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Results 61 - 70 of 520 for slow (0.02 sec)
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guava-tests/test/com/google/common/collect/ImmutableRangeMapTest.java
} ImmutableRangeMap<Integer, Integer> map = builder.build(); for (int i = 0; i < 100; i++) { assertEquals(Integer.valueOf(i), map.get(i)); } } @AndroidIncompatible // slow public void testAsMapOfRanges() { for (Range<Integer> range1 : RANGES) { for (Range<Integer> range2 : RANGES) { if (!range1.isConnected(range2) || range1.intersection(range2).isEmpty()) {Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 9.4K bytes - Viewed (0) -
okhttp/src/jvmTest/kotlin/okhttp3/WholeOperationTimeoutTest.kt
import okio.BufferedSink import org.junit.jupiter.api.Tag import org.junit.jupiter.api.Test import org.junit.jupiter.api.Timeout import org.junit.jupiter.api.extension.RegisterExtension @Timeout(30) @Tag("Slow") class WholeOperationTimeoutTest { @RegisterExtension val clientTestRule = OkHttpClientTestRule() private val client = clientTestRule.newClient() @StartStop private val server = MockWebServer()Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Jun 18 12:28:21 UTC 2025 - 10.6K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/collect/ImmutableRangeMapTest.java
} ImmutableRangeMap<Integer, Integer> map = builder.build(); for (int i = 0; i < 100; i++) { assertEquals(Integer.valueOf(i), map.get(i)); } } @AndroidIncompatible // slow public void testAsMapOfRanges() { for (Range<Integer> range1 : RANGES) { for (Range<Integer> range2 : RANGES) { if (!range1.isConnected(range2) || range1.intersection(range2).isEmpty()) {Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 9.7K bytes - Viewed (0) -
docs/contribute/concurrency.md
a timeout elapses. If we get bytes but there's nobody asking for them, we buffer them. We don't consider bytes as delivered for flow control until they're consumed by the application. Consider an application streaming a video over http/2. Perhaps the user pauses the video and the application stops reading bytes from this stream. The buffer will fill up, and flow control prevents the server from sending more data on this stream. When the user unpauses her video the buffer drains, the read...
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Sun Feb 06 16:35:36 UTC 2022 - 7K bytes - Viewed (0) -
android/guava-tests/test/com/google/common/primitives/UnsignedIntsTest.java
assertThat(b).isNotEqualTo(0); } catch (ArithmeticException e) { assertThat(b).isEqualTo(0); } } } } @GwtIncompatible // Too slow in GWT (~3min fully optimized) public void testDivideRemainderEuclideanProperty() { // Use a seed so that the test is deterministic: Random r = new Random(0L); for (int i = 0; i < 1000000; i++) {
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Thu Aug 07 16:05:33 UTC 2025 - 12.5K bytes - Viewed (0) -
internal/config/api/api.go
} cfg.ListQuorum = listQuorum replicationPriority := env.Get(EnvAPIReplicationPriority, kvs.GetWithDefault(apiReplicationPriority, DefaultKVS)) switch replicationPriority { case "slow", "fast", "auto": default: return cfg, fmt.Errorf("invalid value %v for replication_priority", replicationPriority) } cfg.ReplicationPriority = replicationPriority
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 11.5K bytes - Viewed (1) -
docs/en/docs/advanced/advanced-dependencies.md
The exit code, the automatic closing of the `Session` in: {* ../../docs_src/dependencies/tutorial013_an_py310.py ln[19:21] *} ...would be run after the the response finishes sending the slow data: {* ../../docs_src/dependencies/tutorial013_an_py310.py ln[30:38] hl[31:33] *} But as `generate_stream()` doesn't use the database session, it is not really necessary to keep the session open while sending the response.Registered: Sun Dec 28 07:19:09 UTC 2025 - Last Modified: Thu Nov 13 07:37:15 UTC 2025 - 9.1K bytes - Viewed (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
* this address. * * If [planToReplace] is non-null, this will swap it for a pooled connection if that pooled * connection uses HTTP/2. That results in fewer sockets overall and thus fewer TCP slow starts. */ internal fun planReusePooledConnection( planToReplace: ConnectPlan? = null, routes: List<Route>? = null, ): ReusePlan? { val result =
Registered: Fri Dec 26 11:42:13 UTC 2025 - Last Modified: Wed Oct 08 03:50:05 UTC 2025 - 12K bytes - Viewed (0) -
internal/event/targetlist.go
list.eventsSkipped.Add(int64(len(list.queue))) return default: list.eventsSkipped.Add(1) err := fmt.Errorf("concurrent target notifications exceeded %d, configured notification target is too slow to accept events for the incoming request rate", maxConcurrentAsyncSend) for id := range targetIDset { reqInfo := &logger.ReqInfo{} reqInfo.AppendTags("targetID", id.String())
Registered: Sun Dec 28 19:28:13 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 9.2K bytes - Viewed (0) -
guava-tests/test/com/google/common/hash/AbstractStreamingHasherTest.java
* process it; all should produce the same answer, the only difference should be the number of * process()/processRemaining() invocations, due to alignment. */ @AndroidIncompatible // slow. TODO(cpovirk): Maybe just reduce iterations under Android. public void testExhaustive() throws Exception { Random random = new Random(0); // will iteratively make more debuggable, each time it breaks
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Oct 28 18:19:59 UTC 2025 - 8.6K bytes - Viewed (0)