N node);
    
      /**
       * Returns the count of {@code node}'s {@link #incidentEdges(Object) incident edges}, counting
       * self-loops twice (equivalently, the number of times an edge touches {@code node}).
       *
       * <p>For directed networks, this is equal to {@code inDegree(node) + outDegree(node)}.
       *
       * <p>For undirected networks, this is equal to {@code incidentEdges(node).size()} + (number of
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Mon Jan 22 17:29:38 UTC 2024
    - 22.3K bytes
    - Viewed (0)
  9. src/main/webapp/js/admin/bootstrap.min.js.map

    ientX\n      } else if (!this._pointerEvent) {\n        this.touchStartX = event.originalEvent.touches[0].clientX\n      }\n    }\n\n    const move = (event) => {\n      // ensure swiping with one touch and not pinching\n      if (event.originalEvent.touches && event.originalEvent.touches.length > 1) {\n        this.touchDeltaX = 0\n      } else {\n        this.touchDeltaX = event.originalEvent.touches[0].clientX - this.touchStartX\n      }\n    }\n\n    const end = (event) => {\n      if (this._pointerEvent...
    Registered: Wed Jun 12 13:08:18 UTC 2024
    - Last Modified: Fri Feb 07 10:28:50 UTC 2020
    - 185.8K bytes
    - Viewed (0)
  10. src/main/webapp/js/bootstrap.min.js.map

    ientX\n      } else if (!this._pointerEvent) {\n        this.touchStartX = event.originalEvent.touches[0].clientX\n      }\n    }\n\n    const move = (event) => {\n      // ensure swiping with one touch and not pinching\n      if (event.originalEvent.touches && event.originalEvent.touches.length > 1) {\n        this.touchDeltaX = 0\n      } else {\n        this.touchDeltaX = event.originalEvent.touches[0].clientX - this.touchStartX\n      }\n    }\n\n    const end = (event) => {\n      if (this._pointerEvent...
    Registered: Wed Jun 12 13:08:18 UTC 2024
    - Last Modified: Sat Jan 11 06:54:28 UTC 2020
    - 189.9K bytes
    - Viewed (0)
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