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cmd/test-utils_test.go
func mustGetPoolEndpoints(poolIdx int, args ...string) EndpointServerPools { drivesPerSet := len(args) setCount := 1 if len(args) >= 16 { drivesPerSet = 16 setCount = len(args) / 16 } endpoints := mustGetNewEndpoints(poolIdx, drivesPerSet, args...) return []PoolEndpoints{{ SetCount: setCount, DrivesPerSet: drivesPerSet, Endpoints: endpoints, CmdLine: strings.Join(args, " "), }}
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 77K bytes - Viewed (0) -
docs/en/docs/async.md
It would take the same amount of time to finish with or without turns (concurrency) and you would have done the same amount of work.
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Sun Aug 31 09:56:21 UTC 2025 - 24K bytes - Viewed (0) -
cmd/erasure-object.go
} else { tags["invalid"] = "1" tags["d:p"] = fmt.Sprintf("%d:%d", er.setDriveCount-er.defaultParityCount, er.defaultParityCount) } // count the number of offline disks offline := 0 for i := range len(errs) { var found bool switch { case errors.Is(errs[i], errDiskNotFound): found = true default: for p := range dataErrsByPart {Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Sep 07 16:13:09 UTC 2025 - 80.4K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/CallTest.kt
override fun contentLength(): Long = if (chunked) -1L else size override fun writeTo(sink: BufferedSink) { var count = 0 while (count < size) { sink.write(buffer, 0, Math.min(size - count, writeSize.toLong()).toInt()) count += writeSize } } } } @Test fun emptyResponseBody() { server.enqueue(Registered: Fri Sep 05 11:42:10 UTC 2025 - Last Modified: Thu Jul 31 04:18:40 UTC 2025 - 146.6K bytes - Viewed (0) -
cmd/globals.go
// this is kept in present form to be compatible with S3 owner ID // requirements - // // ``` // The canonical user ID is the Amazon S3–only concept. // It is 64-character obfuscated version of the account ID. // ``` // http://docs.aws.amazon.com/AmazonS3/latest/dev/example-walkthroughs-managing-access-example4.html globalMinioDefaultOwnerID = "02d6176db174dc93cb1b899f7c6078f08654445fe8cf1b6ce98d8855f66bdbf4"
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Sep 03 18:23:41 UTC 2024 - 16.2K bytes - Viewed (1) -
cmd/object-api-utils.go
for _, disk := range di { if disk == nil || disk.Total == 0 { continue } if !globalIsErasureSD && disk.FreeInodes < diskMinInodes && disk.UsedInodes > 0 { // We have an inode count, but not enough inodes. return false, nil } if int64(disk.Free) <= perDisk { return false, nil } }Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Wed Jun 25 15:08:54 UTC 2025 - 37.3K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/collect/MultimapsCollectionTest.java
CollectionSize.ANY, ALLOWS_NULL_VALUES, SUPPORTS_REMOVE, CollectionFeature.SUPPORTS_ITERATOR_REMOVE, MultisetTestSuiteBuilder.NoRecurse.NO_ENTRY_SET, // Cannot create entries with count > 1 }; static final Supplier<TreeSet<String>> STRING_TREESET_FACTORY = new Supplier<TreeSet<String>>() { @Override public TreeSet<String> get() {Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 28.7K bytes - Viewed (0) -
fess-crawler/src/test/resources/extractor/eml/sample1.eml
【PS Vitaから】 “PlayStation Network”にサインインし、[設定]->[PlayStation Network]->[アカウント情報]より、 配信メール設定用のチェックボックス内のチェックを外してください。 【PCから】 下記URLからサインインし、[アカウント]->[配信メールの設定]より、 チェックボックス内のチェックを外してください。 https://account.sonyentertainmentnetwork.com/ ※メールの配信停止処理をおこなうと、配信メールの種類の設定に関わらず メールは配信されません。 ◆配信されるメールの種類の変更について◆=============================== 配信メールの種類の変更を希望される方は、下記のURLにある 「配信メールの設定」からサインインし、ご希望のメールを選択してください。
Registered: Sun Sep 21 03:50:09 UTC 2025 - Last Modified: Sat Jan 16 07:50:35 UTC 2016 - 9.3K bytes - Viewed (0) -
CHANGELOG/CHANGELOG-1.32.md
- Added support to the kube-apiserver for an alpha feature enabling external signing of service account tokens and fetching of public verifying keys, by enabling the Alpha `ExternalServiceAccountTokenSigner` feature gate and specifying `--service-account-signing-endpoint`. The flag value can either be the location of a Unix domain socket on a filesystem, or be prefixed with an @ symbol and name a Unix domain socket in the...
Registered: Fri Sep 05 09:05:11 UTC 2025 - Last Modified: Wed Aug 13 14:49:49 UTC 2025 - 412.3K bytes - Viewed (0) -
src/test/java/jcifs/internal/smb2/io/Smb2ReadResponseTest.java
// Write structure size (9) - indicates error response SMBUtil.writeInt2(9, buffer, bufferIndex); // Write error context and error data buffer[bufferIndex + 2] = 1; // Error context count buffer[bufferIndex + 3] = 0; // Reserved SMBUtil.writeInt4(0, buffer, bufferIndex + 4); // ByteCount (0 for error) // Create a custom test response that tracks if readErrorResponse was calledRegistered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sun Aug 31 08:00:57 UTC 2025 - 22.1K bytes - Viewed (0)