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Results 61 - 70 of 871 for waits (0.05 sec)

  1. src/crypto/tls/quic.go

    func (c *Conn) quicRejectedEarlyData() {
    	c.quic.events = append(c.quic.events, QUICEvent{
    		Kind: QUICRejectedEarlyData,
    	})
    }
    
    // quicWaitForSignal notifies the QUICConn that handshake progress is blocked,
    // and waits for a signal that the handshake should proceed.
    //
    // The handshake may become blocked waiting for handshake bytes
    // or for the user to provide transport parameters.
    func (c *Conn) quicWaitForSignal() error {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed May 22 17:23:54 UTC 2024
    - 15.1K bytes
    - Viewed (0)
  2. guava/src/com/google/common/util/concurrent/MoreExecutors.java

      /**
       * Converts the given ThreadPoolExecutor into an ExecutorService that exits when the application
       * is complete. It does so by using daemon threads and adding a shutdown hook to wait for their
       * completion.
       *
       * <p>This method waits 120 seconds before continuing with JVM termination, even if the executor
       * has not finished its work.
       *
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Wed May 15 10:40:05 UTC 2024
    - 43.7K bytes
    - Viewed (0)
  3. guava/src/com/google/common/util/concurrent/AggregateFuture.java

         * handleAllCompleted(), they will already have been nulled out. But in the case of
         * whenAll*().call*(), this future may be pending until the callback runs -- or even longer in
         * the case of callAsync(), which waits for the callback's returned future to complete.
         */
        releaseResources(ALL_INPUT_FUTURES_PROCESSED);
      }
    
      /**
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 01 21:46:34 UTC 2024
    - 15.4K bytes
    - Viewed (0)
  4. platforms/documentation/docs/src/docs/userguide/optimizing-performance/gradle_daemon.adoc

    The Daemon can reduce build times by 15-75% when you build the same project repeatedly.
    
    TIP: To understand the Daemon's impact on your builds, you can profile your build with `--profile`.
    
    In between builds, the Daemon waits idly for the next build.
    As a result, your machine only loads Gradle into memory once for multiple builds instead of once per build.
    This is a significant performance optimization.
    
    === Runtime Code Optimizations
    
    Registered: Wed Jun 12 18:38:38 UTC 2024
    - Last Modified: Fri Jun 07 12:43:14 UTC 2024
    - 13.1K bytes
    - Viewed (0)
  5. android/guava/src/com/google/common/util/concurrent/AggregateFuture.java

         * handleAllCompleted(), they will already have been nulled out. But in the case of
         * whenAll*().call*(), this future may be pending until the callback runs -- or even longer in
         * the case of callAsync(), which waits for the callback's returned future to complete.
         */
        releaseResources(ALL_INPUT_FUTURES_PROCESSED);
      }
    
      /**
    Registered: Wed Jun 12 16:38:11 UTC 2024
    - Last Modified: Thu Feb 01 21:46:34 UTC 2024
    - 15.4K bytes
    - Viewed (0)
  6. tensorflow/compiler/jit/device_compiler.h

      // Don't move the above code into the thread function as it synchronously
      // updates the async compilation state!
    
      // When the ThreadPool for the compilation cache is destroyed, it waits for
      // compilations to have finished. This means that both 'entry' and 'this' will
      // be alive for the duration of the compilation.
      // !!Pay attention when additional variables must be captured by this lambda!!
    Registered: Sun Jun 16 05:45:23 UTC 2024
    - Last Modified: Thu Feb 22 08:47:20 UTC 2024
    - 22.1K bytes
    - Viewed (0)
  7. src/net/tcpsock.go

    	if err != nil {
    		return nil, &OpError{Op: "accept", Net: l.fd.net, Source: nil, Addr: l.fd.laddr, Err: err}
    	}
    	return c, nil
    }
    
    // Accept implements the Accept method in the [Listener] interface; it
    // waits for the next call and returns a generic [Conn].
    func (l *TCPListener) Accept() (Conn, error) {
    	if !l.ok() {
    		return nil, syscall.EINVAL
    	}
    	c, err := l.accept()
    	if err != nil {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 15 03:10:07 UTC 2024
    - 13.7K bytes
    - Viewed (0)
  8. src/cmd/gofmt/gofmt.go

    // tasks, causing the final exit code to be nonzero.
    func (s *sequencer) AddReport(err error) {
    	s.Add(0, func(*reporter) error { return err })
    }
    
    // GetExitCode waits for all previously-added tasks to complete, then returns an
    // exit code for the sequence suitable for passing to os.Exit.
    func (s *sequencer) GetExitCode() int {
    	c := make(chan int, 1)
    	s.Add(0, func(r *reporter) error {
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue May 14 19:41:17 UTC 2024
    - 15.1K bytes
    - Viewed (0)
  9. operator/pkg/helmreconciler/reconciler.go

    	DryRun bool
    	// Log is a console logger for user visible CLI output.
    	Log clog.Logger
    	// Wait determines if we will wait for resources to be fully applied. Only applies to components that have no
    	// dependencies.
    	Wait bool
    	// WaitTimeout controls the amount of time to wait for resources in a component to become ready before giving up.
    	WaitTimeout time.Duration
    Registered: Fri Jun 14 15:00:06 UTC 2024
    - Last Modified: Thu Feb 22 08:32:23 UTC 2024
    - 22K bytes
    - Viewed (0)
  10. pkg/scheduler/eventhandlers.go

    	syncedPollPeriod = 100 * time.Millisecond
    )
    
    // WaitForHandlersSync waits for EventHandlers to sync.
    // It returns true if it was successful, false if the controller should shut down
    func (sched *Scheduler) WaitForHandlersSync(ctx context.Context) error {
    	return wait.PollUntilContextCancel(ctx, syncedPollPeriod, true, func(ctx context.Context) (done bool, err error) {
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Thu Mar 07 21:21:04 UTC 2024
    - 24K bytes
    - Viewed (0)
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