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  1. .bazelrc

    # Default build options. These are applied first and unconditionally.
    
    # For projects which use TensorFlow as part of a Bazel build process, putting
    # nothing in a bazelrc will default to a monolithic build. The following line
    # opts in to modular op registration support by default.
    build --define framework_shared_object=true
    build --define tsl_protobuf_header_only=true
    
    build --define=use_fast_cpp_protos=true
    Plain Text
    - Registered: Tue May 07 12:40:20 GMT 2024
    - Last Modified: Thu May 02 19:34:20 GMT 2024
    - 52.8K bytes
    - Viewed (2)
  2. cmd/admin-handlers-users.go

    	// accounts), STS accounts, internal IDP accounts, etc) with the
    	// policy.UpdateServiceAccountAdminAction permission can update any service
    	// account.
    	//
    	// 2. We would like to let a user update their own access keys, however it
    	// is currently blocked pending a re-design. Users are still able to delete
    	// and re-create them.
    	if !globalIAMSys.IsAllowed(policy.Args{
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Wed May 01 12:41:13 GMT 2024
    - 77.5K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/collect/ImmutableSortedMultiset.java

       */
      public static class Builder<E> extends ImmutableMultiset.Builder<E> {
        /*
         * We keep an array of elements and counts.  Periodically -- when we need more room in the
         * array, or when we're building, or the like -- we sort, deduplicate, and combine the counts.
         * Negative counts indicate a setCount operation with ~counts[i].
         */
    
        private final Comparator<? super E> comparator;
    
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 35.7K bytes
    - Viewed (0)
  4. cmd/erasure-sets.go

    	// Distributed locker clients.
    	erasureLockers setsDsyncLockers
    
    	// Distributed lock owner (constant per running instance).
    	erasureLockOwner string
    
    	// List of endpoints provided on the command line.
    	endpoints PoolEndpoints
    
    	// String version of all the endpoints, an optimization
    	// to avoid url.String() conversion taking CPU on
    	// large disk setups.
    	endpointStrings []string
    
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri May 03 20:08:20 GMT 2024
    - 37.7K bytes
    - Viewed (5)
  5. android/guava/src/com/google/common/collect/ImmutableSortedSet.java

      static int unsafeCompare(Comparator<?> comparator, Object a, @CheckForNull Object b) {
        // Pretend the comparator can compare anything. If it turns out it can't
        // compare a and b, we should get a CCE or NPE on the subsequent line. Only methods
        // that are spec'd to throw CCE and NPE should call this.
        @SuppressWarnings({"unchecked", "nullness"})
        Comparator<@Nullable Object> unsafeComparator = (Comparator<@Nullable Object>) comparator;
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 36.9K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/ImmutableMap.java

         *   ...))`
         *
         * So it makes sense for the parameter (and thus the return type) to be @CheckForNull.
         *
         * Two other points:
         *
         * 1. We'll want to use something like @PolyNull once we can make that work for the various
         * platforms we target.
         *
         * 2. Kotlin's Map type has a getOrDefault method that accepts and returns a "plain V," in
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 41.7K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/Iterators.java

       *
       * @see Collections#frequency
       */
      public static int frequency(Iterator<?> iterator, @CheckForNull Object element) {
        int count = 0;
        while (contains(iterator, element)) {
          // Since it lives in the same class, we know contains gets to the element and then stops,
          // though that isn't currently publicly documented.
          count++;
        }
        return count;
      }
    
      /**
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Tue Apr 30 18:43:01 GMT 2024
    - 51.1K bytes
    - Viewed (0)
  8. internal/bucket/lifecycle/lifecycle_test.go

    				t.Fatalf("%d: Expected no rules to match but got matches %v", i+1, rules)
    			}
    		})
    	}
    }
    
    // TestDeleteAllVersions tests ordering among events, especially ones which
    // expire all versions like ExpiredObjectDeleteAllVersions and
    // DelMarkerExpiration
    func TestDeleteAllVersions(t *testing.T) {
    	// ExpiredObjectDeleteAllVersions
    	lc := Lifecycle{
    		Rules: []Rule{
    			{
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Wed May 01 01:11:10 GMT 2024
    - 53.2K bytes
    - Viewed (0)
  9. cmd/api-errors.go

    		HTTPStatusCode: http.StatusBadRequest,
    	},
    	ErrLikeInvalidInputs: {
    		Code:           "LikeInvalidInputs",
    		Description:    "Invalid argument given to the LIKE clause in the SQL expression.",
    		HTTPStatusCode: http.StatusBadRequest,
    	},
    	ErrCastFailed: {
    		Code:           "CastFailed",
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sun May 05 16:56:21 GMT 2024
    - 91.4K bytes
    - Viewed (7)
  10. android/guava/src/com/google/common/collect/ImmutableSortedMap.java

              Arrays.sort(sortedKs, comparator);
              Object[] sortedValues = new Object[size];
    
              // We might, somehow, be able to reorder values in-place.  But it doesn't seem like
              // there's a way around creating the separate sortedKeys array, and if we're allocating
              // one array of size n, we might as well allocate two -- to say nothing of the allocation
              // done in Arrays.sort.
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 53.2K bytes
    - Viewed (0)
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