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  1. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

       * list to {@link com.google.common.collect.ImmutableList#copyOf(Collection) ImmutableList.copyOf}
       * and use that list instead.
       */
      public List<Long> asList() {
        /*
         * Typically we cache this kind of thing, but much repeated use of this view is a performance
         * anti-pattern anyway. If we cache, then everyone pays a price in memory footprint even if
         * they never use this method.
         */
        return new AsList(this);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 22K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/collect/ImmutableCollection.java

          dst[offset++] = e;
        }
        return offset;
      }
    
      @J2ktIncompatible
      @GwtIncompatible
        Object writeReplace() {
        // We serialize by default to ImmutableList, the simplest thing that works.
        return new ImmutableList.SerializedForm(toArray());
      }
    
      @J2ktIncompatible // serialization
      private void readObject(ObjectInputStream stream) throws InvalidObjectException {
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Thu Jan 29 22:14:05 GMT 2026
    - 21.4K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

       * ImmutableList.copyOf} and use that list instead.
       */
      public List<Double> asList() {
        /*
         * Typically we cache this kind of thing, but much repeated use of this view is a performance
         * anti-pattern anyway. If we cache, then everyone pays a price in memory footprint even if
         * they never use this method.
         */
        return new AsList(this);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 22.7K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

       * ImmutableList.copyOf} and use that list instead.
       */
      public List<Integer> asList() {
        /*
         * Typically we cache this kind of thing, but much repeated use of this view is a performance
         * anti-pattern anyway. If we cache, then everyone pays a price in memory footprint even if
         * they never use this method.
         */
        return new AsList(this);
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 21.9K bytes
    - Click Count (0)
  5. guava-tests/test/com/google/common/hash/HashTestUtils.java

       * even for funny strings composed by (possibly unmatched, and mostly illegal) surrogate
       * characters. (But doesn't test that they do the right thing - just their consistency).
       */
      private static void assertHashStringWithSurrogatesEquivalence(
          HashFunction hashFunction, Random random) {
        int size = random.nextInt(8) + 1;
        char[] chars = new char[size];
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Oct 28 18:19:59 GMT 2025
    - 25.6K bytes
    - Click Count (0)
  6. android/guava/src/com/google/common/net/InternetDomainName.java

         * parts other than the last may begin with a digit (for example, "3com.com"). It's important to
         * disallow an initial digit in the last part; it's the only thing that stops an IPv4 numeric
         * address like 127.0.0.1 from looking like a valid domain name.
         */
    
        if (isFinalPart && DIGIT_MATCHER.matches(part.charAt(0))) {
          return false;
        }
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Tue Mar 03 21:21:59 GMT 2026
    - 26.2K bytes
    - Click Count (0)
  7. android/guava/src/com/google/common/math/Quantiles.java

       */
      private static int chooseNextSelection(
          int[] allRequired, int requiredFrom, int requiredTo, int from, int to) {
        if (requiredFrom == requiredTo) {
          return requiredFrom; // only one thing to choose, so choose it
        }
    
        // Find the center and round down. The true center is either centerFloor or halfway between
        // centerFloor and centerFloor + 1.
        int centerFloor = (from + to) >>> 1;
    
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 23 21:06:42 GMT 2026
    - 30.1K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/math/LongMath.java

            }
        }
        throw new AssertionError("impossible");
      }
    
      /**
       * Returns the closest representable {@code long} to the absolute value of {@code x}.
       *
       * <p>This is the same thing as the true absolute value of {@code x} except in the case when
       * {@code x} is {@link Long#MIN_VALUE}, in which case this returns {@link Long#MAX_VALUE}. (Note
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Mar 09 23:01:02 GMT 2026
    - 46.8K bytes
    - Click Count (0)
  9. doc/asm.html

    what is explained in that document, and
    describes the peculiarities that apply when writing assembly code to interact with Go.
    </p>
    
    <p>
    The most important thing to know about Go's assembler is that it is not a direct representation of the underlying machine.
    Some of the details map precisely to the machine, but some do not.
    This is because the compiler suite (see
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Nov 14 19:09:46 GMT 2025
    - 36.5K bytes
    - Click Count (0)
  10. src/cmd/cgo/doc.go

    package, such as C.puts. It collects all such identifiers. The next
    step is to determine each kind of name. In C.xxx the xxx might refer
    to a type, a function, a constant, or a global variable. Cgo must
    decide which.
    
    The obvious thing for cgo to do is to process the preamble, expanding
    #includes and processing the corresponding C code. That would require
    a full C parser and type checker that was also aware of any extensions
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Mon Dec 08 22:37:14 GMT 2025
    - 43.9K bytes
    - Click Count (0)
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