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cmd/server_test.go
verifyError(c, response, "NoSuchBucket", "The specified bucket does not exist", http.StatusNotFound) } // TestHeadOnObjectLastModified - Asserts response for HEAD on an object. // HEAD requests on an object validates the existence of the object. // The responses for fetching the object when If-Modified-Since // and If-Unmodified-Since headers set are validated.
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 15 16:28:02 UTC 2024 - 116.3K bytes - Viewed (0) -
tensorflow/c/eager/c_api_experimental.h
TF_Status* status); // Sync pending nodes in local executors (including the context default executor // and thread executors) and streaming requests to remote executors, and get the // combined status. TF_CAPI_EXPORT extern void TFE_ContextAsyncWait(TFE_Context* ctx, TF_Status* status);
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Wed Feb 21 22:37:46 UTC 2024 - 39.5K bytes - Viewed (0) -
docs/recipes.md
} } ``` ### Handling authentication ([.kt][AuthenticateKotlin], [.java][AuthenticateJava]) OkHttp can automatically retry unauthenticated requests. When a response is `401 Not Authorized`, an `Authenticator` is asked to supply credentials. Implementations should build a new request that includes the missing credentials. If no credentials are available, return null to skip the retry.
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Fri Feb 18 08:52:22 UTC 2022 - 40.2K bytes - Viewed (0) -
src/main/java/jcifs/smb/SmbFile.java
throw new SmbException("Invalid operation for workgroups, servers, or shares"); } if ( !sh.isSameTree(th) ) { // trigger requests to resolve the actual target exists(); dest.exists(); if ( !Objects.equals(getServerWithDfs(), dest.getServerWithDfs()) || !Objects.equals(getShare(), dest.getShare()) ) {
Registered: Sun Nov 03 00:10:13 UTC 2024 - Last Modified: Thu May 23 01:50:13 UTC 2024 - 82.3K bytes - Viewed (0) -
docs/de/docs/async.md
Das ist auch bei den meisten Webanwendungen der Fall. Viele, viele Benutzer, aber Ihr Server wartet 🕙 darauf, dass deren nicht so gute Internetverbindungen die Requests übermitteln. Und dann warten 🕙, bis die Responses zurückkommen. Dieses „Warten“ 🕙 wird in Mikrosekunden gemessen, aber zusammenfassend lässt sich sagen, dass am Ende eine Menge gewartet wird.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Tue Aug 06 04:48:30 UTC 2024 - 26.6K bytes - Viewed (0) -
cmd/bucket-replication.go
go pool.resyncer.PersistToDisk(ctx, o) go pool.processMRF() go pool.persistMRF() return pool } // AddMRFWorker adds a pending/failed replication worker to handle requests that could not be queued // to the other workers func (p *ReplicationPool) AddMRFWorker() { for { select { case <-p.ctx.Done(): return case oi, ok := <-p.mrfReplicaCh: if !ok {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Oct 10 06:49:55 UTC 2024 - 116.1K bytes - Viewed (0) -
common-protos/k8s.io/api/apps/v1beta2/generated.proto
// are responsible for serializing and deserializing the objects that contain // their internal state. // Once a ControllerRevision has been successfully created, it can not be updated. // The API Server will fail validation of all requests that attempt to mutate // the Data field. ControllerRevisions may, however, be deleted. Note that, due to its use by both // the DaemonSet and StatefulSet controllers for update and rollback, this object is beta. However,
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Mon Mar 11 18:43:24 UTC 2024 - 36.4K bytes - Viewed (0) -
docs/en/docs/async.md
This is the case for most of the web applications. Many, many users, but your server is waiting 🕙 for their not-so-good connection to send their requests. And then waiting 🕙 again for the responses to come back. This "waiting" 🕙 is measured in microseconds, but still, summing it all, it's a lot of waiting in the end.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Wed Aug 28 23:33:37 UTC 2024 - 23.5K bytes - Viewed (0) -
fastapi/routing.py
is_body_allowed_for_status_code, ) from pydantic import BaseModel from starlette import routing from starlette.concurrency import run_in_threadpool from starlette.exceptions import HTTPException from starlette.requests import Request from starlette.responses import JSONResponse, Response from starlette.routing import ( BaseRoute, Match, compile_path, get_name, request_response, websocket_session, )
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sat Oct 12 09:44:57 UTC 2024 - 172.1K bytes - Viewed (0) -
cmd/storage-rest-server.go
owner := claims.AccessKey == globalActiveCred.AccessKey || claims.Subject == globalActiveCred.AccessKey if !owner { return errAuthentication } return nil } // Authenticates storage client's requests and validates for skewed time. func storageServerRequestValidate(r *http.Request) error { token, err := jwtreq.AuthorizationHeaderExtractor.ExtractToken(r) if err != nil { if err == jwtreq.ErrNoTokenInRequest {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Aug 14 17:11:51 UTC 2024 - 45.7K bytes - Viewed (0)