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docs/smb3-features/04-directory-leasing-design.md
# Directory Leasing Feature - Detailed Design Document ## 1. Overview Directory leasing extends the SMB3 lease concept to directories, enabling client-side caching of directory metadata and change notifications. This significantly improves performance for applications that frequently enumerate directories or monitor directory changes. ## 2. Protocol Specification Reference - **MS-SMB2 Section 2.2.13.2.12**: SMB2_CREATE_REQUEST_LEASE_V2 for directories
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 36.2K bytes - Viewed (0) -
docs/smb3-features/01-smb3-lease-design.md
# SMB3 Lease Feature - Detailed Design Document ## 1. Overview SMB3 leases provide a client caching mechanism that replaces the traditional oplock mechanism. Leases enable better performance through client-side caching while maintaining cache coherency across multiple clients. ## 2. Protocol Specification Reference - **MS-SMB2 Section 2.2.13**: SMB2 CREATE Request with Lease Context - **MS-SMB2 Section 2.2.14**: SMB2 CREATE Response with Lease State
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 22K bytes - Viewed (0) -
docs/smb3-features/02-persistent-handles-design.md
# Persistent Handles Feature - Detailed Design Document ## 1. Overview Persistent handles (also known as durable handles) allow SMB3 connections to survive network disconnections, server reboots, and client reconnections. This feature is critical for enterprise reliability and seamless failover scenarios. ## 2. Protocol Specification Reference - **MS-SMB2 Section 2.2.13.2.3**: SMB2_CREATE_DURABLE_HANDLE_REQUEST
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 31.6K bytes - Viewed (0) -
docs/smb3-features/03-multi-channel-design.md
# Multi-Channel Feature - Detailed Design Document ## 1. Overview SMB3 Multi-Channel enables the use of multiple network connections between client and server, providing increased throughput, network fault tolerance, and automatic failover capabilities. This feature aggregates bandwidth across multiple NICs and provides seamless failover when network paths fail. ## 2. Protocol Specification Reference
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 39.6K bytes - Viewed (0) -
CONTRIBUTING.md
project. - If you are an individual writing original source code and you're sure you own the intellectual property, then you'll need to sign an [individual CLA][]. Please include your GitHub username. - If you work for a company that wants to allow you to contribute your work, then you'll need to sign a [corporate CLA][]. You generally only need to submit a CLA once, so if you've already submitted
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Nov 17 18:47:47 UTC 2023 - 3.7K bytes - Viewed (0) -
docs/smb3-features/05-rdma-smb-direct-design.md
# RDMA (SMB Direct) Feature - Detailed Design Document ## 1. Overview SMB Direct enables high-performance data transfer using Remote Direct Memory Access (RDMA) technology. This provides ultra-low latency and high bandwidth data transfer by bypassing the traditional TCP/IP stack and allowing direct memory-to-memory transfers between client and server. ## 2. Protocol Specification Reference - **MS-SMBD**: SMB2 Remote Direct Memory Access (RDMA) Transport Protocol
Registered: Sun Sep 07 00:10:21 UTC 2025 - Last Modified: Sat Aug 16 02:53:50 UTC 2025 - 35.9K bytes - Viewed (0) -
docs/ja/docs/history-design-future.md
Sebastián Ramírez <******@****.***> 1722296107 -0500
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 5.3K bytes - Viewed (0) -
lib/fips140/v1.0.0.zip
"y=p,sign-", "edffffffffffffffffff", "00000000000000000000", }, { "y=p+1,sign+", "eeffffffffffffffffff", "01000000000000000000", }, // "y=p+1,sign-" is already tested above. // p+2 is not a valid y-coordinate. { "y=p+3,sign+", "f0ffffffffffffffffff", "03000000000000000000", }, { "y=p+3,sign-", "f0ffffffffffffffffff", "03000000000000000000", }, { "y=p+4,sign+", "f1ffffffffffffffffff", "04000000000000000000", }, { "y=p+4,sign-", "f1ffffffffffffffffff", "04000000000000000000", }, { "y=p+5,sign+", "f2...
Registered: Tue Sep 09 11:13:09 UTC 2025 - Last Modified: Wed Jan 29 15:10:35 UTC 2025 - 635K bytes - Viewed (0) -
docs/es/docs/history-design-future.md
Sebastián Ramírez <******@****.***> 1735583217 +0000
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Dec 30 18:26:57 UTC 2024 - 4.6K bytes - Viewed (0) -
docs/em/docs/history-design-future.md
Sebastián Ramírez <******@****.***> 1722296107 -0500
Registered: Sun Sep 07 07:19:17 UTC 2025 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 3.4K bytes - Viewed (0)