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Results 11 - 13 of 13 for newObject (0.28 sec)

  1. test/codegen/strings.go

    }
    
    func CountBytes(s []byte) int {
    	// amd64:-`.*runtime.slicebytetostring`
    	return len(string(s))
    }
    
    func ToByteSlice() []byte { // Issue #24698
    	// amd64:`LEAQ\ttype:\[3\]uint8`
    	// amd64:`CALL\truntime\.newobject`
    	// amd64:-`.*runtime.stringtoslicebyte`
    	return []byte("foo")
    }
    
    // Loading from read-only symbols should get transformed into constants.
    func ConstantLoad() {
    	// 12592 = 0x3130
    	//    50 = 0x32
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Jul 26 17:17:28 UTC 2023
    - 2.4K bytes
    - Viewed (0)
  2. src/cmd/internal/goobj/builtinlist.go

    // Code generated by mkbuiltin.go. DO NOT EDIT.
    
    package goobj
    
    var builtins = [...]struct {
    	name string
    	abi  int
    }{
    	{"runtime.newobject", 1},
    	{"runtime.mallocgc", 1},
    	{"runtime.panicdivide", 1},
    	{"runtime.panicshift", 1},
    	{"runtime.panicmakeslicelen", 1},
    	{"runtime.panicmakeslicecap", 1},
    	{"runtime.throwinit", 1},
    	{"runtime.panicwrap", 1},
    	{"runtime.gopanic", 1},
    	{"runtime.gorecover", 1},
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Tue May 21 21:08:03 UTC 2024
    - 7.4K bytes
    - Viewed (0)
  3. test/nilptr3.go

    type TT struct {
    	SS
    }
    
    func f(t *TT) *byte {
    	// See issue 17242.
    	s := &t.SS  // ERROR "generated nil check"
    	return &s.x // ERROR "removed nil check"
    }
    
    // make sure not to do nil check for newobject
    func f7() (*Struct, float64) {
    	t := new(Struct)
    	p := &t.Y    // ERROR "removed nil check"
    	return t, *p // ERROR "removed nil check"
    }
    
    func f9() []int {
    	x := new([1]int)
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Thu Oct 19 23:33:25 UTC 2023
    - 5.6K bytes
    - Viewed (0)
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