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okhttp/src/main/kotlin/okhttp3/internal/cache2/Relay.kt
/** The number of bytes consumed from [upstream]. Guarded by this. */ var upstreamPos: Long, /** User-supplied additional data persisted with the source data. */ private val metadata: ByteString, /** The maximum size of [buffer]. */ val bufferMaxSize: Long, ) { /** The thread that currently has access to upstream. Possibly null. Guarded by this. */ var upstreamReader: Thread? = null /**
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
* chosen. Guarded by this. */ internal var routeFailureCount = 0 private var successCount = 0 private var refusedStreamCount = 0 /** * The maximum number of concurrent streams that can be carried by this connection. If * `allocations.size() < allocationLimit` then new streams can be created on this connection. */ internal var allocationLimit = 1 private set
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
) } /** * Returns a request that creates a TLS tunnel via an HTTP proxy. Everything in the tunnel request * is sent unencrypted to the proxy server, so tunnels include only the minimum set of headers. * This avoids sending potentially sensitive data like HTTP cookies to the proxy unencrypted. * * In order to support preemptive authentication we pass a fake "Auth Failed" response to the
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
/** Web socket close timeout (in milliseconds). */ @get:JvmName("webSocketCloseTimeout") val webSocketCloseTimeout: Int = builder.webSocketCloseTimeout /** * Minimum outbound web socket message size (in bytes) that will be compressed. * The default is 1024 bytes. */ @get:JvmName("minWebSocketMessageToCompress")
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
* If not, we create one and then schedule the task to run again immediately. */ private fun openConnections(state: AddressState): Long { // This policy does not require minimum connections, don't run again if (state.policy.minimumConcurrentCalls == 0) return -1L var concurrentCallCapacity = 0 for (connection in connections) {
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
private val ONLY_HTTP1 = listOf(Protocol.HTTP_1_1) /** * The maximum number of bytes to enqueue. Rather than enqueueing beyond this limit we tear down * the web socket! It's possible that we're writing faster than the peer can read. */ private const val MAX_QUEUE_SIZE = 16L * 1024 * 1024 // 16 MiB. /** * The maximum amount of time after the client calls [close] to wait for a graceful shutdown. If
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CHANGELOG.md
* New: `HttpLoggingInterceptor.redactQueryParams()` configures the query parameters to redact in logs. For best security, don't put sensitive information in query parameters. * New: `ConnectionPool.setPolicy()` configures a minimum connection pool size for a target address. Use this to proactively open HTTP connections. Connections opened to fulfill this policy are subject to the connection pool's
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okhttp/src/main/kotlin/okhttp3/internal/http2/Settings.kt
const val HEADER_TABLE_SIZE = 1 /** HTTP/2: The peer must not send a PUSH_PROMISE frame when this is 0. */ const val ENABLE_PUSH = 2 /** Sender's maximum number of concurrent streams. */ const val MAX_CONCURRENT_STREAMS = 4 /** HTTP/2: Size in bytes of the largest frame payload the sender will accept. */ const val MAX_FRAME_SIZE = 5
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okhttp/src/main/kotlin/okhttp3/Cache.kt
* } * ``` * * This technique works even better in situations where a stale response is better than no response. * To permit stale cached responses, use the `max-stale` directive with the maximum staleness in * seconds: * * ```java * Request request = new Request.Builder() * .cacheControl(new CacheControl.Builder() * .maxStale(365, TimeUnit.DAYS) * .build())
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
internal const val OPCODE_CONTROL_PING = 0x9 internal const val OPCODE_CONTROL_PONG = 0xa /** * Maximum length of frame payload. Larger payloads, if supported by the frame type, can use the * special values [PAYLOAD_SHORT] or [PAYLOAD_LONG]. */ internal const val PAYLOAD_BYTE_MAX = 125L /** Maximum length of close message in bytes. */ internal const val CLOSE_MESSAGE_MAX = PAYLOAD_BYTE_MAX - 2 /**
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