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Results 11 - 20 of 315 for performans (1 sec)

  1. docs/tr/docs/features.md

    * Gerçekten etkileyici bir performansa sahip.Python'un ise en hızlı frameworklerinden bir tanesi, <a href="https://github.com/encode/starlette#performance" class="external-link" target="_blank">**NodeJS** ve **Go** ile ise eşdeğer performansa sahip.</a>.
    * **WebSocket** desteği.
    * **GraphQL** desteği.
    * Kullanım halinde arka plan işlevleri.
    Plain Text
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  2. docs/pt/docs/alternatives.md

        Ele claramente inspirou Uvicorn e Starlette, que são atualmente mais rápidos que o Sanic em testes de performance abertos.
    
    !!! check "**FastAPI** inspirado para"
        Achar um jeito de ter uma performance insana.
    
        É por isso que o **FastAPI** é baseado em Starlette, para que ele seja o framework mais rápido disponível (performance testada por terceiros).
    
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  3. android/guava/src/com/google/common/math/Quantiles.java

     * POSITIVE_INFINITY}, {@link Double#NaN NaN} is returned (note that this will only happen if the
     * dataset contains no finite values).
     *
     * <h3>Performance</h3>
     *
     * <p>The average time complexity of the computation is O(N) in the size of the dataset. There is a
     * worst case time complexity of O(N^2). You are extremely unlikely to hit this quadratic case on
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Fri May 12 17:02:53 GMT 2023
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  4. android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java

     * application-specific ordering in addition to performing general cycle detection.
     *
     * <p><strong>Garbage Collection</strong>
     *
     * <p>In order to allow proper garbage collection of unused locks, the edges of the lock graph are
     * weak references.
     *
     * <p><strong>Performance</strong>
     *
     * <p>The extra bookkeeping done by cycle detecting locks comes at some cost to performance.
     * Benchmarks (as of December 2011) show that:
    Java
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    - Last Modified: Fri Dec 15 19:31:54 GMT 2023
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  5. guava/src/com/google/common/collect/ComparisonChain.java

    import com.google.common.primitives.Ints;
    import com.google.common.primitives.Longs;
    import java.util.Comparator;
    import org.checkerframework.checker.nullness.qual.Nullable;
    
    /**
     * A utility for performing a chained comparison statement. <b>Note:</b> Java 8+ users should
     * generally prefer the methods in {@link Comparator}; see <a href="#java8">below</a>.
     *
     * <p>Example usage of {@code ComparisonChain}:
     *
     * <pre>{@code
    Java
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    - Last Modified: Wed Sep 21 17:28:11 GMT 2022
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  6. README.md

    [![MinIO](https://raw.githubusercontent.com/minio/minio/master/.github/logo.svg?sanitize=true)](https://min.io)
    
    MinIO is a High Performance Object Storage released under GNU Affero General Public License v3.0. It is API compatible with Amazon S3 cloud storage service. Use MinIO to build high performance infrastructure for machine learning, analytics and application data workloads.
    
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    - Last Modified: Wed Feb 14 17:51:34 GMT 2024
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  7. docs/de/docs/features.md

    Mit **FastAPI** bekommen Sie alles von **Starlette** (da FastAPI nur Starlette auf Steroiden ist):
    
    * Schwer beeindruckende Performanz. Es ist <a href="https://github.com/encode/starlette#performance" class="external-link" target="_blank">eines der schnellsten Python-Frameworks, auf Augenhöhe mit **NodeJS** und **Go**</a>.
    * **WebSocket**-Unterstützung.
    * Hintergrundaufgaben im selben Prozess.
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  8. build-logic-commons/basics/src/main/kotlin/gradlebuild/basics/BuildParams.kt

        const val PERFORMANCE_DB_PASSWORD = "org.gradle.performance.db.password"
        const val PERFORMANCE_DB_PASSWORD_ENV = "PERFORMANCE_DB_PASSWORD_TCAGENT"
        const val PERFORMANCE_DB_URL = "org.gradle.performance.db.url"
        const val PERFORMANCE_DB_USERNAME = "org.gradle.performance.db.username"
        const val PERFORMANCE_DEPENDENCY_BUILD_IDS = "org.gradle.performance.dependencyBuildIds"
        const val PERFORMANCE_MAX_PROJECTS = "maxProjects"
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  9. android/guava/src/com/google/common/cache/Striped64.java

       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
       * this precaution.
       *
       * In part because Cells are relatively large, we avoid creating
       * them until they are needed.  When there is no contention, all
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
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  10. android/guava/src/com/google/common/hash/Striped64.java

       * other. But Atomic objects residing in arrays will tend to be
       * placed adjacent to each other, and so will most often share
       * cache lines (with a huge negative performance impact) without
       * this precaution.
       *
       * In part because Cells are relatively large, we avoid creating
       * them until they are needed.  When there is no contention, all
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Thu Feb 22 17:40:56 GMT 2024
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