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Results 61 - 70 of 852 for lock (0.03 sec)
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cmd/callhome.go
return } go func() { r := rand.New(rand.NewSource(time.Now().UnixNano())) // Leader node (that successfully acquires the lock inside runCallhome) // will keep performing the callhome. If the leader goes down for some reason, // the lock will be released and another node will acquire it and take over // because of this loop. for { if !globalCallhomeConfig.Enabled() { return }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 5.3K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/ExecutionList.java
// NPE on null listener, so we propagate that contract up into the add method as well. checkNotNull(runnable, "Runnable was null."); checkNotNull(executor, "Executor was null."); // Lock while we check state. We must maintain the lock while adding the new pair so that // another thread can't run the list out from under us. We only add to the list if we have not // yet started execution. synchronized (this) {Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 6.9K bytes - Viewed (0) -
cmd/admin-heal-ops.go
func (ahs *allHealState) setDiskHealingStatus(ep Endpoint, healing bool) { ahs.Lock() defer ahs.Unlock() ahs.healLocalDisks[ep] = healing } func (ahs *allHealState) pushHealLocalDisks(healLocalDisks ...Endpoint) { ahs.Lock() defer ahs.Unlock() for _, ep := range healLocalDisks { ahs.healLocalDisks[ep] = false } }
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 25.4K bytes - Viewed (0) -
android/guava-testlib/src/com/google/common/testing/TearDownStack.java
@GwtCompatible @NullMarked public class TearDownStack implements TearDownAccepter { private static final Logger logger = Logger.getLogger(TearDownStack.class.getName()); @VisibleForTesting final Object lock = new Object(); @GuardedBy("lock") final Deque<TearDown> stack = new ArrayDeque<>(); private final boolean suppressThrows; public TearDownStack() { this.suppressThrows = false; }Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 2.5K bytes - Viewed (0) -
guava-testlib/src/com/google/common/testing/TearDownStack.java
@GwtCompatible @NullMarked public class TearDownStack implements TearDownAccepter { private static final Logger logger = Logger.getLogger(TearDownStack.class.getName()); @VisibleForTesting final Object lock = new Object(); @GuardedBy("lock") final Deque<TearDown> stack = new ArrayDeque<>(); private final boolean suppressThrows; public TearDownStack() { this.suppressThrows = false; }Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 2.5K bytes - Viewed (0) -
android/guava/src/com/google/common/cache/Striped64.java
* needed. * * A single spinlock ("busy") is used for initializing and * resizing the table, as well as populating slots with new Cells. * There is no need for a blocking lock; when the lock is not * available, threads try other slots (or the base). During these * retries, there is increased contention and reduced locality, * which is still better than alternatives. *
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Wed Jan 15 22:17:15 UTC 2025 - 11.4K bytes - Viewed (0) -
cmd/site-replication-utils.go
if err != nil { return err } sm.Lock() if _, ok := sm.peerResyncMap[peer.DeploymentID]; !ok { sm.peerResyncMap[peer.DeploymentID] = resyncState{resyncID: rs.ResyncID, LastSaved: time.Time{}} sm.resyncStatus[rs.ResyncID] = rs } sm.Unlock() } return nil } func (sm *siteResyncMetrics) report(dID string) *madmin.SiteResyncMetrics { sm.RLock() defer sm.RUnlock()Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 8.8K bytes - Viewed (0) -
cmd/untar.go
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Tue Feb 18 16:25:55 UTC 2025 - 6K bytes - Viewed (2) -
android/guava/src/com/google/common/util/concurrent/ExecutionList.java
// NPE on null listener, so we propagate that contract up into the add method as well. checkNotNull(runnable, "Runnable was null."); checkNotNull(executor, "Executor was null."); // Lock while we check state. We must maintain the lock while adding the new pair so that // another thread can't run the list out from under us. We only add to the list if we have not // yet started execution. synchronized (this) {Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Sun Dec 22 03:38:46 UTC 2024 - 6.9K bytes - Viewed (0) -
src/main/webapp/WEB-INF/view/profile/index.jsp
</c:set> <la:password property="oldPassword" class="form-control" placeholder="${ph_old_password}" /> <div class="input-group-append"> <span class="input-group-text"><em class="fa fa-lock fa-fw"></span> </div> </div> <div class="input-group mb-3"> <c:set var="ph_new_password"> <la:message key="labels.profile.placeholder_new_password" /> </c:set>
Registered: Thu Sep 04 12:52:25 UTC 2025 - Last Modified: Sat Jan 18 12:09:07 UTC 2025 - 3.6K bytes - Viewed (0)