Search Options

Results per page
Sort
Preferred Languages
Advance

Results 11 - 12 of 12 for FLOAT32 (0.03 sec)

  1. cmd/utils.go

    		return globalVeeamForceSC
    	}
    	return s
    }
    
    type ordered interface {
    	~int | ~int8 | ~int16 | ~int32 | ~int64 | ~uint | ~uint8 | ~uint16 | ~uint32 | ~uint64 | ~uintptr | ~float32 | ~float64 | string
    }
    
    // mapKeysSorted returns the map keys as a sorted slice.
    func mapKeysSorted[Map ~map[K]V, K ordered, V any](m Map) []K {
    	res := make([]K, 0, len(m))
    	for k := range m {
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Sun Sep 28 20:59:21 UTC 2025
    - 33K bytes
    - Viewed (0)
  2. tests/migrate_test.go

    func TestMigrateAutoIncrement(t *testing.T) {
    	type AutoIncrementStruct struct {
    		ID     int64   `gorm:"primarykey;autoIncrement"`
    		Field1 uint32  `gorm:"column:field1"`
    		Field2 float32 `gorm:"column:field2"`
    	}
    
    	if err := DB.AutoMigrate(&AutoIncrementStruct{}); err != nil {
    		t.Fatalf("AutoMigrate err: %v", err)
    	}
    
    	const ROWS = 10
    	for idx := 0; idx < ROWS; idx++ {
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Wed Aug 20 04:51:17 UTC 2025
    - 65.2K bytes
    - Viewed (0)
Back to top