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Results 11 - 20 of 1,120 for Distance (0.05 sec)
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guava/src/com/google/common/primitives/Bytes.java
/** * Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is somewhat faster. * * <p>The provided "distance" may be negative, which will rotate left. * * @since 32.0.0
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 15.3K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Chars.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Chars.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Tue Aug 27 16:47:48 UTC 2024 - 23.9K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Floats.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Doubles.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 27.9K bytes - Viewed (0) -
guava/src/com/google/common/primitives/Floats.java
* moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Thu Oct 17 15:52:18 UTC 2024 - 25.8K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Ints.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Ints.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 31K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Doubles.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 28.1K bytes - Viewed (0) -
guava-tests/test/com/google/common/primitives/BytesTest.java
} private static void testRotate(byte[] input, int distance, byte[] expectedOutput) { input = Arrays.copyOf(input, input.length); Bytes.rotate(input, distance); assertThat(input).isEqualTo(expectedOutput); } private static void testRotate( byte[] input, int distance, int fromIndex, int toIndex, byte[] expectedOutput) { input = Arrays.copyOf(input, input.length);
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 02:56:12 UTC 2024 - 17.3K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/Longs.java
* Performs a right rotation of {@code array} of "distance" places, so that the first element is * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Longs.asList(array), * distance)}, but is considerably faster and avoids allocation and garbage collection. * * <p>The provided "distance" may be negative, which will rotate left.
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 25 18:05:56 UTC 2024 - 29.3K bytes - Viewed (0)