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Results 81 - 90 of 550 for locking (0.03 sec)
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internal/bucket/lifecycle/lifecycle_test.go
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 55.5K bytes - Viewed (0) -
guava/src/com/google/common/cache/LocalCache.java
@Nullable V get(); /** * Waits for a value that may still be loading. Unlike get(), this method can block (in the case * of FutureValueReference). * * @throws ExecutionException if the loading thread throws an exception * @throws ExecutionError if the loading thread throws an error */ V waitForValue() throws ExecutionException;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Sep 11 19:35:11 UTC 2025 - 148.9K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/EventListener.kt
* multiple routes to be attempted simultaneously. * * Events and sequences of events may be repeated for retries and follow-ups. * * All event methods must execute fast, without external locking, cannot throw exceptions, attempt * to mutate the event parameters, or be re-entrant back into the client. Any IO - writing to files * or network should be done asynchronously. */ abstract class EventListener { /**Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Tue Oct 07 21:03:04 UTC 2025 - 24.9K bytes - Viewed (0) -
docs/ru/docs/virtual-environments.md
* Обеспечивать наличие **точного** набора пакетов и версий к установке, включая их зависимости, чтобы вы были уверены, что сможете запускать проект в продакшн точно так же, как и на компьютере при разработке — это называется **locking** * И многое другое ## Заключение { #conclusion } Если вы прочитали и поняли всё это, теперь **вы знаете гораздо больше** о виртуальных окружениях, чем многие разработчики. 🤓Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Thu Dec 11 21:25:03 UTC 2025 - 34.2K bytes - Viewed (0) -
cmd/bucket-metadata.go
return b.LockEnabled || (b.versioningConfig != nil && b.versioningConfig.Enabled()) || (b.objectLockConfig != nil && b.objectLockConfig.Enabled()) } // ObjectLocking returns true if object locking is enabled func (b BucketMetadata) ObjectLocking() bool { return b.LockEnabled || (b.objectLockConfig != nil && b.objectLockConfig.Enabled()) }
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 18.2K bytes - Viewed (0) -
internal/grid/muxclient.go
m.closeLocked() return false } } func (m *muxClient) close() { if debugPrint { fmt.Println("closing outgoing mux", m.MuxID) } if !m.respMu.TryLock() { // Cancel before locking - will unblock any pending sends. if m.cancelFn != nil { m.cancelFn(context.Canceled) } // Wait for senders to release. m.respMu.Lock() } defer m.respMu.Unlock() m.closeLocked() }
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Sun Sep 28 20:59:21 UTC 2025 - 15.9K bytes - Viewed (0) -
docs/de/docs/virtual-environments.md
* Und viele andere Dinge ## Fazit { #conclusion } Wenn Sie das alles gelesen und verstanden haben, wissen Sie jetzt **viel mehr** über virtuelle Umgebungen als viele Entwickler da draußen. 🤓Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 02 17:32:56 UTC 2025 - 25.4K bytes - Viewed (0) -
docs/en/docs/virtual-environments.md
```plaintext /home/user/code/awesome-project/.venv/bin:/usr/bin:/bin:/usr/sbin:/sbin ``` That means that the system will now start looking first for programs in: ```plaintext /home/user/code/awesome-project/.venv/bin ``` before looking in the other directories. So, when you type `python` in the terminal, the system will find the Python program in ```plaintext
Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Tue Dec 02 05:09:25 UTC 2025 - 22.8K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Striped.java
* for (Lock lock : locks) { * lock.unlock(); * } * * If we only held the int[] stripes, translating it on the fly to L's, the original locks might * be garbage collected after locking them, ending up in a huge mess. */ @SuppressWarnings("unchecked") // we carefully replaced all keys with their respective L's List<L> asStripes = (List<L>) result;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Sep 16 22:01:32 UTC 2025 - 20.6K bytes - Viewed (0) -
src/main/java/jcifs/internal/smb1/ServerMessageBlock.java
/** * SMB command to seek within a file. */ public static final byte SMB_COM_SEEK = (byte) 0x12; /** * SMB command for file locking operations. */ public static final byte SMB_COM_LOCKING_ANDX = (byte) 0x24; /** * SMB command for transaction operations. */Registered: Sat Dec 20 13:44:44 UTC 2025 - Last Modified: Sat Aug 16 01:32:48 UTC 2025 - 38.9K bytes - Viewed (0)