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api/go1.4.txt
# CL 134210043 archive/zip: add Writer.Flush, Brad Fitzpatrick <******@****.***> pkg archive/zip, method (*Writer) Flush() error # CL 97140043 compress/flate: add Reset() to allow reusing large buffers to compress multiple buffers, James Robinson <******@****.***> pkg compress/flate, type Resetter interface { Reset } pkg compress/flate, type Resetter interface, Reset(io.Reader, []uint8) error pkg compress/zlib, type Resetter interface { Reset }
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Fri Dec 12 03:01:01 GMT 2014 - 34K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/OkHttpClient.kt
* * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of * your HTTP calls. This is because each client holds its own connection pool and thread pools. * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client * for each request wastes resources on idle pools. * * Use `new OkHttpClient()` to create a shared instance with the default settings: *
Created: Fri Dec 26 11:42:13 GMT 2025 - Last Modified: Tue Oct 07 21:55:03 GMT 2025 - 51.4K bytes - Click Count (0) -
src/bytes/bytes.go
// is too large we are basically just thrashing the CPU D-cache. // So if the result length is larger than an empirically-found // limit (8KB), we stop growing the source string once the limit // is reached and keep reusing the same source string - that // should therefore be always resident in the L1 cache - until we // have completed the construction of the result. // This yields significant speedups (up to +100%) in cases where
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Tue Sep 16 16:42:15 GMT 2025 - 35.5K bytes - Click Count (0) -
internal/grid/connection.go
dst = make([]byte, 0, hdr.Length+hdr.Length>>3) } if !hdr.Fin { hdr.Length = -1 } return readAllInto(dst[:0], &wsReader, hdr.Length) } } // Keep reusing the same buffer. var msg []byte for atomic.LoadUint32((*uint32)(&c.state)) == StateConnected { if cap(msg) > readBufferSize*4 { // Don't keep too much memory around. msg = nil }
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 46.9K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ClosingFuture.java
* automatic-closing approach described above is safer. * * @param <V> the type of the value of this step * @since 30.0 */ // TODO(dpb): Consider reusing one CloseableList for the entire pipeline, modulo combinations. @DoNotMock("Use ClosingFuture.from(Futures.immediate*Future)") @J2ktIncompatible @GwtIncompatible // TODO(dpb): GWT compatibility.
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Sep 11 13:51:27 GMT 2025 - 96.9K bytes - Click Count (0) -
cmd/admin-handlers.go
if err != nil { limitLines = 10 } logKind := madmin.LogKind(strings.ToUpper(r.Form.Get("logType"))).LogMask() if logKind == 0 { logKind = madmin.LogMaskAll } // Avoid reusing tcp connection if read timeout is hit // This is needed to make r.Context().Done() work as // expected in case of read timeout w.Header().Set("Connection", "close") setEventStreamHeaders(w)Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Sun Sep 28 20:59:21 GMT 2025 - 99.7K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.35.md
- Extended resources requested by initContainers which are allocated using an automatic ResourceClaim now match the behavior of legacy device plugins, reusing the same resources requested by later sidecar initContainers or regular containers when possible, to minimize the total number of devices requested by the pod. ([#134882](https://github.com/kubernetes/kube...
Created: Fri Dec 26 09:05:12 GMT 2025 - Last Modified: Wed Dec 17 13:01:55 GMT 2025 - 228.5K bytes - Click Count (0) -
fastapi/routing.py
) from starlette import routing from starlette._exception_handler import wrap_app_handling_exceptions from starlette._utils import is_async_callable from starlette.concurrency import run_in_threadpool from starlette.exceptions import HTTPException from starlette.requests import Request from starlette.responses import JSONResponse, Response from starlette.routing import ( BaseRoute, Match, compile_path,
Created: Sun Dec 28 07:19:09 GMT 2025 - Last Modified: Sat Dec 27 12:54:56 GMT 2025 - 174.6K bytes - Click Count (0) -
docs/smb3-features/04-directory-leasing-design.md
# Directory Leasing Feature - Detailed Design Document ## 1. Overview Directory leasing extends the SMB3 lease concept to directories, enabling client-side caching of directory metadata and change notifications. This significantly improves performance for applications that frequently enumerate directories or monitor directory changes. ## 2. Protocol Specification Reference - **MS-SMB2 Section 2.2.13.2.12**: SMB2_CREATE_REQUEST_LEASE_V2 for directories
Created: Sat Dec 20 13:44:44 GMT 2025 - Last Modified: Sat Aug 16 02:53:50 GMT 2025 - 36.2K bytes - Click Count (0) -
CHANGELOG/CHANGELOG-1.18.md
A previous release built hyperkube using the debian-hyperkube-base@v1.0.0, which was updated to address a CVE in the CNI plugins. A side-effect of using this new image was that the networking packages (namely `iptables`) drifted from the versions used in the kube-proxy images. The following issues were filed on kube-proxy failures when using hyperkube:Created: Fri Dec 26 09:05:12 GMT 2025 - Last Modified: Wed Jun 16 17:18:28 GMT 2021 - 373.2K bytes - Click Count (0)