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Results 11 - 20 of 49 for bandwidth (0.24 sec)

  1. cmd/server-main.go

    		globalBucketMetadataSys = NewBucketMetadataSys()
    	} else {
    		// Reinitialize safely when testing.
    		globalBucketMetadataSys.Reset()
    	}
    
    	// Create the bucket bandwidth monitor
    	globalBucketMonitor = bandwidth.NewMonitor(ctx, uint64(totalNodeCount()))
    
    	// Create a new config system.
    	globalConfigSys = NewConfigSys()
    
    	// Create new IAM system.
    	globalIAMSys = NewIAMSys()
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Tue Jun 04 15:12:57 UTC 2024
    - 34.5K bytes
    - Viewed (0)
  2. internal/grid/README.md

    Do *not* use the MinIO Grid for:
    
    * Large payloads.
    
    Only a single connection is ever made between two servers.
    Likely this means that this connection will not be able to saturate network bandwidth.
    Therefore, using this for large payloads will likely be slower than using a separate connection,
    and other connections will be blocked while the large payload is being sent.
    
    ## Handlers & Routes
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Thu Jan 18 07:03:17 UTC 2024
    - 9.4K bytes
    - Viewed (0)
  3. cmd/peer-rest-client.go

    	"encoding/gob"
    	"encoding/hex"
    	"encoding/json"
    	"errors"
    	"fmt"
    	"io"
    	"net/url"
    	"strconv"
    	"sync/atomic"
    	"time"
    
    	"github.com/minio/madmin-go/v3"
    	"github.com/minio/minio/internal/bucket/bandwidth"
    	"github.com/minio/minio/internal/grid"
    	xhttp "github.com/minio/minio/internal/http"
    	"github.com/minio/minio/internal/logger"
    	"github.com/minio/minio/internal/rest"
    	xnet "github.com/minio/pkg/v3/net"
    )
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Fri May 24 23:05:23 UTC 2024
    - 26.1K bytes
    - Viewed (0)
  4. cmd/bucket-replication.go

    			Host:       globalLocalNodeName,
    		})
    		return
    	}
    
    	var headerSize int
    	for k, v := range putOpts.Header() {
    		headerSize += len(k) + len(v)
    	}
    
    	opts := &bandwidth.MonitorReaderOptions{
    		BucketOptions: bandwidth.BucketOptions{
    			Name:           ri.Bucket,
    			ReplicationARN: tgt.ARN,
    		},
    		HeaderSize: headerSize,
    	}
    	newCtx := ctx
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Thu Jun 13 06:56:12 UTC 2024
    - 114.4K bytes
    - Viewed (0)
  5. cmd/bucket-replication-metrics.go

    }
    
    // updateExponentialMovingAverage processes the measurements captured so far.
    func (m *rateMeasurement) updateExponentialMovingAverage(endTime time.Time) {
    	// Calculate aggregate avg bandwidth and exp window avg
    	m.lock.Lock()
    	defer func() {
    		m.startTime = endTime
    		m.lock.Unlock()
    	}()
    
    	if m.startTime.IsZero() {
    		return
    	}
    
    	if endTime.Before(m.startTime) {
    		return
    	}
    
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Tue Feb 06 06:00:45 UTC 2024
    - 14.2K bytes
    - Viewed (0)
  6. cmd/bucket-targets.go

    	return nil
    }
    
    func (sys *BucketTargetSys) updateBandwidthLimit(bucket, arn string, limit int64) {
    	if limit == 0 {
    		globalBucketMonitor.DeleteBucketThrottle(bucket, arn)
    		return
    	}
    	// Setup bandwidth throttling
    
    	globalBucketMonitor.SetBandwidthLimit(bucket, arn, limit)
    }
    
    // RemoveTarget - removes a remote bucket target for this source bucket.
    Registered: Sun Jun 16 00:44:34 UTC 2024
    - Last Modified: Wed May 01 01:09:56 UTC 2024
    - 20.9K bytes
    - Viewed (0)
  7. docs/en/docs/deployment/concepts.md

    In that case, it could be better to have only 2 servers and use a higher percentage of their resources (CPU, memory, disk, network bandwidth, etc).
    
    Registered: Mon Jun 17 08:32:26 UTC 2024
    - Last Modified: Thu May 02 22:37:31 UTC 2024
    - 18K bytes
    - Viewed (0)
  8. okhttp/src/main/kotlin/okhttp3/Cache.kt

    import okio.Path
    import okio.Path.Companion.toOkioPath
    import okio.Sink
    import okio.Source
    import okio.buffer
    
    /**
     * Caches HTTP and HTTPS responses to the filesystem so they may be reused, saving time and
     * bandwidth.
     *
     * The Cache instance must have exclusive access to the [directory], since the internal data structures
     * may cause corruption or runtime errors if not. It may however be shared amongst multiple OkHttpClient
     * instances.
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Wed Apr 10 19:46:48 UTC 2024
    - 26.8K bytes
    - Viewed (0)
  9. platforms/documentation/docs/src/docs/userguide/dep-man/01-core-dependency-management/dependency_resolution.adoc

    The Gradle cache does not allow the local cache to hide problems and create other mysterious and difficult to debug behavior.
    Gradle enables reliable and reproducible enterprise builds with a focus on bandwidth and storage efficiency.
    
    [[sub:cache_metadata]]
    === Separate metadata cache
    
    Gradle keeps a record of various aspects of dependency resolution in binary format in the metadata cache.
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Thu Dec 07 01:37:51 UTC 2023
    - 22.1K bytes
    - Viewed (0)
  10. docs/changelogs/changelog_4x.md

    making compression the default for everyone starting with this release candidate.
    
    Please be considerate of your servers and their operators as you roll out this release. Compression
    saves bandwidth but it costs CPU and memory! If you run into a problem you may need to adjust or
    disable the `permessage-deflate` compression settings on your server.
    
    Registered: Sun Jun 16 04:42:17 UTC 2024
    - Last Modified: Wed Apr 17 13:25:31 UTC 2024
    - 25.2K bytes
    - Viewed (0)
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