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Results 61 - 70 of 253 for Compute (0.09 sec)

  1. cmd/object-api-interface.go

    	LifecycleAuditEvent lcAuditEvent
    
    	WantChecksum *hash.Checksum // x-amz-checksum-XXX checksum sent to PutObject/ CompleteMultipartUpload.
    
    	WantServerSideChecksumType hash.ChecksumType // if set, we compute a server-side checksum of this type
    
    	NoDecryption                        bool      // indicates if the stream must be decrypted.
    	PreserveETag                        string    // preserves this etag during a PUT call.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Sun Sep 07 16:13:09 UTC 2025
    - 17.5K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealConnectionPool.kt

       *
       * Returns the duration in nanoseconds to sleep until the next scheduled call to this method.
       * Returns -1 if no further cleanups are required.
       */
      fun closeConnections(now: Long): Long {
        // Compute the concurrent call capacity for each address. We won't close a connection if doing
        // so would violate a policy, unless it's OLD.
        val addressStates = this.addressStates
        for (state in addressStates.values) {
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Tue Jun 03 17:10:08 UTC 2025
    - 16.1K bytes
    - Viewed (0)
  3. LICENSE

        (For example, a function in a library to compute square roots has
        a purpose that is entirely well-defined independent of the
        application.  Therefore, Subsection 2d requires that any
        application-supplied function or table used by this function must
        be optional: if the application does not supply it, the square
        root function must still compute square roots.)
    
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Mon Jan 18 20:25:38 UTC 2016
    - 25.8K bytes
    - Viewed (0)
  4. android/guava/src/com/google/common/base/Equivalence.java

       */
      public static Equivalence<Object> equals() {
        return Equals.INSTANCE;
      }
    
      /**
       * Returns an equivalence that uses {@code ==} to compare values and {@link
       * System#identityHashCode(Object)} to compute the hash code. {@link Equivalence#equivalent}
       * returns {@code true} if {@code a == b}, including in the case that a and b are both null.
       *
       * @since 13.0
       * @since 4.0 (in Equivalences)
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Jul 10 01:47:55 UTC 2025
    - 14.5K bytes
    - Viewed (0)
  5. guava-tests/test/com/google/common/collect/ContiguousSetTest.java

                ImmutableSortedSet.of(),
                ImmutableSet.of())
            .testEquals();
        // not testing hashCode for these because it takes forever to compute
        assertEquals(
            ContiguousSet.closed(Integer.MIN_VALUE, Integer.MAX_VALUE),
            ContiguousSet.create(Range.<Integer>all(), integers()));
        assertEquals(
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 19.6K bytes
    - Viewed (0)
  6. guava/src/com/google/common/math/BigIntegerMath.java

       * if {@code n == 0}.
       *
       * <p><b>Warning:</b> the result takes <i>O(n log n)</i> space, so use cautiously.
       *
       * <p>This uses an efficient binary recursive algorithm to compute the factorial with balanced
       * multiplies. It also removes all the 2s from the intermediate products (shifting them back in at
       * the end).
       *
       * @throws IllegalArgumentException if {@code n < 0}
       */
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Thu Aug 07 16:05:33 UTC 2025
    - 18.8K bytes
    - Viewed (0)
  7. src/main/java/jcifs/smb1/smb1/NtlmPasswordAuthentication.java

         */
        @Override
        public boolean equals(final Object obj) {
            if (obj instanceof final NtlmPasswordAuthentication ntlm) {
    Registered: Sun Sep 07 00:10:21 UTC 2025
    - Last Modified: Sat Aug 16 01:32:48 UTC 2025
    - 26.7K bytes
    - Viewed (0)
  8. docs/en/docs/async.md

    Asynchronous code just means that the language 💬 has a way to tell the computer / program 🤖 that at some point in the code, it 🤖 will have to wait for *something else* to finish somewhere else. Let's say that *something else* is called "slow-file" 📝.
    
    So, during that time, the computer can go and do some other work, while "slow-file" 📝 finishes.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 24K bytes
    - Viewed (0)
  9. docs/en/docs/deployment/concepts.md

    * Each application that you have running on your computer has some process behind it, each running program, each window, etc. And there are normally many processes running **at the same time** while a computer is on.
    * There can be **multiple processes** of the **same program** running at the same time.
    
    Registered: Sun Sep 07 07:19:17 UTC 2025
    - Last Modified: Sun Aug 31 09:15:41 UTC 2025
    - 18.6K bytes
    - Viewed (0)
  10. android/guava/src/com/google/common/graph/Graphs.java

        final N node;
    
        /**
         * The successors left to be visited, or {@code null} if we just added this {@code
         * NodeAndRemainingSuccessors} instance to the stack. In the latter case, we'll compute the
         * successors if we determine that we need them after we've performed the initial processing of
         * the node.
         */
        @Nullable Queue<N> remainingSuccessors;
    
        NodeAndRemainingSuccessors(N node) {
    Registered: Fri Sep 05 12:43:10 UTC 2025
    - Last Modified: Fri Aug 01 00:26:14 UTC 2025
    - 22.7K bytes
    - Viewed (0)
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