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okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http2/Http2Connection.kt
readBytes.update(acknowledged = readBytesToAcknowledge) } flowControlListener.receivingConnectionWindowChanged(readBytes) } } /** * Returns a new server-initiated stream. * * @param associatedStreamId the stream that triggered the sender to create this stream. * @param out true to create an output stream that we can use to send data to the remote peer.
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 31.9K bytes - Click Count (0) -
src/test/java/jcifs/smb1/smb1/SmbRandomAccessFileTest.java
smbFile.tree = smbTree; smbFile.fid = 1; smbFile.tree_num = 1; when(smbFile.isFile()).thenReturn(true); when(smbFile.getUncPath()).thenReturn("\\\\server\\share\\file.txt"); when(smbFile.isOpen()).thenReturn(true); // Mock the open method to do nothing doNothing().when(smbFile).open(anyInt(), anyInt(), anyInt(), anyInt());Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 9.3K bytes - Click Count (0) -
src/main/java/jcifs/internal/smb1/com/SmbComWrite.java
import jcifs.Configuration; import jcifs.internal.smb1.ServerMessageBlock; import jcifs.internal.util.SMBUtil; /** * SMB1 COM_WRITE command implementation. * * This command writes data to an open file on the server. * It's the basic write operation in the SMB1 protocol. */ public class SmbComWrite extends ServerMessageBlock { private int fid, count, offset, remaining, off; private byte[] b; /**
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sat Aug 16 01:32:48 GMT 2025 - 4.6K bytes - Click Count (0) -
docs/iam/access-management-plugin.md
In another terminal start MinIO: ```sh export MINIO_CI_CD=1 export MINIO_ROOT_USER=minio export MINIO_ROOT_PASSWORD=minio123 export MINIO_POLICY_PLUGIN_URL=http://localhost:8080/ minio server /tmp/disk{1...4} ``` Now, let's test it out with `mc`: ```sh mc alias set myminio http://localhost:9000 minio minio123 mc ls myminio mc mb myminio/test mc cp /etc/issue myminio/testCreated: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Dec 13 22:28:48 GMT 2022 - 4.4K bytes - Click Count (1) -
docs/sts/assume-role.go
if err != nil { log.Fatalln(err) } err = madmClnt.ServiceRestart(context.Background()) if err != nil { log.Fatalln(err) } // Use generated credentials to authenticate with MinIO server minioClient, err := minio.New(stsEndpointURL.Host, opts) if err != nil { log.Fatalf("Error initializing client: %v", err) } // Use minIO Client object normally like the regular client.Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Sat Aug 17 01:24:54 GMT 2024 - 4.4K bytes - Click Count (1) -
src/test/java/jcifs/smb/NetServerEnumIteratorTest.java
// Given: A non-workgroup type with a host when(locator.getType()).thenReturn(SmbConstants.TYPE_SERVER); when(locator.getURL()).thenReturn(createSmbURL("smb://server/")); // When & Then: Constructor should throw SmbException SmbException exception = assertThrows(SmbException.class, () -> new NetServerEnumIterator(parent, treeHandle, "*", 0, null));Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 9.8K bytes - Click Count (0) -
src/test/java/jcifs/internal/smb2/nego/Smb2NegotiateResponseInputValidationTest.java
// Dialect revision (SMB 3.0.2) SMBUtil.writeInt2(0x0302, buffer, 4); // Negotiate context count (0 for non-3.1.1) SMBUtil.writeInt2(0, buffer, 6); // Server GUID (16 bytes of zeros) // Already initialized to zeros // Capabilities SMBUtil.writeInt4(Smb2Constants.SMB2_GLOBAL_CAP_DFS, buffer, 24); // Max sizes (reasonable values)Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Sun Aug 31 08:00:57 GMT 2025 - 15.8K bytes - Click Count (0) -
internal/grid/manager.go
) // Manager will contain all the connections to the grid. // It also handles incoming requests and routes them to the appropriate connection. type Manager struct { // ID is an instance ID, that will change whenever the server restarts. // This allows remotes to keep track of whether state is preserved. ID uuid.UUID // Immutable after creation, so no locks. targets map[string]*Connection // serverside handlers. handlers handlersCreated: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Nov 12 20:41:41 GMT 2024 - 10.8K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/ServiceManager.java
* when appropriate and {@link #awaitHealthy} will still work as expected. * * <p>Here is a simple example of how to use a {@code ServiceManager} to start a server. * * {@snippet : * class Server { * public static void main(String[] args) { * Set<Service> services = ...; * ServiceManager manager = new ServiceManager(services); * manager.addListener(new Listener() {Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Feb 23 19:19:10 GMT 2026 - 33.2K bytes - Click Count (1) -
docs/zh-hant/docs/deployment/concepts.md
--- 現在我們知道「行程」與「程式」的差異了,繼續談部署。 ## 開機自動執行 { #running-on-startup } 多數情況下,當你建立一個 Web API,你會希望它「一直在執行」,不中斷,讓客戶端隨時可用。除非你有特定理由只在某些情況下才執行,但大部分時候你會希望它持續運作並且可用。 ### 在遠端伺服器上 { #in-a-remote-server } 當你設定一台遠端伺服器(雲端伺服器、虛擬機等),最簡單的作法就是像本機開發時一樣,手動使用 `fastapi run`(它使用 Uvicorn)或類似的方式。 這在「開發期間」會運作良好而且有用。 但如果你與伺服器的連線中斷,正在執行的行程很可能會死掉。 而如果伺服器被重新啟動(例如更新後、或雲端供應商進行遷移),你大概「不會注意到」。因此你甚至不知道要手動重啟行程。你的 API 就會一直掛著。😱Created: Sun Apr 05 07:19:11 GMT 2026 - Last Modified: Fri Mar 20 17:05:38 GMT 2026 - 16.1K bytes - Click Count (0)