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src/archive/zip/testdata/zip64-2.zip
README This small file is in ZIP64 format....
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon Sep 08 04:08:51 UTC 2014 - 266 bytes - Viewed (0) -
doc/initial/6-stdlib/99-minor/README
API changes and other small changes to the standard library go here....
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon Jan 22 18:07:49 UTC 2024 - 69 bytes - Viewed (0) -
src/archive/tar/testdata/xattrs.tar
small.txt Kilts small2.txt Google.com...
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon Sep 08 04:08:51 UTC 2014 - 5K bytes - Viewed (0) -
src/archive/zip/testdata/zip64.zip
README This small file is in ZIP64 format....
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Mon Sep 08 04:08:51 UTC 2014 - 242 bytes - Viewed (0) -
docs/extensions/s3zip/README.md
## Overview MinIO implements an S3 extension to list, stat and download files inside a ZIP file stored in any bucket. A perfect use case scenario is when you have a lot of small files archived in multiple ZIP files. Uploading them is faster than uploading small files individually. Besides, your S3 applications will be able to access to the data with little performance overhead.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Apr 10 16:28:27 UTC 2024 - 3K bytes - Viewed (0) -
.teamcity/src/main/kotlin/model/CIBuildModel.kt
Registered: Wed Sep 10 11:36:15 UTC 2025 - Last Modified: Sun Aug 03 22:40:28 UTC 2025 - 25.9K bytes - Viewed (0) -
PULL_REQUESTS_ETIQUETTE.md
- Contains well-written, logical commits explaining *why* changes were made (e.g., “Add S3 bucket tagging support so that users can organize resources efficiently”). - Is small, focused, and easy to review—ideally one commit, unless multiple commits better narrate complex work. - Adheres to MinIO’s coding standards (e.g., Go style, error handling, testing).
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun May 25 16:32:03 UTC 2025 - 4.7K bytes - Viewed (0) -
src/arena/arena.go
This functionality in this package is mostly captured in the Arena type. Arenas allocate large chunks of memory for Go values, so they're likely to be inefficient for allocating only small amounts of small Go values. They're best used in bulk, on the order of MiB of memory allocated on each use. Note that by allowing for this limited form of manual memory allocation
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Oct 12 20:23:36 UTC 2022 - 4.3K bytes - Viewed (0) -
docs/resiliency/resiliency-initial-script.sh
for idx in {1..10}; do # generate random nr of blocks COUNT=$((RANDOM % 100 + 100)) # generate random content dd if=/dev/urandom bs=50K count="${COUNT}" of="${SRC_DIR}"/file"$idx" done # create small object that will be inlined into xl.meta dd if=/dev/urandom bs=50K count=1 of="${INLINED_DIR}"/inlined if ./mc cp --quiet --recursive "${SRC_DIR}/" "${ALIAS_NAME}"/"${BUCKET}"/initial-data/; thenRegistered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sat Dec 21 04:24:45 UTC 2024 - 1.5K bytes - Viewed (0) -
cmd/object-handlers_test.go
// downloading is done. Data bytes are from DummyDataGen. objectInputs := []ObjectInput{ // // cases 0-3: small single part objects {"nothing", []int64{0}, make(map[string]string)}, {"small-0", []int64{11}, make(map[string]string)}, {"small-1", []int64{509}, make(map[string]string)}, {"small-2", []int64{5 * oneMiB}, make(map[string]string)}, // // // cases 4-7: multipart part objectsRegistered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 163.1K bytes - Viewed (0)