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Results 11 - 20 of 1,120 for Distance (0.05 sec)

  1. guava/src/com/google/common/primitives/Bytes.java

      /**
       * Performs a right rotation of {@code array} of "distance" places, so that the first element is
       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array),
       * distance)}, but is somewhat faster.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
       * @since 32.0.0
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 15.3K bytes
    - Viewed (0)
  2. guava/src/com/google/common/primitives/Chars.java

       * Performs a right rotation of {@code array} of "distance" places, so that the first element is
       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 23.9K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/primitives/Chars.java

       * Performs a right rotation of {@code array} of "distance" places, so that the first element is
       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Chars.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 23.9K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/primitives/Floats.java

       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 25.8K bytes
    - Viewed (0)
  5. guava/src/com/google/common/primitives/Doubles.java

       * Performs a right rotation of {@code array} of "distance" places, so that the first element is
       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 27.9K bytes
    - Viewed (0)
  6. guava/src/com/google/common/primitives/Floats.java

       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Floats.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Thu Oct 17 15:52:18 UTC 2024
    - 25.8K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/primitives/Ints.java

       * Performs a right rotation of {@code array} of "distance" places, so that the first element is
       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Ints.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
       *
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 31K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/primitives/Doubles.java

       * Performs a right rotation of {@code array} of "distance" places, so that the first element is
       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Bytes.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 28.1K bytes
    - Viewed (0)
  9. guava-tests/test/com/google/common/primitives/BytesTest.java

      }
    
      private static void testRotate(byte[] input, int distance, byte[] expectedOutput) {
        input = Arrays.copyOf(input, input.length);
        Bytes.rotate(input, distance);
        assertThat(input).isEqualTo(expectedOutput);
      }
    
      private static void testRotate(
          byte[] input, int distance, int fromIndex, int toIndex, byte[] expectedOutput) {
        input = Arrays.copyOf(input, input.length);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 19 02:56:12 UTC 2024
    - 17.3K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/primitives/Longs.java

       * Performs a right rotation of {@code array} of "distance" places, so that the first element is
       * moved to index "distance", and the element at index {@code i} ends up at index {@code (distance
       * + i) mod array.length}. This is equivalent to {@code Collections.rotate(Longs.asList(array),
       * distance)}, but is considerably faster and avoids allocation and garbage collection.
       *
       * <p>The provided "distance" may be negative, which will rotate left.
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Fri Oct 25 18:05:56 UTC 2024
    - 29.3K bytes
    - Viewed (0)
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