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src/archive/tar/testdata/gnu-long-nul.tar
Joe Tsai <******@****.***> 1442533177 -0700
TAR Archive - Registered: Tue Mar 26 11:13:08 GMT 2024 - Last Modified: Fri Aug 11 03:12:47 GMT 2017 - 2.5K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
server.webSocket!!.pong("pong 1".encodeUtf8()) taskFaker.runTasks() client.processNextFrame() server.webSocket!!.pong("pong 2".encodeUtf8()) client.processNextFrame() taskFaker.runTasks() server.webSocket!!.pong("pong 3".encodeUtf8()) client.processNextFrame() // After 500ms the client automatically pings and the server pongs back.
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketWriter.kt
import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PING import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PONG import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_BYTE_MAX import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_LONG import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_SHORT import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_SHORT_MAX
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
* To differentiate the two cases we ping the server when a stream times out. If the overall * connection is fine the ping will receive a pong; otherwise it won't. * * The deadline to respond to this ping attempts to limit the cost of being wrong. If it is too * long, streams created while we await the pong will reuse broken connections and inevitably * fail. If it is too short, slow connections will be marked as failed and extra TCP and TLS
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
private val pingIntervalMillis: Long, /** * For clients this is initially null, and will be assigned to the agreed-upon extensions. For * servers it should be the agreed-upon extensions immediately. */ private var extensions: WebSocketExtensions?, /** If compression is negotiated, outbound messages of this size and larger will be compressed. */ private var minimumDeflateSize: Long,
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
internal const val OPCODE_CONTROL_CLOSE = 0x8 internal const val OPCODE_CONTROL_PING = 0x9 internal const val OPCODE_CONTROL_PONG = 0xa /** * Maximum length of frame payload. Larger payloads, if supported by the frame type, can use the * special values [PAYLOAD_SHORT] or [PAYLOAD_LONG]. */ internal const val PAYLOAD_BYTE_MAX = 125L /** Maximum length of close message in bytes. */
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src/main/resources/fess_indices/fess/id/stopwords.txt
bukannya cuma percuma dahulu dalam dan dapat dari daripada dekat demi demikian demikianlah sedemikian dengan depan di dia dialah dini diri dirinya terdiri dong dulu enggak enggaknya entah entahlah terhadap terhadapnya hal hampir hanya hanyalah harus haruslah harusnya seharusnya hendak hendaklah hendaknya
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
import okhttp3.internal.ws.WebSocketProtocol.OPCODE_CONTROL_PONG import okhttp3.internal.ws.WebSocketProtocol.OPCODE_FLAG_CONTROL import okhttp3.internal.ws.WebSocketProtocol.OPCODE_TEXT import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_BYTE_MAX import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_LONG import okhttp3.internal.ws.WebSocketProtocol.PAYLOAD_SHORT
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
/** * Minimum outbound web socket message size (in bytes) that will be compressed. * The default is 1024 bytes. */ @get:JvmName("minWebSocketMessageToCompress") val minWebSocketMessageToCompress: Long = builder.minWebSocketMessageToCompress internal val routeDatabase: RouteDatabase = builder.routeDatabase ?: RouteDatabase() internal val taskRunner: TaskRunner = builder.taskRunner ?: TaskRunner.INSTANCE
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android/guava/src/com/google/common/hash/Murmur3_128HashFunction.java
protected void process(ByteBuffer bb) { long k1 = bb.getLong(); long k2 = bb.getLong(); bmix64(k1, k2); length += CHUNK_SIZE; } private void bmix64(long k1, long k2) { h1 ^= mixK1(k1); h1 = Long.rotateLeft(h1, 27); h1 += h2; h1 = h1 * 5 + 0x52dce729; h2 ^= mixK2(k2); h2 = Long.rotateLeft(h2, 31); h2 += h1;
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