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Results 61 - 70 of 132 for coefficient (0.11 sec)

  1. guava/src/com/google/common/primitives/Shorts.java

        reverse(array, fromIndex, toIndex);
      }
    
      /**
       * Reverses the elements of {@code array}. This is equivalent to {@code
       * Collections.reverse(Shorts.asList(array))}, but is likely to be more efficient.
       *
       * @since 23.1
       */
      public static void reverse(short[] array) {
        checkNotNull(array);
        reverse(array, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 25.5K bytes
    - Viewed (0)
  2. guava/src/com/google/common/primitives/Bytes.java

        private static final long serialVersionUID = 0;
      }
    
      /**
       * Reverses the elements of {@code array}. This is equivalent to {@code
       * Collections.reverse(Bytes.asList(array))}, but is likely to be more efficient.
       *
       * @since 23.1
       */
      public static void reverse(byte[] array) {
        checkNotNull(array);
        reverse(array, 0, array.length);
      }
    
      /**
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Tue Aug 27 16:47:48 UTC 2024
    - 15.3K bytes
    - Viewed (0)
  3. src/main/java/jcifs/SmbResource.java

         * file attributes such as ACLs but it does copy regular attributes as
         * well as create and last write times. This method is almost twice as
         * efficient as manually copying as it employs an additional write
         * thread to read and write data concurrently.
         * <br>
         * It is not possible (nor meaningful) to copy entire workgroups or
         * servers.
         *
    Registered: Sun Nov 03 00:10:13 UTC 2024
    - Last Modified: Sun Dec 20 14:09:34 UTC 2020
    - 26K bytes
    - Viewed (1)
  4. docs/contribute/concurrency.md

    Blocking APIs may be inefficient because you hold a thread idle while waiting on the network. Threads are expensive because they have both a memory overhead and a context-switching overhead.
    
    #### Framed protocols
    
    Registered: Fri Nov 01 11:42:11 UTC 2024
    - Last Modified: Sun Feb 06 16:35:36 UTC 2022
    - 7K bytes
    - Viewed (0)
  5. futures/listenablefuture1/src/com/google/common/util/concurrent/ListenableFuture.java

     * the return type. For this case, we provide a more expensive workaround in {@code
     * JdkFutureAdapters}. However, when possible, it is more efficient and reliable to create a {@code
     * ListenableFuture} directly.
     *
     * @author Sven Mawson
     * @author Nishant Thakkar
     * @since 1.0
     */
    /*
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Jun 26 21:13:41 UTC 2023
    - 8K bytes
    - Viewed (0)
  6. guava/src/com/google/common/util/concurrent/ListenableFuture.java

     * the return type. For this case, we provide a more expensive workaround in {@code
     * JdkFutureAdapters}. However, when possible, it is more efficient and reliable to create a {@code
     * ListenableFuture} directly.
     *
     * @author Sven Mawson
     * @author Nishant Thakkar
     * @since 1.0
     */
    /*
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Mon Jun 26 21:13:41 UTC 2023
    - 8K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/hash/AbstractStreamingHasher.java

       *
       * While intuitively, using CharsetEncoder to encode the CharSequence directly to the buffer (or
       * even to an intermediate buffer) should be considerably more efficient than potentially
       * copying the CharSequence to a String and then calling getBytes(Charset) on that String, in
       * reality there are optimizations that make the getBytes(Charset) approach considerably faster,
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Jun 15 20:59:00 UTC 2022
    - 7.1K bytes
    - Viewed (0)
  8. android/guava/src/com/google/common/collect/Queues.java

         */
        long deadline = System.nanoTime() + unit.toNanos(timeout);
        int added = 0;
        while (added < numElements) {
          // we could rely solely on #poll, but #drainTo might be more efficient when there are multiple
          // elements already available (e.g. LinkedBlockingQueue#drainTo locks only once)
          added += q.drainTo(buffer, numElements - added);
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Sat Oct 26 14:11:14 UTC 2024
    - 18.4K bytes
    - Viewed (0)
  9. guava/src/com/google/common/collect/AbstractMapBasedMultiset.java

      }
    
      /*
       * Not subclassing AbstractMultiset$MultisetIterator because next() needs to
       * retrieve the Map.Entry<E, Count> entry, which can then be used for
       * a more efficient remove() call.
       */
      private class MapBasedMultisetIterator implements Iterator<E> {
        final Iterator<Map.Entry<E, Count>> entryIterator;
        @CheckForNull Map.Entry<E, Count> currentEntry;
        int occurrencesLeft;
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Oct 30 16:15:19 UTC 2024
    - 10.4K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/graph/AbstractNetwork.java

     * this class rather than implement {@link Network} directly.
     *
     * <p>The methods implemented in this class should not be overridden unless the subclass admits a
     * more efficient implementation.
     *
     * @author James Sexton
     * @param <N> Node parameter type
     * @param <E> Edge parameter type
     * @since 20.0
     */
    @Beta
    @ElementTypesAreNonnullByDefault
    Registered: Fri Nov 01 12:43:10 UTC 2024
    - Last Modified: Wed Mar 13 18:17:09 UTC 2024
    - 10.1K bytes
    - Viewed (0)
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