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  1. android/guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java

        // launched by this test is either:
        //
        // (a) Blocked attempting to enter the monitor.
        // (b) Waiting for the single guard to become satisfied.
        // (c) Occupying the monitor and awaiting the tearDownLatch.
        //
        // Except for (c), every thread should occupy the monitor very briefly, and every thread leaves
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 00:51:36 UTC 2024
    - 27.1K bytes
    - Viewed (0)
  2. CONTRIBUTING.md

        change.
    -   You make the change and submit it for the review again.
    -   This cycle repeats itself until the PR gets approved.
    -   Note: As a friendly reminder, we may reach out to you if the PR is awaiting
        your response for more than 2 weeks.
    
    **4. Approved**
    
    -   Once the PR is approved, it gets `kokoro:force-run` label applied and it
        initiates CI/CD tests.
    -   We can't move forward if these tests fail.
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Wed Oct 23 06:20:12 UTC 2024
    - 15.9K bytes
    - Viewed (0)
  3. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

      private var receivedPingCount = 0
    
      /** Total number of pongs received by this web socket. */
      private var receivedPongCount = 0
    
      /** True if we have sent a ping that is still awaiting a reply. */
      private var awaitingPong = false
    
      init {
        require("GET" == originalRequest.method) {
          "Request must be GET: ${originalRequest.method}"
        }
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Mon Apr 01 14:21:25 UTC 2024
    - 22.1K bytes
    - Viewed (0)
  4. guava-tests/test/com/google/common/util/concurrent/GeneratedMonitorTest.java

        // launched by this test is either:
        //
        // (a) Blocked attempting to enter the monitor.
        // (b) Waiting for the single guard to become satisfied.
        // (c) Occupying the monitor and awaiting the tearDownLatch.
        //
        // Except for (c), every thread should occupy the monitor very briefly, and every thread leaves
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Jul 23 14:18:12 UTC 2024
    - 27.1K bytes
    - Viewed (0)
  5. okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt

      fun writePingAndAwaitPong() {
        writePing()
        awaitPong()
      }
    
      /** For testing: sends a ping to be awaited with [awaitPong]. */
      @Throws(InterruptedException::class)
      fun writePing() {
        this.withLock {
          awaitPingsSent++
        }
    
        // 0x4f 0x4b 0x6f 0x6b is "OKok".
        writePing(false, AWAIT_PING, 0x4f4b6f6b)
      }
    
      /** For testing: awaits a pong. */
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sat Apr 20 17:03:43 UTC 2024
    - 32.6K bytes
    - Viewed (0)
  6. docs/en/docs/async.md

    In this scenario of "fast food burgers with your crush", as there is a lot of waiting πŸ•™, it makes a lot more sense to have a concurrent system βΈπŸ”€β―.
    
    This is the case for most of the web applications.
    
    Many, many users, but your server is waiting πŸ•™ for their not-so-good connection to send their requests.
    
    And then waiting πŸ•™ again for the responses to come back.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Wed Aug 28 23:33:37 UTC 2024
    - 23.5K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/MapMakerInternalMap.java

         * comments.
         */
    
        @Weak final MapMakerInternalMap<K, V, E, S> map;
    
        /**
         * The number of live elements in this segment's region. This does not include unset elements
         * which are awaiting cleanup.
         */
        volatile int count;
    
        /**
         * Number of updates that alter the size of the table. This is used during bulk-read methods to
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 90.8K bytes
    - Viewed (0)
  8. guava/src/com/google/common/collect/MapMakerInternalMap.java

         * comments.
         */
    
        @Weak final MapMakerInternalMap<K, V, E, S> map;
    
        /**
         * The number of live elements in this segment's region. This does not include unset elements
         * which are awaiting cleanup.
         */
        volatile int count;
    
        /**
         * Number of updates that alter the size of the table. This is used during bulk-read methods to
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 20:24:49 UTC 2024
    - 90.8K bytes
    - Viewed (0)
  9. CHANGELOG/CHANGELOG-1.32.md

    - Terminated Pods on a node will not be re-admitted on kubelet restart. This fixes the problem of Completed Pods awaiting for the finalizer marked as Failed after the kubelet restart. ([#126343](https://github.com/kubernetes/kubernetes/pull/126343), [@SergeyKanzhelev](https://github.com/SergeyKanzhelev)) [SIG Node and Testing]
    Registered: Fri Nov 01 09:05:11 UTC 2024
    - Last Modified: Tue Oct 29 20:17:52 UTC 2024
    - 121.6K bytes
    - Viewed (0)
  10. guava/src/com/google/common/cache/LocalCache.java

         * present in the cache. Active values consist of live values, which are returned by cache
         * lookups, and dead values, which have been evicted but awaiting removal. Non-active values
         * consist strictly of loading values, though during refresh a value may be both active and
         * loading.
         */
        boolean isActive();
      }
    
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 18 19:07:49 UTC 2024
    - 149.2K bytes
    - Viewed (0)
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