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Results 71 - 80 of 119 for Architecture (0.29 sec)

  1. .github/workflows/update-rbe.yml

              # as docker-content-digest: sha256:[digest]. Note we use egrep to
              # match exactly sha256:<hash> because curl may include a ^M symbol at
              # the end of the line.
              # See https://cloud.google.com/architecture/using-container-images#exploring_image_manifests_digests_and_tags
              echo -n "Trying to map name $1 to tag $2... "
    Registered: Tue Dec 30 12:39:10 UTC 2025
    - Last Modified: Mon Dec 01 09:57:00 UTC 2025
    - 7.2K bytes
    - Viewed (1)
  2. CHANGELOG/CHANGELOG-1.31.md

    ### Container Images
    
    All container images are available as manifest lists and support the described
    architectures. It is also possible to pull a specific architecture directly by
    adding the "-$ARCH" suffix  to the container image name.
    
    name | architectures
    ---- | -------------
    Registered: Fri Dec 26 09:05:12 UTC 2025
    - Last Modified: Wed Nov 12 11:33:21 UTC 2025
    - 451.9K bytes
    - Viewed (0)
  3. CLAUDE.md

    - **Storage**: MinIO/S3-compatible
    
    ### Content Formats
    
    Office (Word, Excel, PowerPoint), PDF, Archives (ZIP, TAR, GZ), HTML, XML, JSON, Media (audio/video metadata), Images (EXIF/IPTC/XMP)
    
    ---
    
    ## Architecture
    
    ### Module Structure
    
    ```
    fess-crawler-parent/
    ├── fess-crawler/              # Core framework
    ├── fess-crawler-lasta/        # LastaFlute DI integration
    └── fess-crawler-opensearch/   # OpenSearch backend
    Registered: Sat Dec 20 11:21:39 UTC 2025
    - Last Modified: Fri Nov 28 17:31:34 UTC 2025
    - 10.7K bytes
    - Viewed (0)
  4. README.md

    **[Gradle](https://gradle.org/)** is a highly scalable build automation tool designed to handle everything from large, multi-project enterprise builds to quick development tasks across various languages. Gradle’s modular, performance-oriented architecture seamlessly integrates with development environments, making it a go-to solution for building, testing, and deploying applications on **Java**, **Kotlin**, **Scala**, **Android**, **Groovy**, **C++**, and **Swift**.
    
    Registered: Wed Dec 31 11:36:14 UTC 2025
    - Last Modified: Mon Oct 20 22:15:26 UTC 2025
    - 7.8K bytes
    - Viewed (0)
  5. guava/src/com/google/common/math/PairedStats.java

       * even in the same order. (It is guaranteed to return true for instances constructed from the
       * same values in the same order if {@code strictfp} is in effect, or if the system architecture
       * guarantees {@code strictfp}-like semantics.)
       */
      @Override
      public boolean equals(@Nullable Object obj) {
        if (obj == null) {
          return false;
        }
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Tue Jul 08 18:32:10 UTC 2025
    - 12.6K bytes
    - Viewed (0)
  6. docs/distributed/README.md

    ![Distributed MinIO, n nodes with m drives each](https://github.com/minio/minio/blob/master/docs/screenshots/Architecture-diagram_distributed_nm.png?raw=true)
    
    ### GNU/Linux and macOS
    
    ```sh
    export MINIO_ROOT_USER=<ACCESS_KEY>
    export MINIO_ROOT_PASSWORD=<SECRET_KEY>
    minio server http://host{1...n}/export{1...m}
    ```
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Tue Aug 12 18:20:36 UTC 2025
    - 8.9K bytes
    - Viewed (0)
  7. README.md

    ```sh
    go install github.com/minio/minio@latest
    ```
    
    You can alternatively run `go build` and use the `GOOS` and `GOARCH` environment variables to control the OS and architecture target.
    For example:
    
    ```
    env GOOS=linux GOARCh=arm64 go build
    ```
    
    Start MinIO by running `minio server PATH` where `PATH` is any empty folder on your local filesystem.
    
    Registered: Sun Dec 28 19:28:13 UTC 2025
    - Last Modified: Wed Dec 03 08:13:11 UTC 2025
    - 9K bytes
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  8. README.md

    } catch (ClassNotFoundRuntimeException e) {
        // Handle the wrapped exception
        logger.error("Class not found: " + className, e);
    }
    ```
    
    ## 🏗️ Architecture & Design Patterns
    
    ### Core Design Principles
    CoreLib follows a **utility-class pattern** where most functionality is exposed through static methods:
    
    Registered: Sat Dec 20 08:55:33 UTC 2025
    - Last Modified: Sun Aug 31 02:56:02 UTC 2025
    - 12.7K bytes
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  9. .teamcity/src/main/kotlin/common/CommonExtensions.kt

            build/reports/configuration-cache/**/configuration-cache-report.html
            subprojects/internal-build-reports/build/reports/incubation/all-incubating.html => incubation-reports
            testing/architecture-test/build/reports/binary-compatibility/report.html => binary-compatibility-reports
            build/reports/dependency-verification/** => dependency-verification-reports
            build/reports/problems/problems-report.html
    Registered: Wed Dec 31 11:36:14 UTC 2025
    - Last Modified: Mon Dec 22 07:15:16 UTC 2025
    - 15.6K bytes
    - Viewed (0)
  10. build-logic/jvm/src/main/kotlin/gradlebuild.unittest-and-compile.gradle.kts

        // Add OS as inputs since tests on different OS may behave differently https://github.com/gradle/gradle-private/issues/2831
        // the version currently differs between our dev infrastructure, so we only track the name and the architecture
        inputs.property("operatingSystem", "${OperatingSystem.current().name} ${System.getProperty("os.arch")}")
    }
    
    Registered: Wed Dec 31 11:36:14 UTC 2025
    - Last Modified: Fri Dec 19 06:44:41 UTC 2025
    - 18.9K bytes
    - Viewed (0)
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