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cmd/iam-object-store.go
func (iamOS *IAMObjectStore) rlock() *iamCache { iamOS.RLock() return iamOS.iamCache } func (iamOS *IAMObjectStore) runlock() { iamOS.RUnlock() } func (iamOS *IAMObjectStore) lock() *iamCache { iamOS.Lock() return iamOS.iamCache } func (iamOS *IAMObjectStore) unlock() { iamOS.Unlock() } func (iamOS *IAMObjectStore) getUsersSysType() UsersSysType { return iamOS.usersSysType }
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 26.6K bytes - Click Count (0) -
cmd/namespace-lock_test.go
defer close(lk2ch) nsLk.lock(ctx, "volume", "path", "source", "opsID", false, 1*time.Millisecond) }() time.Sleep(1 * time.Millisecond) // wait for goroutine to advance; ref=2 // Unlock the 1st lock; ref=1 after this line nsLk.unlock("volume", "path", false) // Taking another lockMapMutex here allows queuing up additional lockers. This should // not be required but makes reproduction much easier. nsLk.lockMapMutex.Lock()
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 3K bytes - Click Count (0) -
src/archive/zip/register.go
fw *flate.Writer } func (w *pooledFlateWriter) Write(p []byte) (n int, err error) { w.mu.Lock() defer w.mu.Unlock() if w.fw == nil { return 0, errors.New("Write after Close") } return w.fw.Write(p) } func (w *pooledFlateWriter) Close() error { w.mu.Lock() defer w.mu.Unlock() var err error if w.fw != nil { err = w.fw.Close() flateWriterPool.Put(w.fw) w.fw = nil } return err
Created: Tue Dec 30 11:13:12 GMT 2025 - Last Modified: Fri Oct 13 18:36:46 GMT 2023 - 3.7K bytes - Click Count (0) -
internal/deadlineconn/deadlineconn.go
func (c *DeadlineConn) setReadDeadline() { // Do not set a Read deadline, if upstream wants to cancel all reads. if c.readDeadline <= 0 || c.abortReads.Load() || c.infReads.Load() { return } c.mu.Lock() defer c.mu.Unlock() if c.abortReads.Load() { return } now := time.Now() if now.Sub(c.readSetAt) > updateInterval { c.Conn.SetReadDeadline(now.Add(c.readDeadline + updateInterval)) c.readSetAt = now } }
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Mon Dec 02 13:21:17 GMT 2024 - 5.1K bytes - Click Count (0) -
cmd/peer-s3-server.go
) func healBucketLocal(ctx context.Context, bucket string, opts madmin.HealOpts) (res madmin.HealResultItem, err error) { globalLocalDrivesMu.RLock() localDrives := cloneDrives(globalLocalDrivesMap) globalLocalDrivesMu.RUnlock() // Initialize sync waitgroup. g := errgroup.WithNErrs(len(localDrives)) // Disk states slices beforeState := make([]string, len(localDrives)) afterState := make([]string, len(localDrives))
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 8.2K bytes - Click Count (0) -
src/main/java/jcifs/internal/smb2/lease/DirectoryCacheEntry.java
Created: Sat Dec 20 13:44:44 GMT 2025 - Last Modified: Sat Aug 23 02:21:31 GMT 2025 - 11.4K bytes - Click Count (0) -
cmd/bucket-lifecycle.go
t.lastDayMu.Lock() defer t.lastDayMu.Unlock() if _, ok := t.lastDayStats[tier]; !ok { t.lastDayStats[tier] = &lastDayTierStats{} } t.lastDayStats[tier].addStats(ts) } func (t *transitionState) getDailyAllTierStats() DailyAllTierStats { t.lastDayMu.RLock() defer t.lastDayMu.RUnlock() res := make(DailyAllTierStats, len(t.lastDayStats))
Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Fri Aug 29 02:39:48 GMT 2025 - 33.7K bytes - Click Count (0) -
guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java
* * <ul> * <li>for an unnested {@code lock()} and {@code unlock()}, a cycle detecting lock takes 38ns as * opposed to the 24ns taken by a plain lock. * <li>for nested locking, the cost increases with the depth of the nesting: * <ul> * <li>2 levels: average of 64ns per lock()/unlock() * <li>3 levels: average of 77ns per lock()/unlock() * <li>4 levels: average of 99ns per lock()/unlock()
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Sep 11 17:06:34 GMT 2025 - 35.9K bytes - Click Count (0) -
android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java
* * <ul> * <li>for an unnested {@code lock()} and {@code unlock()}, a cycle detecting lock takes 38ns as * opposed to the 24ns taken by a plain lock. * <li>for nested locking, the cost increases with the depth of the nesting: * <ul> * <li>2 levels: average of 64ns per lock()/unlock() * <li>3 levels: average of 77ns per lock()/unlock() * <li>4 levels: average of 99ns per lock()/unlock()
Created: Fri Dec 26 12:43:10 GMT 2025 - Last Modified: Thu Sep 11 17:06:34 GMT 2025 - 35.9K bytes - Click Count (0) -
internal/grid/muxserver.go
} else { m.send(message{Op: OpDisconnectClientMux, MuxID: m.ID}) } // Unlock, since we are calling deleteMux, which will call close - which will lock recvMu. if locked { m.recvMu.Unlock() defer m.recvMu.Lock() } m.parent.deleteMux(true, m.ID) } func (m *muxServer) send(msg message) { m.sendMu.Lock() defer m.sendMu.Unlock() msg.MuxID = m.ID msg.Seq = m.SendSeq m.SendSeq++ if debugPrint {Created: Sun Dec 28 19:28:13 GMT 2025 - Last Modified: Tue May 27 15:19:03 GMT 2025 - 9.7K bytes - Click Count (0)