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  1. docs/es/docs/tutorial/security/first-steps.md

    Y quieres tener una forma para que el frontend se autentique con el backend, usando un **username** y **password**.
    
    Podemos usar **OAuth2** para construir eso con **FastAPI**.
    
    Pero vamos a ahorrarte el tiempo de leer la larga especificación completa solo para encontrar esos pequeños fragmentos de información que necesitas.
    
    Usemos las herramientas proporcionadas por **FastAPI** para manejar la seguridad.
    
    ## Cómo se ve { #how-it-looks }
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 19 18:15:55 GMT 2026
    - 8.8K bytes
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  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/ConnectPlan.kt

          if (npe.message == NPE_THROW_WITH_NULL) {
            throw IOException(npe)
          }
        }
      }
    
      /**
       * Does all the work to build an HTTPS connection over a proxy tunnel. The catch here is that a
       * proxy server can issue an auth challenge and then close the connection.
       *
       * @return the next plan to attempt, or null if no further attempt should be made either because
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 19.3K bytes
    - Click Count (2)
  3. guava/src/com/google/common/collect/RegularImmutableMap.java

          new RegularImmutableMap<>((Entry<Object, Object>[]) ImmutableMap.EMPTY_ENTRY_ARRAY, null, 0);
    
      /**
       * Closed addressing tends to perform well even with high load factors. Being conservative here
       * ensures that the table is still likely to be relatively sparse (hence it misses fast) while
       * saving space.
       */
      @VisibleForTesting static final double MAX_LOAD_FACTOR = 1.2;
    
      /**
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 26 20:08:09 GMT 2025
    - 15.7K bytes
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  4. src/main/java/jcifs/util/transport/Transport.java

                    this.state = 6;
                    ioe = ioe0;
                }
            case 4: /* failed to connect - reset the transport */
                // thread is cleaned up by connect routine, joining it here causes a deadlock
                this.thread = null;
                this.state = 6;
                break;
            default:
                log.error("Invalid state: " + this.state);
                this.thread = null;
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sun Aug 31 08:00:57 GMT 2025
    - 27.8K bytes
    - Click Count (0)
  5. src/test/java/org/codelibs/fess/mylasta/direction/FessEnvTest.java

        }
    
        // Test constant field values
        public void xtest_constantFields() {
            assertEquals("lasta_di.smart.deploy.mode", FessEnv.lasta_di_SMART_DEPLOY_MODE);
            assertEquals("development.here", FessEnv.DEVELOPMENT_HERE);
            assertEquals("environment.title", FessEnv.ENVIRONMENT_TITLE);
            assertEquals("framework.debug", FessEnv.FRAMEWORK_DEBUG);
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Fri Mar 13 23:01:26 GMT 2026
    - 15.6K bytes
    - Click Count (0)
  6. docs/features/https.md

        at com.android.org.conscrypt.NativeCrypto.SSL_do_handshake(Native Method)
    ```
    
    You can check a web server's configuration using [Qualys SSL Labs][qualys]. OkHttp's TLS
    configuration history is [tracked here](../security/tls_configuration_history.md).
    
    Applications expected to be installed on older Android devices should consider adopting the
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Sun Mar 15 09:01:42 GMT 2026
    - 10.5K bytes
    - Click Count (0)
  7. android/guava/src/com/google/common/cache/CacheLoader.java

        return new FunctionToCacheLoader<>(function);
      }
    
      /**
       * Returns a cache loader based on an <i>existing</i> supplier instance. Note that there's no need
       * to create a <i>new</i> supplier just to pass it in here; just subclass {@code CacheLoader} and
       * implement {@link #load load} instead.
       *
       * <p>The returned object is serializable if {@code supplier} is serializable.
       *
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Jan 28 22:39:02 GMT 2026
    - 9.7K bytes
    - Click Count (0)
  8. android/guava/src/com/google/common/base/Stopwatch.java

       * with any fraction rounded down.
       *
       * <p><b>Note:</b> the overhead of measurement can be more than a microsecond, so it is generally
       * not useful to specify {@link TimeUnit#NANOSECONDS} precision here.
       *
       * <p>It is generally not a good idea to use an ambiguous, unitless {@code long} to represent
       * elapsed time. Therefore, we recommend using {@link #elapsed()} instead, which returns a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Wed Oct 08 18:55:33 GMT 2025
    - 9.5K bytes
    - Click Count (0)
  9. src/main/java/jcifs/internal/dfs/DfsReferralDataImpl.java

                dr.pathConsumed = consumed;
    
                /*
                 * Samba has a tendency to return pathConsumed values so that they consume a trailing slash of the
                 * requested path. Normalize this here.
                 */
                if (reqPath.charAt(consumed - 1) == '\\') {
                    if (log.isDebugEnabled()) {
                        log.debug("Server consumed trailing slash of request path, adjusting");
    Created: Sun Apr 05 00:10:12 GMT 2026
    - Last Modified: Sat Aug 16 01:32:48 GMT 2025
    - 11.7K bytes
    - Click Count (0)
  10. cmd/handler-api.go

    				if unlock, ok := val.(chan struct{}); ok && unlock != nil {
    					// Wait until unfrozen.
    					select {
    					case <-unlock:
    					case <-r.Context().Done():
    						// if client canceled we don't need to wait here forever.
    						return
    					}
    				}
    			}
    		}
    
    		globalHTTPStats.addRequestsInQueue(1)
    		pool := globalAPIConfig.getRequestsPool()
    		if pool == nil {
    			globalHTTPStats.addRequestsInQueue(-1)
    Created: Sun Apr 05 19:28:12 GMT 2026
    - Last Modified: Sun Sep 28 20:59:21 GMT 2025
    - 10.4K bytes
    - Click Count (0)
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