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Results 61 - 70 of 1,058 for buffer3 (0.12 seconds)
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src/test/java/jcifs/smb/BufferCacheImplTest.java
assertSame(a, first, "First get should return first cached buffer"); assertSame(c, second, "Second get should return second cached buffer"); assertNotSame(d, third, "Third get should allocate a new buffer (not the dropped one)"); assertEquals(3, third.length, "Allocated buffer length matches configured maximum size"); }Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 7.5K bytes - Click Count (0) -
okhttp/src/jvmTest/kotlin/okhttp3/internal/http/CancelTest.kt
@BeforeEach fun setUp() { if (connectionType == H2) { platform.assumeHttp2Support() } // Sockets on some platforms can have large buffers that mean writes do not block when // required. These socket factories explicitly set the buffer sizes on sockets created. server = MockWebServer() server.serverSocketFactory = object : DelegatingServerSocketFactory(ServerSocketFactory.getDefault()) {
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Nov 04 19:13:52 GMT 2025 - 9.4K bytes - Click Count (0) -
internal/ringbuffer/README.md
```go rb := ringbuffer.New(1024).SetBlocking(true) ``` Enabling blocking will cause the ring buffer to behave like a buffered [io.Pipe](https://pkg.go.dev/io#Pipe). Regular Reads will block until data is available, but not wait for a full buffer. Writes will block until there is space available and writes bigger than the buffer will wait for reads to make space. `TryRead` and `TryWrite` are still available for non-blocking reads and writes.
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Wed May 15 00:11:04 GMT 2024 - 2.1K bytes - Click Count (0) -
docs/contribute/concurrency.md
#### Do-stuff-later pool
Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Sun Feb 06 16:35:36 GMT 2022 - 7K bytes - Click Count (0) -
android/guava/src/com/google/common/io/ByteStreams.java
int initialBufferSize = min(BUFFER_SIZE, max(128, Integer.highestOneBit(totalLen) * 2)); // Starting with an 8k buffer, double the size of each successive buffer. Smaller buffers // quadruple in size until they reach 8k, to minimize the number of small reads for longer // streams. Buffers are retained in a deque so that there's no copying between buffers while
Created: Fri Apr 03 12:43:13 GMT 2026 - Last Modified: Mon Mar 23 21:06:42 GMT 2026 - 31.1K bytes - Click Count (0) -
src/test/java/jcifs/smb/SmbCopyUtilTest.java
byte[][] buffers = new byte[][] { new byte[8], new byte[8] }; when(src.toString()).thenReturn("smb://src"); when(dest.toString()).thenReturn("smb://dest"); // Act + Assert SmbException ex = assertThrows(SmbException.class, () -> SmbCopyUtil.copyFile(src, dest, buffers, 8, new WriterThread(), sh, dh));Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 12.1K bytes - Click Count (0) -
okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/http1/Http1ExchangeCodec.kt
* to buffer chunks; typically by using a buffered sink with this sink. */ private inner class ChunkedSink : Sink { private val timeout = ForwardingTimeout(socket.sink.timeout()) private var closed: Boolean = false override fun timeout(): Timeout = timeout override fun write( source: Buffer, byteCount: Long, ) {Created: Fri Apr 03 11:42:14 GMT 2026 - Last Modified: Tue Jan 27 09:00:39 GMT 2026 - 17.6K bytes - Click Count (7) -
src/test/java/jcifs/dcerpc/DcerpcPipeHandleTest.java
when(mockSmbPipeHandleInternal.recv(buf, 0, buf.length)).thenAnswer(invocation -> { byte[] buffer = invocation.getArgument(0); buffer[0] = 5; // Valid PDU version buffer[1] = 0; // Valid PDU type Encdec.enc_uint16le((short) 50, buffer, 8); // Fragment length return 30; // Initial bytes received });
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 21K bytes - Click Count (0) -
src/test/java/jcifs/internal/fscc/FileSystemInformationTest.java
Created: Sun Apr 05 00:10:12 GMT 2026 - Last Modified: Thu Aug 14 05:31:44 GMT 2025 - 18.1K bytes - Click Count (0) -
internal/http/dial_linux.go
// with dead end because tcp-keepalive is not fired when there is data in the socket buffer. // https://blog.cloudflare.com/when-tcp-sockets-refuse-to-die/ // This is a sensitive configuration, it is better to set it to high values, > 60 secs since it can // affect clients reading data with a very slow pace (disappropriate with socket buffer sizes) if opts.UserTimeout > 0 {
Created: Sun Apr 05 19:28:12 GMT 2026 - Last Modified: Tue Jul 23 10:53:03 GMT 2024 - 5K bytes - Click Count (0)