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Results 11 - 20 of 71 for overhead (0.29 sec)

  1. android/guava-testlib/src/com/google/common/util/concurrent/testing/TestingExecutors.java

       *
       * <p>Although all tasks are immediately executed in the thread that submitted the task, this
       * {@code ExecutorService} imposes a small locking overhead on each task submission in order to
       * implement shutdown and termination behavior.
       *
       * <p>Because of the nature of single-thread execution, the methods {@code scheduleAtFixedRate}
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 17 15:26:41 UTC 2025
    - 6.6K bytes
    - Viewed (0)
  2. src/main/java/org/codelibs/fess/crawler/serializer/DataSerializer.java

     * type is determined by the crawler data serializer configuration.
     * </p>
     * <p>
     * The class is thread-safe and uses ThreadLocal to maintain Kryo instances
     * per thread to avoid synchronization overhead.
     * </p>
     *
     */
    public class DataSerializer {
    
        /** Logger for this class. */
        private static final Logger logger = LogManager.getLogger(DataSerializer.class);
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Thu Jul 17 08:28:31 UTC 2025
    - 6.1K bytes
    - Viewed (0)
  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/WebSocket.kt

      /** Returns the original request that initiated this web socket. */
      fun request(): Request
    
      /**
       * Returns the size in bytes of all messages enqueued to be transmitted to the server. This
       * doesn't include framing overhead. If compression is enabled, uncompressed messages size
       * is used to calculate this value. It also doesn't include any bytes buffered by the operating
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Fri Dec 27 13:39:56 UTC 2024
    - 5.3K bytes
    - Viewed (0)
  4. README.md

    - **Memory efficient** - Specialized collections like `LruHashMap` and `ArrayMap` for memory-conscious applications
    - **Java 21 features** - Switch expressions and pattern matching for reduced overhead
    
    ## 🧪 Building and Testing
    
    ### Development Setup
    ```bash
    # Clone the repository
    git clone https://github.com/codelibs/corelib.git
    cd corelib
    
    # Compile the project
    mvn clean compile
    
    Registered: Fri Sep 05 20:58:11 UTC 2025
    - Last Modified: Sun Aug 31 02:56:02 UTC 2025
    - 12.7K bytes
    - Viewed (0)
  5. src/test/java/org/codelibs/fess/helper/SearchHelperTest.java

            byte[] decompressed = searchHelper.gzipDecompress(compressed);
    
            assertEquals(testData, new String(decompressed));
            // For small strings, gzip overhead might make compressed data larger
            // So we just verify that compression/decompression works correctly
            assertNotNull(compressed);
            assertTrue(compressed.length > 0);
        }
    
    Registered: Thu Sep 04 12:52:25 UTC 2025
    - Last Modified: Sat Jul 19 23:49:30 UTC 2025
    - 18.9K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/math/Quantiles.java

     * form}), the memory requirement is 8*N bytes for the copy of the dataset plus an overhead which is
     * independent of N (but depends on the quantiles being computed). When calling {@link
     * ScaleAndIndex#computeInPlace computeInPlace} (in {@linkplain ScaleAndIndexes#computeInPlace
     * either form}), only the overhead is required. The number of object allocations is independent of
     * N in both cases.
     *
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Mon Mar 17 20:26:29 UTC 2025
    - 30.1K bytes
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  7. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code long[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 22K bytes
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  8. guava/src/com/google/common/primitives/ImmutableIntArray.java

     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code int[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Sat Aug 09 01:14:59 UTC 2025
    - 21.4K bytes
    - Viewed (0)
  9. android/guava/src/com/google/common/util/concurrent/AbstractFutureState.java

      // There are a few design constraints to consider
      // * We want to be responsive to small timeouts, unpark() has non trivial latency overheads (I
      //   have observed 12 micros on 64-bit linux systems to wake up a parked thread). So if the
      //   timeout is small we shouldn't park(). This needs to be traded off with the cpu overhead of
      //   spinning, so we use SPIN_THRESHOLD_NANOS which is what AbstractQueuedSynchronizer uses for
      //   similar purposes.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 33.2K bytes
    - Viewed (0)
  10. guava/src/com/google/common/util/concurrent/AbstractFutureState.java

      // There are a few design constraints to consider
      // * We want to be responsive to small timeouts, unpark() has non trivial latency overheads (I
      //   have observed 12 micros on 64-bit linux systems to wake up a parked thread). So if the
      //   timeout is small we shouldn't park(). This needs to be traded off with the cpu overhead of
      //   spinning, so we use SPIN_THRESHOLD_NANOS which is what AbstractQueuedSynchronizer uses for
      //   similar purposes.
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 34.8K bytes
    - Viewed (0)
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