Search Options

Results per page
Sort
Preferred Languages
Advance

Results 11 - 20 of 196 for mean_t (0.17 sec)

  1. staging/src/k8s.io/api/admissionregistration/v1beta1/types.go

    type ScopeType = v1.ScopeType
    
    const (
    	// ClusterScope means that scope is limited to cluster-scoped objects.
    	// Namespace objects are cluster-scoped.
    	ClusterScope ScopeType = v1.ClusterScope
    	// NamespacedScope means that scope is limited to namespaced objects.
    	NamespacedScope ScopeType = v1.NamespacedScope
    	// AllScopes means that all scopes are included.
    	AllScopes ScopeType = v1.AllScopes
    )
    
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Feb 29 20:14:19 UTC 2024
    - 60.6K bytes
    - Viewed (0)
  2. platforms/documentation/docs/src/docs/userguide/api/kotlin_dsl.adoc

     * Enables support for <<custom_plugins#sec:precompile_script_plugin,precompiled script plugins>>.
    
    .Avoid specifying a version for the `kotlin-dsl` plugin
    --
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Mon Apr 22 20:16:10 UTC 2024
    - 55.4K bytes
    - Viewed (0)
  3. staging/src/k8s.io/api/admissionregistration/v1/generated.proto

      // Resources is a list of resources this rule applies to.
      //
      // For example:
      // 'pods' means pods.
      // 'pods/log' means the log subresource of pods.
      // '*' means all resources, but not subresources.
      // 'pods/*' means all subresources of pods.
      // '*/scale' means all scale subresources.
      // '*/*' means all resources and their subresources.
      //
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu May 23 17:42:49 UTC 2024
    - 51.8K bytes
    - Viewed (0)
  4. platforms/documentation/docs/src/docs/userguide/native/native_software.adoc

    number of workers use the `--max-workers` command-line option or `org.gradle.workers.max` system property. There is generally no need to change this setting from its default.
    
    The build worker pool is shared across all build tasks. This means that when using <<performance.adoc#parallel_execution,parallel project execution>>, the maximum number of concurrent individual compilation operations does not increase. For example, if the build machine has 4 processing cores and 10 projects are compiling...
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Wed Jan 24 23:14:04 UTC 2024
    - 54.6K bytes
    - Viewed (0)
  5. subprojects/core/src/main/java/org/gradle/groovy/scripts/internal/GradleResolveVisitor.java

            String pname;
            int index = name.length();
            /*
             * we have a name foo.bar and an import foo.foo. This means foo.bar is possibly
             * foo.foo.bar rather than foo.bar. This means to cut at the dot in foo.bar and
             * foo for import
             */
            while (true) {
                pname = name.substring(0, index);
                ClassNode aliasedNode = null;
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Fri Jan 26 14:58:23 UTC 2024
    - 67.6K bytes
    - Viewed (0)
  6. src/time/format.go

    // If the time has a monotonic clock reading, the returned string
    // includes a final field "m=±<value>", where value is the monotonic
    // clock reading formatted as a decimal number of seconds.
    //
    // The returned string is meant for debugging; for a stable serialized
    // representation, use t.MarshalText, t.MarshalBinary, or t.Format
    // with an explicit format string.
    func (t Time) String() string {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue Jun 11 17:09:28 UTC 2024
    - 49.3K bytes
    - Viewed (0)
  7. src/runtime/mgcscavenge.go

    	// should sleep for in between batches of work. It is set by
    	// critSleepController in order to maintain a CPU overhead of
    	// targetCPUFraction.
    	//
    	// Lower means more sleep, higher means more aggressive scavenging.
    	sleepRatio float64
    
    	// sleepController controls sleepRatio.
    	//
    	// See sleepRatio for more details.
    	sleepController piController
    
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 08 17:48:45 UTC 2024
    - 52.3K bytes
    - Viewed (0)
  8. pkg/kubelet/pod_workers.go

    	p.podLock.Lock()
    	defer p.podLock.Unlock()
    	if status, ok := p.podSyncStatuses[uid]; ok {
    		// we wait until the pod worker goroutine observes the termination, which means syncPod will not
    		// be executed again, which means no new containers can be started
    		return status.IsTerminationStarted()
    	}
    	// once we've synced, if the pod isn't known to the workers we should be tearing them
    	// down
    	return p.podsSynced
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Tue Apr 02 13:22:37 UTC 2024
    - 74.8K bytes
    - Viewed (0)
  9. platforms/documentation/docs/src/docs/userguide/optimizing-performance/incremental_build.adoc

    Gradle supports this behavior out of the box through a feature called *incremental build*.
    You have almost certainly already seen it in action.
    When you run a task and the task is marked with `UP-TO-DATE` in the console output, this means incremental build is at work.
    
    How does an incremental build work? How can you make sure your tasks support running incrementally? Let’s take a look.
    
    [[sec:task_inputs_outputs]]
    == Task inputs and outputs
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Wed Jan 24 23:14:04 UTC 2024
    - 63.9K bytes
    - Viewed (0)
  10. src/cmd/compile/internal/ssa/prove.go

    		// This reduce pressure on the register allocator because this do not need
    		// to use end on each iteration anymore. We compare against the start constant instead.
    		// That means this code:
    		//
    		//	loop:
    		//		ind = (Phi (Const [x]) nxt),
    		//		if ind < end
    		//		then goto enter_loop
    		//		else goto exit_loop
    		//
    		//	enter_loop:
    		//		do something without using ind nor nxt
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Mar 04 17:30:21 UTC 2024
    - 48.9K bytes
    - Viewed (0)
Back to top