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  1. okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt

      /** The number of bytes consumed from [upstream]. Guarded by this. */
      var upstreamPos: Long,
      /** User-supplied additional data persisted with the source data. */
      private val metadata: ByteString,
      /** The maximum size of [buffer]. */
      val bufferMaxSize: Long,
    ) {
      /** The thread that currently has access to upstream. Possibly null. Guarded by this. */
      var upstreamReader: Thread? = null
    
      /**
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  2. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt

       * chosen. Guarded by this.
       */
      internal var routeFailureCount = 0
    
      private var successCount = 0
      private var refusedStreamCount = 0
    
      /**
       * The maximum number of concurrent streams that can be carried by this connection. If
       * `allocations.size() < allocationLimit` then new streams can be created on this connection.
       */
      internal var allocationLimit = 1
        private set
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    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt

        )
      }
    
      /**
       * Returns a request that creates a TLS tunnel via an HTTP proxy. Everything in the tunnel request
       * is sent unencrypted to the proxy server, so tunnels include only the minimum set of headers.
       * This avoids sending potentially sensitive data like HTTP cookies to the proxy unencrypted.
       *
       * In order to support preemptive authentication we pass a fake "Auth Failed" response to the
    Plain Text
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    - Last Modified: Sat Apr 20 17:03:43 GMT 2024
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  4. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

      /** Web socket close timeout (in milliseconds). */
      @get:JvmName("webSocketCloseTimeout")
      val webSocketCloseTimeout: Int = builder.webSocketCloseTimeout
    
      /**
       * Minimum outbound web socket message size (in bytes) that will be compressed.
       * The default is 1024 bytes.
       */
      @get:JvmName("minWebSocketMessageToCompress")
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  5. okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

       * If not, we create one and then schedule the task to run again immediately.
       */
      private fun openConnections(state: AddressState): Long {
        // This policy does not require minimum connections, don't run again
        if (state.policy.minimumConcurrentCalls == 0) return -1L
    
        var concurrentCallCapacity = 0
        for (connection in connections) {
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  6. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

        private val ONLY_HTTP1 = listOf(Protocol.HTTP_1_1)
    
        /**
         * The maximum number of bytes to enqueue. Rather than enqueueing beyond this limit we tear down
         * the web socket! It's possible that we're writing faster than the peer can read.
         */
        private const val MAX_QUEUE_SIZE = 16L * 1024 * 1024 // 16 MiB.
    
        /**
         * The maximum amount of time after the client calls [close] to wait for a graceful shutdown. If
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    - Last Modified: Mon Apr 01 14:21:25 GMT 2024
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  7. CHANGELOG.md

     *  New: `HttpLoggingInterceptor.redactQueryParams()` configures the query parameters to redact
        in logs. For best security, don't put sensitive information in query parameters.
    
     *  New: `ConnectionPool.setPolicy()` configures a minimum connection pool size for a target
        address. Use this to proactively open HTTP connections.
    
        Connections opened to fulfill this policy are subject to the connection pool's
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  8. okhttp/src/main/kotlin/okhttp3/internal/http2/Settings.kt

        const val HEADER_TABLE_SIZE = 1
    
        /** HTTP/2: The peer must not send a PUSH_PROMISE frame when this is 0. */
        const val ENABLE_PUSH = 2
    
        /** Sender's maximum number of concurrent streams. */
        const val MAX_CONCURRENT_STREAMS = 4
    
        /** HTTP/2: Size in bytes of the largest frame payload the sender will accept. */
        const val MAX_FRAME_SIZE = 5
    
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  9. okhttp/src/main/kotlin/okhttp3/Cache.kt

     * }
     * ```
     *
     * This technique works even better in situations where a stale response is better than no response.
     * To permit stale cached responses, use the `max-stale` directive with the maximum staleness in
     * seconds:
     *
     * ```java
     * Request request = new Request.Builder()
     *     .cacheControl(new CacheControl.Builder()
     *         .maxStale(365, TimeUnit.DAYS)
     *         .build())
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    - Last Modified: Wed Apr 10 19:46:48 GMT 2024
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  10. okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt

      internal const val OPCODE_CONTROL_PING = 0x9
      internal const val OPCODE_CONTROL_PONG = 0xa
    
      /**
       * Maximum length of frame payload. Larger payloads, if supported by the frame type, can use the
       * special values [PAYLOAD_SHORT] or [PAYLOAD_LONG].
       */
      internal const val PAYLOAD_BYTE_MAX = 125L
    
      /** Maximum length of close message in bytes. */
      internal const val CLOSE_MESSAGE_MAX = PAYLOAD_BYTE_MAX - 2
    
      /**
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