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Results 61 - 70 of 871 for waits (0.05 sec)
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src/crypto/tls/quic.go
func (c *Conn) quicRejectedEarlyData() { c.quic.events = append(c.quic.events, QUICEvent{ Kind: QUICRejectedEarlyData, }) } // quicWaitForSignal notifies the QUICConn that handshake progress is blocked, // and waits for a signal that the handshake should proceed. // // The handshake may become blocked waiting for handshake bytes // or for the user to provide transport parameters. func (c *Conn) quicWaitForSignal() error {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 22 17:23:54 UTC 2024 - 15.1K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/MoreExecutors.java
/** * Converts the given ThreadPoolExecutor into an ExecutorService that exits when the application * is complete. It does so by using daemon threads and adding a shutdown hook to wait for their * completion. * * <p>This method waits 120 seconds before continuing with JVM termination, even if the executor * has not finished its work. *
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Wed May 15 10:40:05 UTC 2024 - 43.7K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/AggregateFuture.java
* handleAllCompleted(), they will already have been nulled out. But in the case of * whenAll*().call*(), this future may be pending until the callback runs -- or even longer in * the case of callAsync(), which waits for the callback's returned future to complete. */ releaseResources(ALL_INPUT_FUTURES_PROCESSED); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 01 21:46:34 UTC 2024 - 15.4K bytes - Viewed (0) -
platforms/documentation/docs/src/docs/userguide/optimizing-performance/gradle_daemon.adoc
The Daemon can reduce build times by 15-75% when you build the same project repeatedly. TIP: To understand the Daemon's impact on your builds, you can profile your build with `--profile`. In between builds, the Daemon waits idly for the next build. As a result, your machine only loads Gradle into memory once for multiple builds instead of once per build. This is a significant performance optimization. === Runtime Code Optimizations
Registered: Wed Jun 12 18:38:38 UTC 2024 - Last Modified: Fri Jun 07 12:43:14 UTC 2024 - 13.1K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/AggregateFuture.java
* handleAllCompleted(), they will already have been nulled out. But in the case of * whenAll*().call*(), this future may be pending until the callback runs -- or even longer in * the case of callAsync(), which waits for the callback's returned future to complete. */ releaseResources(ALL_INPUT_FUTURES_PROCESSED); } /**
Registered: Wed Jun 12 16:38:11 UTC 2024 - Last Modified: Thu Feb 01 21:46:34 UTC 2024 - 15.4K bytes - Viewed (0) -
tensorflow/compiler/jit/device_compiler.h
// Don't move the above code into the thread function as it synchronously // updates the async compilation state! // When the ThreadPool for the compilation cache is destroyed, it waits for // compilations to have finished. This means that both 'entry' and 'this' will // be alive for the duration of the compilation. // !!Pay attention when additional variables must be captured by this lambda!!
Registered: Sun Jun 16 05:45:23 UTC 2024 - Last Modified: Thu Feb 22 08:47:20 UTC 2024 - 22.1K bytes - Viewed (0) -
src/net/tcpsock.go
if err != nil { return nil, &OpError{Op: "accept", Net: l.fd.net, Source: nil, Addr: l.fd.laddr, Err: err} } return c, nil } // Accept implements the Accept method in the [Listener] interface; it // waits for the next call and returns a generic [Conn]. func (l *TCPListener) Accept() (Conn, error) { if !l.ok() { return nil, syscall.EINVAL } c, err := l.accept() if err != nil {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 15 03:10:07 UTC 2024 - 13.7K bytes - Viewed (0) -
src/cmd/gofmt/gofmt.go
// tasks, causing the final exit code to be nonzero. func (s *sequencer) AddReport(err error) { s.Add(0, func(*reporter) error { return err }) } // GetExitCode waits for all previously-added tasks to complete, then returns an // exit code for the sequence suitable for passing to os.Exit. func (s *sequencer) GetExitCode() int { c := make(chan int, 1) s.Add(0, func(r *reporter) error {
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Tue May 14 19:41:17 UTC 2024 - 15.1K bytes - Viewed (0) -
operator/pkg/helmreconciler/reconciler.go
DryRun bool // Log is a console logger for user visible CLI output. Log clog.Logger // Wait determines if we will wait for resources to be fully applied. Only applies to components that have no // dependencies. Wait bool // WaitTimeout controls the amount of time to wait for resources in a component to become ready before giving up. WaitTimeout time.Duration
Registered: Fri Jun 14 15:00:06 UTC 2024 - Last Modified: Thu Feb 22 08:32:23 UTC 2024 - 22K bytes - Viewed (0) -
pkg/scheduler/eventhandlers.go
syncedPollPeriod = 100 * time.Millisecond ) // WaitForHandlersSync waits for EventHandlers to sync. // It returns true if it was successful, false if the controller should shut down func (sched *Scheduler) WaitForHandlersSync(ctx context.Context) error { return wait.PollUntilContextCancel(ctx, syncedPollPeriod, true, func(ctx context.Context) (done bool, err error) {
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Thu Mar 07 21:21:04 UTC 2024 - 24K bytes - Viewed (0)