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Results 11 - 13 of 13 for perfectly (0.06 sec)

  1. guava-tests/test/com/google/common/math/LongMathTest.java

      @GwtIncompatible // TODO
      public void testSqrtExactMatchesFloorOrThrows() {
        for (long x : POSITIVE_LONG_CANDIDATES) {
          long sqrtFloor = LongMath.sqrt(x, FLOOR);
          // We only expect an exception if x was not a perfect square.
          boolean isPerfectSquare = sqrtFloor * sqrtFloor == x;
          try {
            assertEquals(sqrtFloor, LongMath.sqrt(x, UNNECESSARY));
            assertTrue(isPerfectSquare);
          } catch (ArithmeticException e) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Aug 11 19:31:30 UTC 2025
    - 31.4K bytes
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  2. src/main/webapp/js/admin/popper.min.js.map

    @argument {Object} data - The data object generated by `update` method\n * @argument {Boolean} shouldRound - If the offsets should be rounded at all\n * @returns {Object} The popper's position offsets rounded\n *\n * The tale of pixel-perfect positioning. It's still not 100% perfect, but as\n * good as it can be within reason.\n * Discussion here: https://github.com/FezVrasta/popper.js/pull/715\n *\n * Low DPI screens cause a popper to be blurry if not using full pixels (Safari\n * as well on High DPI screens).\n...
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Oct 26 01:49:09 UTC 2024
    - 120.9K bytes
    - Viewed (0)
  3. okhttp-idna-mapping-table/src/main/resources/okhttp3/internal/idna/IdnaMappingTable.txt

    1D1C0         ; mapped                 ; 1D1BA 1D165 1D16F #3.1 MUSICAL SYMBOL FUSA BLACK
    1D1C1..1D1DD  ; valid                  ;      ; NV8    # 3.1  MUSICAL SYMBOL LONGA PERFECTA REST..MUSICAL SYMBOL PES SUBPUNCTIS
    1D1DE..1D1E8  ; valid                  ;      ; NV8    # 8.0  MUSICAL SYMBOL KIEVAN C CLEF..MUSICAL SYMBOL KIEVAN FLAT SIGN
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Feb 10 11:25:47 UTC 2024
    - 854.1K bytes
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